ACMD(do_item) { char arg1[256], arg2[256]; two_arguments(argument, arg1, sizeof(arg1), arg2, sizeof(arg2)); if (!*arg1) { ch->ChatPacket(CHAT_TYPE_INFO, "Usage: item "); return; } int iCount = 1; if (*arg2) { str_to_number(iCount, arg2); iCount = MINMAX(1, iCount, ITEM_MAX_COUNT); } DWORD dwVnum; if (isnhdigit(*arg1)) str_to_number(dwVnum, arg1); else { if (!ITEM_MANAGER::instance().GetVnum(arg1, dwVnum)) { ch->ChatPacket(CHAT_TYPE_INFO, "#%u item not exist by that vnum.", dwVnum); return; } } LPITEM item = ITEM_MANAGER::instance().CreateItem(dwVnum, iCount, 0, true); if (item) { if (item->IsDragonSoul()) { int iEmptyPos = ch->GetEmptyDragonSoulInventory(item); if (iEmptyPos != -1) { item->AddToCharacter(ch, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyPos)); LogManager::instance().ItemLog(ch, item, "GM", item->GetName()); } else { M2_DESTROY_ITEM(item); if (!ch->DragonSoul_IsQualified()) { ch->ChatPacket(CHAT_TYPE_INFO, "Àκ¥ÀÌ È°¼ºÈ­ µÇÁö ¾ÊÀ½."); } else ch->ChatPacket(CHAT_TYPE_INFO, "Not enough inventory space."); } } else { int iEmptyPos = ch->GetEmptyInventory(item->GetSize()); if (iEmptyPos != -1) { item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos)); LogManager::instance().ItemLog(ch, item, "GM", item->GetName()); } else { M2_DESTROY_ITEM(item); ch->ChatPacket(CHAT_TYPE_INFO, "Not enough inventory space."); } } } #ifdef WJ_SPLIT_INVENTORY_SYSTEM else if (item->IsSkillBook()) { int iEmptyPos = ch->GetEmptySkillBookInventory(item->GetSize()); if (iEmptyPos != -1) { item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos)); LogManager::instance().ItemLog(ch, item, "GM", item->GetName()); } else { M2_DESTROY_ITEM(item); ch->ChatPacket(CHAT_TYPE_INFO, "Not enough inventory space."); } } else if (item->IsUpgradeItem()) { int iEmptyPos = ch->GetEmptyUpgradeItemsInventory(item->GetSize()); if (iEmptyPos != -1) { item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos)); LogManager::instance().ItemLog(ch, item, "GM", item->GetName()); } else { M2_DESTROY_ITEM(item); ch->ChatPacket(CHAT_TYPE_INFO, "Not enough inventory space."); } } else if (item->IsStone()) { int iEmptyPos = ch->GetEmptyStoneInventory(item->GetSize()); if (iEmptyPos != -1) { item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos)); LogManager::instance().ItemLog(ch, item, "GM", item->GetName()); } else { M2_DESTROY_ITEM(item); ch->ChatPacket(CHAT_TYPE_INFO, "Not enough inventory space."); } } else if (item->IsSandik()) { int iEmptyPos = ch->GetEmptySandikInventory(item->GetSize()); if (iEmptyPos != -1) { item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos)); LogManager::instance().ItemLog(ch, item, "GM", item->GetName()); } else { M2_DESTROY_ITEM(item); ch->ChatPacket(CHAT_TYPE_INFO, "Not enough inventory space."); } } #endif else { ch->ChatPacket(CHAT_TYPE_INFO, "#%u item not exist by that vnum.", dwVnum); } } else { int iEmptyPos = ch->GetEmptyInventory(item->GetSize()); if (iEmptyPos != -1) { item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos)); LogManager::instance().ItemLog(ch, item, "GM", item->GetName()); } else { M2_DESTROY_ITEM(item); ch->ChatPacket(CHAT_TYPE_INFO, "Envanterde bo? alan yok l?fen bo?alt??."); } } } else { ch->ChatPacket(CHAT_TYPE_INFO, "#%u item not exist by that vnum.", dwVnum); } }