public Rigidbody2D top; public float xHizi, yHizi; int player1Skor, player2Skor; public int maxSkor; public TextMeshProUGUI player1Yazi,player2Yazi,kazananYazisi,bitisYazisi; public AudioSource hs; void Start() { hs = GetComponent(); } void Update() { player1Yazi.text = player1Skor.ToString(); player2Yazi.text = player2Skor.ToString(); if(Time.timeScale == 0 && Input.GetKeyDown (KeyCode.Return)) { SceneManager.LoadScene (SceneManager.GetActiveScene ().buildIndex); Time.timeScale = 1; } } void OnCollisionEnter2D(Collision2D temas) { if (temas.gameObject.tag == "player1"){ top.velocity = new Vector2 (-xHizi, Random.Range(-3f,3f)); //hs.Play(); } else if (temas.gameObject.tag == "player2") { top.velocity = new Vector2 (xHizi, Random.Range(-3f,3f)); //hs.Play(); } if (temas.gameObject.tag == "ustDuvar"){ top.velocity = new Vector2 (top.velocity.x, -yHizi); }else if (temas.gameObject.tag == "altDuvar"){ top.velocity = new Vector2 (top.velocity.x, yHizi); } if (temas.gameObject.tag == "solDuvar") { player1Skor ++; transform.position = new Vector2 (10.7f, 1.5f); } else if (temas.gameObject.tag == "sagDuvar"){ player2Skor ++; transform.position = new Vector2 (-10.7f, 1.5f); } if (player1Skor == maxSkor) { kazananYazisi.text = "Player 1 Win"; bitisYazisi.text = "Tekrar Oynamak İçin Enter'a Basın"; Time.timeScale = 0; }else if (player2Skor == maxSkor) { kazananYazisi.text = "Player 2 Win"; bitisYazisi.text = "Tekrar Oynamak İçin Enter'a Basın"; Time.timeScale = 0; } //if(Time.timeScale == 0) { //if(Input.GetKeyDown (KeyCode.Return)){ //SceneManager.LoadScene (SceneManager.GetActiveScene ().buildIndex); //Time.timeScale = 1; }