@Add Locale_inc.h #define ENABLE_MANU_FIX_POSITION @Find InstanceBase.cpp @Add #ifdef ENABLE_MANU_FIX_POSITION bool CInstanceBase::SHORSE::IsManuManni() { if (!m_pkActor) return false; DWORD mount = m_pkActor->GetRace(); if (mount == 20246 || mount == 20247) return true; return false; } #endif @Find InstanceBase.cpp CInstanceBase::SetAcce(DWORD dwAcce) @Find Second if (m_kHorse.IsMounting()) @Change if (m_kHorse.IsMounting()) { fPositionZ += 10.0f; #ifdef ENABLE_MANU_FIX_POSITION if (m_kHorse.IsManuManni()) fPositionZ += 10.0f; #endif } @Find InstanceBase.h struct SHORSE @Find Second bool IsNewMount(); @Add Down #ifdef ENABLE_MANU_FIX_POSITION bool IsManuManni(); #endif