Dosya: party.cpp Aratılır : ComputePartyBonusExpPercent İçerisinde : return iBonusPartyExpFromItem + CHN_aiPartyBonusExpPercentByMemberCount[iMemberCount]; Üstüne Eklenir : if (leader && (leader->IsEquipUniqueItem(UNIQUE_ITEM_PARTY_BONUS_EXP_PLUS) || leader->IsEquipUniqueItem(UNIQUE_ITEM_PARTY_BONUS_EXP_PLUS_SECOND))) { iBonusPartyExpFromItem = 100; }