#include "stdafx.h" #include "../../common/billing.h" #include "config.h" #include "desc_client.h" #include "desc_manager.h" #include "char.h" #include "char_manager.h" #include "p2p.h" #include "guild.h" #include "guild_manager.h" #include "party.h" #include "messenger_manager.h" #include "empire_text_convert.h" #include "unique_item.h" #include "xmas_event.h" #include "affect.h" #include "castle.h" #include "dev_log.h" #include "locale_service.h" #include "questmanager.h" #include "pcbang.h" #include "skill.h" #include "threeway_war.h" #include "sectree_manager.h" #include "shop_manager.h" //eklenen mesaj #include "buffer_manager.h" //////////////////////////////////////////////////////////////////////////////// // Input Processor CInputP2P::CInputP2P() { BindPacketInfo(&m_packetInfoGG); } void CInputP2P::Login(LPDESC d, const char * c_pData) { P2P_MANAGER::instance().Login(d, (TPacketGGLogin *) c_pData); } void CInputP2P::Logout(LPDESC d, const char * c_pData) { TPacketGGLogout * p = (TPacketGGLogout *) c_pData; P2P_MANAGER::instance().Logout(p->szName); } int CInputP2P::Relay(LPDESC d, const char * c_pData, size_t uiBytes) { TPacketGGRelay * p = (TPacketGGRelay *) c_pData; if (uiBytes < sizeof(TPacketGGRelay) + p->lSize) return -1; if (p->lSize < 0) { sys_err("invalid packet length %d", p->lSize); d->SetPhase(PHASE_CLOSE); return -1; } sys_log(0, "InputP2P::Relay : %s size %d", p->szName, p->lSize); LPCHARACTER pkChr = CHARACTER_MANAGER::instance().FindPC(p->szName); const BYTE* c_pbData = (const BYTE *) (c_pData + sizeof(TPacketGGRelay)); if (!pkChr) return p->lSize; if (*c_pbData == HEADER_GC_WHISPER) { if (pkChr->IsBlockMode(BLOCK_WHISPER)) { return p->lSize; } char buf[1024]; memcpy(buf, c_pbData, MIN(p->lSize, sizeof(buf))); TPacketGCWhisper* p2 = (TPacketGCWhisper*) buf; p2->bType = p2->bType & 0x0F; if(p2->bType == 0x0F) { p2->bType = WHISPER_TYPE_SYSTEM; } pkChr->GetDesc()->Packet(buf, p->lSize); } else pkChr->GetDesc()->Packet(c_pbData, p->lSize); return (p->lSize); } int CInputP2P::Notice(LPDESC d, const char * c_pData, size_t uiBytes) { TPacketGGNotice * p = (TPacketGGNotice *) c_pData; if (uiBytes < sizeof(TPacketGGNotice) + p->lSize) return -1; if (p->lSize < 0) { sys_err("invalid packet length %d", p->lSize); d->SetPhase(PHASE_CLOSE); return -1; } char szBuf[256+1]; strlcpy(szBuf, c_pData + sizeof(TPacketGGNotice), MIN(p->lSize + 1, sizeof(szBuf))); SendNotice(szBuf); return (p->lSize); } int CInputP2P::MonarchNotice(LPDESC d, const char * c_pData, size_t uiBytes) { TPacketGGMonarchNotice * p = (TPacketGGMonarchNotice *) c_pData; if (uiBytes < p->lSize + sizeof(TPacketGGMonarchNotice)) return -1; if (p->lSize < 0) { sys_err("invalid packet length %d", p->lSize); d->SetPhase(PHASE_CLOSE); return -1; } char szBuf[256+1]; strlcpy(szBuf, c_pData + sizeof(TPacketGGMonarchNotice), MIN(p->lSize + 1, sizeof(szBuf))); SendMonarchNotice(p->bEmpire, szBuf); return (p->lSize); } int CInputP2P::GuildNotice(LPDESC d, const char * c_pData, size_t uiBytes) { TPacketGGGuildNotice * p = (TPacketGGGuildNotice *)c_pData; if (uiBytes < p->lSize + sizeof(TPacketGGGuildNotice)) return -1; if (p->lSize < 0) { sys_err("invalid packet length %d", p->lSize); d->SetPhase(PHASE_CLOSE); return -1; } char szBuf[256+1]; strlcpy(szBuf, c_pData + sizeof(TPacketGGGuildNotice), MIN(p->lSize + 1, sizeof(szBuf))); SendGuildNotice(p->dwGuildID, szBuf); return (p->lSize); } int CInputP2P::MonarchTransfer(LPDESC d, const char* c_pData) { TPacketMonarchGGTransfer* p = (TPacketMonarchGGTransfer*) c_pData; LPCHARACTER pTargetChar = CHARACTER_MANAGER::instance().FindByPID(p->dwTargetPID); if (pTargetChar != NULL) { unsigned int qIndex = quest::CQuestManager::instance().GetQuestIndexByName("monarch_transfer"); if (qIndex != 0) { pTargetChar->SetQuestFlag("monarch_transfer.x", p->x); pTargetChar->SetQuestFlag("monarch_transfer.y", p->y); quest::CQuestManager::instance().Letter(pTargetChar->GetPlayerID(), qIndex, 0); } } return 0; } int CInputP2P::Guild(LPDESC d, const char* c_pData, size_t uiBytes) { TPacketGGGuild * p = (TPacketGGGuild *) c_pData; uiBytes -= sizeof(TPacketGGGuild); c_pData += sizeof(TPacketGGGuild); CGuild * g = CGuildManager::instance().FindGuild(p->dwGuild); switch (p->bSubHeader) { case GUILD_SUBHEADER_GG_CHAT: { if (uiBytes < sizeof(TPacketGGGuildChat)) return -1; TPacketGGGuildChat * p = (TPacketGGGuildChat *) c_pData; if (g) g->P2PChat(p->szText); return sizeof(TPacketGGGuildChat); } case GUILD_SUBHEADER_GG_SET_MEMBER_COUNT_BONUS: { if (uiBytes < sizeof(int)) return -1; int iBonus = *((int *) c_pData); CGuild* pGuild = CGuildManager::instance().FindGuild(p->dwGuild); if (pGuild) { pGuild->SetMemberCountBonus(iBonus); } return sizeof(int); } default: sys_err ("UNKNOWN GUILD SUB PACKET"); break; } return 0; } struct FuncShout { const char * m_str; BYTE m_bEmpire; FuncShout(const char * str, BYTE bEmpire) : m_str(str), m_bEmpire(bEmpire) { } void operator () (LPDESC d) { if (!d->GetCharacter() /*|| (d->GetCharacter()->GetGMLevel() == GM_PLAYER && d->GetEmpire() != m_bEmpire)*/) return; d->GetCharacter()->ChatPacket(CHAT_TYPE_SHOUT, "%s", m_str); } }; void SendShout(const char * szText, BYTE bEmpire) { const DESC_MANAGER::DESC_SET & c_ref_set = DESC_MANAGER::instance().GetClientSet(); std::for_each(c_ref_set.begin(), c_ref_set.end(), FuncShout(szText, bEmpire)); } void CInputP2P::Shout(const char * c_pData) { TPacketGGShout * p = (TPacketGGShout *) c_pData; SendShout(p->szText, p->bEmpire); } #ifdef ENABLE_TRADE_CHAT struct FuncTradeShout { const char * m_str; FuncTradeShout(const char * str) : m_str(str) { } void operator () (LPDESC d) { if (!d->GetCharacter()) return; d->GetCharacter()->ChatPacket(CHAT_TYPE_SHOUT_TRADE, "%s", m_str); } }; void SendTradeShout(const char * szText) { const DESC_MANAGER::DESC_SET & c_ref_set = DESC_MANAGER::instance().GetClientSet(); std::for_each(c_ref_set.begin(), c_ref_set.end(), FuncTradeShout(szText)); } void CInputP2P::TradeShout(const char * c_pData) { TPacketGGTradeShout * p = (TPacketGGTradeShout *) c_pData; SendTradeShout(p->szText); } #endif void CInputP2P::Disconnect(const char * c_pData) { TPacketGGDisconnect * p = (TPacketGGDisconnect *) c_pData; LPDESC d = DESC_MANAGER::instance().FindByLoginName(p->szLogin); if (!d) return; if (!d->GetCharacter()) { d->SetPhase(PHASE_CLOSE); } else d->DisconnectOfSameLogin(); } void CInputP2P::Setup(LPDESC d, const char * c_pData) { TPacketGGSetup * p = (TPacketGGSetup *) c_pData; sys_log(0, "P2P: Setup %s:%d", d->GetHostName(), p->wPort); d->SetP2P(d->GetHostName(), p->wPort, p->bChannel); } void CInputP2P::MessengerAdd(const char * c_pData) { TPacketGGMessenger * p = (TPacketGGMessenger *) c_pData; sys_log(0, "P2P: Messenger Add %s %s", p->szAccount, p->szCompanion); MessengerManager::instance().__AddToList(p->szAccount, p->szCompanion); } void CInputP2P::MessengerRemove(const char * c_pData) { TPacketGGMessenger * p = (TPacketGGMessenger *) c_pData; sys_log(0, "P2P: Messenger Remove %s %s", p->szAccount, p->szCompanion); MessengerManager::instance().__RemoveFromList(p->szAccount, p->szCompanion); } #ifdef ENABLE_MESSENGER_BLOCK void CInputP2P::MessengerBlockAdd(const char * c_pData) { TPacketGGMessenger * p = (TPacketGGMessenger *) c_pData; MessengerManager::instance().__AddToBlockList(p->szAccount, p->szCompanion); } void CInputP2P::MessengerBlockRemove(const char * c_pData) { TPacketGGMessenger * p = (TPacketGGMessenger *) c_pData; MessengerManager::instance().__RemoveFromBlockList(p->szAccount, p->szCompanion); } #endif void CInputP2P::FindPosition(LPDESC d, const char* c_pData) { TPacketGGFindPosition* p = (TPacketGGFindPosition*) c_pData; LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(p->dwTargetPID); if (ch && ch->GetMapIndex() < 10000) { TPacketGGWarpCharacter pw; pw.header = HEADER_GG_WARP_CHARACTER; pw.pid = p->dwFromPID; pw.x = ch->GetX(); pw.y = ch->GetY(); d->Packet(&pw, sizeof(pw)); } } void CInputP2P::WarpCharacter(const char* c_pData) { TPacketGGWarpCharacter* p = (TPacketGGWarpCharacter*) c_pData; LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(p->pid); if (ch) { ch->WarpSet(p->x, p->y); } } void CInputP2P::GuildWarZoneMapIndex(const char* c_pData) { TPacketGGGuildWarMapIndex * p = (TPacketGGGuildWarMapIndex*) c_pData; CGuildManager & gm = CGuildManager::instance(); sys_log(0, "P2P: GuildWarZoneMapIndex g1(%u) vs g2(%u), mapIndex(%d)", p->dwGuildID1, p->dwGuildID2, p->lMapIndex); CGuild * g1 = gm.FindGuild(p->dwGuildID1); CGuild * g2 = gm.FindGuild(p->dwGuildID2); if (g1 && g2) { g1->SetGuildWarMapIndex(p->dwGuildID2, p->lMapIndex); g2->SetGuildWarMapIndex(p->dwGuildID1, p->lMapIndex); } } void CInputP2P::Transfer(const char * c_pData) { TPacketGGTransfer * p = (TPacketGGTransfer *) c_pData; LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(p->szName); if (ch) ch->WarpSet(p->lX, p->lY); } void CInputP2P::XmasWarpSanta(const char * c_pData) { TPacketGGXmasWarpSanta * p =(TPacketGGXmasWarpSanta *) c_pData; if (p->bChannel == g_bChannel && map_allow_find(p->lMapIndex)) { int iNextSpawnDelay = 60; if (LC_IsYMIR()) iNextSpawnDelay = 20 * 60; else iNextSpawnDelay = 50 * 60; xmas::SpawnSanta(p->lMapIndex, iNextSpawnDelay); // 50ºĞÀÖ´Ù°¡ »õ·Î¿î »êŸ°¡ ³ªÅ¸³² (Çѱ¹Àº 20ºĞ) TPacketGGXmasWarpSantaReply pack_reply; pack_reply.bHeader = HEADER_GG_XMAS_WARP_SANTA_REPLY; pack_reply.bChannel = g_bChannel; P2P_MANAGER::instance().Send(&pack_reply, sizeof(pack_reply)); } } void CInputP2P::XmasWarpSantaReply(const char* c_pData) { TPacketGGXmasWarpSantaReply* p = (TPacketGGXmasWarpSantaReply*) c_pData; if (p->bChannel == g_bChannel) { CharacterVectorInteractor i; if (CHARACTER_MANAGER::instance().GetCharactersByRaceNum(xmas::MOB_SANTA_VNUM, i)) { CharacterVectorInteractor::iterator it = i.begin(); while (it != i.end()) { M2_DESTROY_CHARACTER(*it++); } } } } void CInputP2P::LoginPing(LPDESC d, const char * c_pData) { TPacketGGLoginPing * p = (TPacketGGLoginPing *) c_pData; SendBillingExpire(p->szLogin, BILLING_DAY, 0, NULL); if (!g_pkAuthMasterDesc) // If I am master, I have to broadcast P2P_MANAGER::instance().Send(p, sizeof(TPacketGGLoginPing), d); } // BLOCK_CHAT void CInputP2P::BlockChat(const char * c_pData) { TPacketGGBlockChat * p = (TPacketGGBlockChat *) c_pData; LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(p->szName); if (ch) { sys_log(0, "BLOCK CHAT apply name %s dur %d", p->szName, p->lBlockDuration); ch->AddAffect(AFFECT_BLOCK_CHAT, POINT_NONE, 0, AFF_NONE, p->lBlockDuration, 0, true); } else { sys_log(0, "BLOCK CHAT fail name %s dur %d", p->szName, p->lBlockDuration); } } // END_OF_BLOCK_CHAT // void CInputP2P::PCBangUpdate(const char* c_pData) { TPacketPCBangUpdate* p = (TPacketPCBangUpdate*)c_pData; CPCBangManager::instance().RequestUpdateIPList(p->ulPCBangID); } void CInputP2P::IamAwake(LPDESC d, const char * c_pData) { std::string hostNames; P2P_MANAGER::instance().GetP2PHostNames(hostNames); sys_log(0, "P2P Awakeness check from %s. My P2P connection number is %d. and details...\n%s", d->GetHostName(), P2P_MANAGER::instance().GetDescCount(), hostNames.c_str()); } void CInputP2P::SendOfflineShopMessage(LPDESC d, const char * c_pData) { TPacketGGOfflineShopMessage * p = (TPacketGGOfflineShopMessage *)c_pData; LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(p->dwTargetPID); if (ch) { LPDESC pkVictimDesc = ch->GetDesc(); if (pkVictimDesc) { char msg[CHAT_MAX_LEN + 1]; snprintf(msg, sizeof(msg), LC_TEXT("Your item %s sold, buyer is: %s."), p->szItemName, p->szName); TPacketGCWhisper pack; int len = MIN(CHAT_MAX_LEN, strlen(msg) + 1); pack.bHeader = HEADER_GC_WHISPER; pack.wSize = sizeof(TPacketGCWhisper) + len; pack.bType = WHISPER_TYPE_SYSTEM; // pack.bLevel = 0; strlcpy(pack.szNameFrom, "[Market Tezgahı]", sizeof(pack.szNameFrom)); TEMP_BUFFER buf; buf.write(&pack, sizeof(TPacketGCWhisper)); buf.write(msg, len); pkVictimDesc->Packet(buf.read_peek(), buf.size()); } } }//eklenen mesaj int CInputP2P::Analyze(LPDESC d, BYTE bHeader, const char * c_pData) { if (test_server) sys_log(0, "CInputP2P::Anlayze[Header %d]", bHeader); int iExtraLen = 0; switch (bHeader) { case HEADER_GG_SETUP: Setup(d, c_pData); break; case HEADER_GG_LOGIN: Login(d, c_pData); break; case HEADER_GG_LOGOUT: Logout(d, c_pData); break; case HEADER_GG_RELAY: if ((iExtraLen = Relay(d, c_pData, m_iBufferLeft)) < 0) return -1; break; case HEADER_GG_NOTICE: if ((iExtraLen = Notice(d, c_pData, m_iBufferLeft)) < 0) return -1; break; case HEADER_GG_SHUTDOWN: sys_err("Accept shutdown p2p command from %s.", d->GetHostName()); Shutdown(10); break; case HEADER_GG_GUILD: if ((iExtraLen = Guild(d, c_pData, m_iBufferLeft)) < 0) return -1; break; case HEADER_GG_SHOUT: Shout(c_pData); break; case HEADER_GG_DISCONNECT: Disconnect(c_pData); break; case HEADER_GG_MESSENGER_ADD: MessengerAdd(c_pData); break; case HEADER_GG_MESSENGER_REMOVE: MessengerRemove(c_pData); break; case HEADER_GG_FIND_POSITION: FindPosition(d, c_pData); break; case HEADER_GG_WARP_CHARACTER: WarpCharacter(c_pData); break; case HEADER_GG_GUILD_WAR_ZONE_MAP_INDEX: GuildWarZoneMapIndex(c_pData); break; case HEADER_GG_TRANSFER: Transfer(c_pData); break; case HEADER_GG_XMAS_WARP_SANTA: XmasWarpSanta(c_pData); break; case HEADER_GG_XMAS_WARP_SANTA_REPLY: XmasWarpSantaReply(c_pData); break; case HEADER_GG_RELOAD_CRC_LIST: LoadValidCRCList(); break; case HEADER_GG_CHECK_CLIENT_VERSION: CheckClientVersion(); break; case HEADER_GG_LOGIN_PING: LoginPing(d, c_pData); break; case HEADER_GG_BLOCK_CHAT: BlockChat(c_pData); break; case HEADER_GG_SIEGE: { TPacketGGSiege* pSiege = (TPacketGGSiege*)c_pData; castle_siege(pSiege->bEmpire, pSiege->bTowerCount); } break; case HEADER_GG_MONARCH_NOTICE: if ((iExtraLen = MonarchNotice(d, c_pData, m_iBufferLeft)) < 0) return -1; break; case HEADER_GG_GUILD_NOTICE: if ((iExtraLen = GuildNotice(d, c_pData, m_iBufferLeft)) < 0) return -1; break; case HEADER_GG_MONARCH_TRANSFER : MonarchTransfer(d, c_pData); break; case HEADER_GG_PCBANG_UPDATE : PCBangUpdate(c_pData); break; case HEADER_GG_CHECK_AWAKENESS: IamAwake(d, c_pData); break; case HEADER_GG_OFFLINE_SHOP_SEND_MESSAGE: //Eklenen mesaj SendOfflineShopMessage(d, c_pData); break; #ifdef ENABLE_MESSENGER_BLOCK case HEADER_GG_MESSENGER_BLOCK_ADD: MessengerBlockAdd(c_pData); break; case HEADER_GG_MESSENGER_BLOCK_REMOVE: MessengerBlockRemove(c_pData); break; #endif #ifdef ENABLE_TRADE_CHAT case HEADER_GG_TRADE_SHOUT: TradeShout(c_pData); break; #endif } return (iExtraLen); }