@Author: Vanilla @Add service.h #define ENABLE_POISON_UNAGGR @Find char_battle.cpp CHARACTER::UpdateAggrPointEx @Find In Func ChangeVictimByAggro(info.iAggro, pAttacker); @Change #ifdef ENABLE_POISON_UNAGGR if (type != DAMAGE_TYPE_POISON) ChangeVictimByAggro(info.iAggro, pAttacker); #else ChangeVictimByAggro(info.iAggro, pAttacker); #endif