--[[ FE Invisible Fling By: Diemiers#4209 Modded By: OpenGamerTips Keybinds: Z to Start X to Respawn Mods: - Made More Readable - Made Changeable Fly Speeds - Fixed Spam X Bug (Man, the creator was lazy.) - Cleaned Up Code ]]-- -------------------- -- Changeable Speeds: speed = 20 maxspeed = 120 -------------------- lockedstate = false spawn(function() local message = Instance.new("Message", workspace) message.Text = "Modded Invisible Fling Loaded\nPress Z to start\nPress X to respawn" wait(2) message:Destroy() end) local mouse = game:GetService("Players").LocalPlayer:GetMouse() local groot = nil mouse.KeyDown:connect(function(k) if k == "z" then spawn(function() local message = Instance.new("Message", workspace) message.Text = "Please Wait...\nWe are bypassing your respawn timer" wait(11) message:Destroy() end) local ch = game:GetService("Players").LocalPlayer.Character local prt = Instance.new("Model", workspace) local z1 = Instance.new("Part", prt) z1.Name = "Torso" z1.CanCollide = false z1.Anchored = true local z2 = Instance.new("Part", prt) z2.Name = "Head" z2.Anchored = true z2.CanCollide = false local z3 = Instance.new("Humanoid", prt) z3.Name = "Humanoid" z1.Position = Vector3.new(0, 9999, 0) z2.Position = Vector3.new(0, 9991, 0) game:GetService("Players").LocalPlayer.Character = prt wait(5) game:GetService("Players").LocalPlayer.Character = ch wait(6) local plr = game:GetService("Players").LocalPlayer mouse = plr:GetMouse() local Hum = Instance.new("Humanoid") Hum.Parent = game:GetService("Players").LocalPlayer.Character local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart for i, v in pairs(plr.Character:GetChildren()) do if v ~= root and v.Name ~= "Humanoid" then v:Destroy() end end workspace.CurrentCamera.CameraSubject = root local se = Instance.new("SelectionBox", root) se.Adornee = root game:GetService('RunService').Stepped:connect(function() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CanCollide = false end) game:GetService('RunService').RenderStepped:connect(function() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CanCollide = false end) local power = 999999 power = power * 10 wait(.1) local bambam = Instance.new("BodyThrust") bambam.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart bambam.Force = Vector3.new(power, 0, power) bambam.Location = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position local plr = game:GetService("Players").LocalPlayer local torso = root local flying = true local deb = true local ctrl = { f = 0, b = 0, l = 0, r = 0 } local lastctrl = { f = 0, b = 0, l = 0, r = 0 } groot = root function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(0, 0, 0) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0, 0, 0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed + .2 if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed - 1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f + ctrl.b)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l + ctrl.r, (ctrl.f + ctrl.b) * .2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * speed lastctrl = { f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r } elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f + lastctrl.b)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l + lastctrl.r, (lastctrl.f + lastctrl.b) * .2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * speed else bv.velocity = Vector3.new(0, 0.1, 0) end until not flying ctrl = { f = 0, b = 0, l = 0, r = 0 } lastctrl = { f = 0, b = 0, l = 0, r = 0 } speed = 0 bg:Destroy() bv:Destroy() end mouse.KeyDown:connect(function(key) if key:lower() == "e" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 elseif key:lower() == "r" then end end) Fly() elseif k == "x" then if lockedstate == false then local lockedstate = true spawn(function() local message = Instance.new("Message", workspace) message.Text = "Respawning Character..." wait(1) message:Destroy() end) local saved = groot.Position local ch = game:GetService("Players").LocalPlayer.Character local prt = Instance.new("Model", workspace) local z1 = Instance.new("Part", prt) z1.Name = "Torso" z1.CanCollide = false z1.Anchored = true local z2 = Instance.new("Part", prt) z2.Name = "Head" z2.Anchored = true z2.CanCollide = false local z3 = Instance.new("Humanoid", prt) z3.Name = "Humanoid" z1.Position = Vector3.new(0, 9999, 0) z2.Position = Vector3.new(0, 9991, 0) game:GetService("Players").LocalPlayer.Character = prt wait(5) game:GetService("Players").LocalPlayer.Character = ch local poop = nil repeat wait() poop = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Head") until poop ~= nil wait(1) game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(saved) lockedstate = false end end end)