-- Farewell Infortality. -- Version: 2.82 -- Instances: local ScreenGui = Instance.new("ScreenGui") local OpenGUI = Instance.new("Frame") local Open = Instance.new("TextButton") local MainGUI = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local KillAll = Instance.new("TextButton") local Close = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling OpenGUI.Name = "OpenGUI" OpenGUI.Parent = ScreenGui OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1) OpenGUI.Position = UDim2.new(0, 0, 0.492024541, 0) OpenGUI.Size = UDim2.new(0, 100, 0, 28) Open.Name = "Open" Open.Parent = OpenGUI Open.BackgroundColor3 = Color3.new(0.333333, 1, 1) Open.Size = UDim2.new(0, 100, 0, 28) Open.Font = Enum.Font.SourceSans Open.Text = "Open" Open.TextColor3 = Color3.new(0, 0, 0) Open.TextSize = 14 Open.MouseButton1Down:connect(function() MainGUI.Visible = true end) MainGUI.Name = "MainGUI" MainGUI.Parent = ScreenGui MainGUI.BackgroundColor3 = Color3.new(0, 1, 1) MainGUI.Position = UDim2.new(0.100769229, 0, 0.163992867, 0) MainGUI.Size = UDim2.new(0, 112, 0, 85) MainGUI.Draggable = true TextLabel.Parent = MainGUI TextLabel.BackgroundColor3 = Color3.new(0.666667, 1, 1) TextLabel.Position = UDim2.new(0, 0, 0.0941176564, 0) TextLabel.Size = UDim2.new(0, 112, 0, 28) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "CBRO Kill all" TextLabel.TextColor3 = Color3.new(0, 0, 0) TextLabel.TextSize = 14 KillAll.Name = "Kill All" KillAll.Parent = MainGUI KillAll.BackgroundColor3 = Color3.new(0.666667, 1, 1) KillAll.Position = UDim2.new(0, 0, 0.505882382, 0) KillAll.Size = UDim2.new(0, 112, 0, 35) KillAll.Font = Enum.Font.SourceSans KillAll.Text = "Kill All" KillAll.TextColor3 = Color3.new(0, 0, 0) KillAll.TextSize = 14 KillAll.MouseButton1Down:connect(function() local Remote = game.ReplicatedStorage.Events['HitPart'] for _,v in pairs(game:GetService"Players":GetChildren()) do if v.Team ~= game.Players.LocalPlayer.Team then if v.Character and v.Character.Head then local Arguments = { [1] = workspace[v.Name].Head, [2] = workspace[v.Name].Head.Position, [3] = workspace[game.Players.LocalPlayer.Name].EquippedTool.Value, [4] = math.rad(1,100000), [5] = workspace[game.Players.LocalPlayer.Name].Gun, [8] = 8, --damage multiplier [9] = false, [10] = false, [11] = Vector3.new(), [12] = math.rad(1,100000), [13] = Vector3.new() } Remote:FireServer(unpack(Arguments)) end end end end) Close.Name = "Close" Close.Parent = MainGUI Close.BackgroundColor3 = Color3.new(0.333333, 1, 1) Close.Position = UDim2.new(-1.16964281, 0, 1.78145063, 0) Close.Size = UDim2.new(0, 100, 0, 23) Close.Font = Enum.Font.SourceSans Close.Text = "Close" Close.TextColor3 = Color3.new(0, 0, 0) Close.TextSize = 14 Close.MouseButton1Down:connect(function() MainGUI.Visible = false end) -- Scripts: