local Energize = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local GuiBottomFrame = Instance.new("Frame") local Credits = Instance.new("TextLabel") local GuiTopFrame = Instance.new("Frame") local CloseGUI = Instance.new("TextButton") local Title = Instance.new("TextLabel") local CheckR = Instance.new("TextLabel") local ScrollingFrame = Instance.new("ScrollingFrame") local GlitchLevitate = Instance.new("TextButton") local FullSwing = Instance.new("TextButton") local MoonDance = Instance.new("TextButton") local FullPunch = Instance.new("TextButton") local FloorFaint = Instance.new("TextButton") local Crouch = Instance.new("TextButton") local SpinDance = Instance.new("TextButton") local JumpingJacks = Instance.new("TextButton") local ArmDetach = Instance.new("TextButton") local MegaInsane = Instance.new("TextButton") local WeirdMove = Instance.new("TextButton") local DinoWalk = Instance.new("TextButton") local FloorCrawl = Instance.new("TextButton") local Spinner = Instance.new("TextButton") local Faint = Instance.new("TextButton") local Levitate = Instance.new("TextButton") local LoopHead = Instance.new("TextButton") local HeadThrow = Instance.new("TextButton") local CloneIllusion = Instance.new("TextButton") local Dab = Instance.new("TextButton") local BarrelRoll = Instance.new("TextButton") local Insane = Instance.new("TextButton") local SwordSlam = Instance.new("TextButton") local MovingDance = Instance.new("TextButton") local ArmTurbine = Instance.new("TextButton") local SuperPunch = Instance.new("TextButton") local Scared = Instance.new("TextButton") local LoopSlam = Instance.new("TextButton") local HeroJump = Instance.new("TextButton") local SpinDance2 = Instance.new("TextButton") local SwordSlice = Instance.new("TextButton") local FloatingHead = Instance.new("TextButton") local InsaneArms = Instance.new("TextButton") local SuperFaint = Instance.new("TextButton") local FloatSit = Instance.new("TextButton") local BowDown = Instance.new("TextButton") local ScrollingFrameR15 = Instance.new("ScrollingFrame") local FloatSlash = Instance.new("TextButton") local ArmsOut = Instance.new("TextButton") local DownSlash = Instance.new("TextButton") local R15Spinner = Instance.new("TextButton") local WeirdZombie = Instance.new("TextButton") local CrazySlash = Instance.new("TextButton") local Pull = Instance.new("TextButton") local Open = Instance.new("TextButton") local CircleArm = Instance.new("TextButton") local Bend = Instance.new("TextButton") local RotateSlash = Instance.new("TextButton") local FlingArms = Instance.new("TextButton") local SideFrame = Instance.new("Frame") local OpenGUI = Instance.new("TextButton") local SideFrameTitle = Instance.new("TextLabel") --Properties: Energize.Name = "Energize" Energize.Parent = game.CoreGui Energize.ZIndexBehavior = Enum.ZIndexBehavior.Sibling MainFrame.Name = "MainFrame" MainFrame.Active = true MainFrame.Draggable = true MainFrame.Parent = Energize MainFrame.BackgroundColor3 = Color3.new(0.0313726, 0.0313726, 0.0313726) MainFrame.BackgroundTransparency = 0.15000000596046 MainFrame.Position = UDim2.new(0.502199888, 0, 0.552243114, 0) MainFrame.Size = UDim2.new(0, 426, 0, 258) GuiBottomFrame.Name = "Gui BottomFrame" GuiBottomFrame.Parent = MainFrame GuiBottomFrame.BackgroundColor3 = Color3.new(1, 1, 1) GuiBottomFrame.BackgroundTransparency = 1 GuiBottomFrame.Position = UDim2.new(0, 0, 0.901309371, 0) GuiBottomFrame.Size = UDim2.new(0, 426, 0, 25) Credits.Name = "Credits" Credits.Parent = GuiBottomFrame Credits.BackgroundColor3 = Color3.new(0, 0, 0) Credits.BackgroundTransparency = 1 Credits.Size = UDim2.new(0, 426, 0, 25) Credits.Font = Enum.Font.SourceSansSemibold Credits.Text = "By illremember - FE Animations Gui / Remade by Kipster" Credits.TextColor3 = Color3.new(1, 1, 1) Credits.TextSize = 17 GuiTopFrame.Name = "Gui TopFrame" GuiTopFrame.Parent = MainFrame GuiTopFrame.BackgroundColor3 = Color3.new(1, 1, 1) GuiTopFrame.BackgroundTransparency = 1 GuiTopFrame.Position = UDim2.new(0, 0, -0.00178042857, 0) GuiTopFrame.Size = UDim2.new(0, 426, 0, 25) CloseGUI.Name = "CloseGUI" CloseGUI.Parent = GuiTopFrame CloseGUI.BackgroundColor3 = Color3.new(0, 0, 0) CloseGUI.BackgroundTransparency = 0.15000000596046 CloseGUI.BorderSizePixel = 0 CloseGUI.Position = UDim2.new(0.967136145, 0, 0, 0) CloseGUI.Size = UDim2.new(0, 15, 0, 15) CloseGUI.Font = Enum.Font.SourceSansSemibold CloseGUI.Text = "X" CloseGUI.TextColor3 = Color3.new(1, 1, 1) CloseGUI.TextSize = 14 Title.Name = "Title" Title.Parent = GuiTopFrame Title.BackgroundColor3 = Color3.new(1, 1, 1) Title.BackgroundTransparency = 1 Title.Position = UDim2.new(0.653472185, 0, 0, 0) Title.Size = UDim2.new(0, 105, 0, 25) Title.Font = Enum.Font.SourceSansSemibold Title.Text = "Energize Remake" Title.TextColor3 = Color3.new(1, 1, 1) Title.TextSize = 17 CheckR.Name = "CheckR" CheckR.Parent = GuiTopFrame CheckR.BackgroundColor3 = Color3.new(1, 1, 1) CheckR.BackgroundTransparency = 1 CheckR.Position = UDim2.new(0.0234741792, 0, 0, 0) CheckR.Size = UDim2.new(0, 194, 0, 24) CheckR.Font = Enum.Font.SourceSansSemibold CheckR.Text = "Text" CheckR.TextColor3 = Color3.new(1, 1, 1) CheckR.TextSize = 17 CheckR.TextXAlignment = Enum.TextXAlignment.Left ScrollingFrame.Parent = MainFrame ScrollingFrame.BackgroundColor3 = Color3.new(0, 0, 0) ScrollingFrame.BackgroundTransparency = 0.60000002384186 ScrollingFrame.Position = UDim2.new(0, 0, 0.0951187983, 0) ScrollingFrame.Size = UDim2.new(0, 426, 0, 207) ScrollingFrame.CanvasSize = UDim2.new(0, 0, 1.29999995, 0) ScrollingFrame.ScrollBarThickness = 10 GlitchLevitate.Name = "GlitchLevitate" GlitchLevitate.Parent = ScrollingFrame GlitchLevitate.BackgroundColor3 = Color3.new(0, 0, 0) GlitchLevitate.BackgroundTransparency = 0.30000001192093 GlitchLevitate.Position = UDim2.new(0.0469483584, 0, 0.0273178034, 0) GlitchLevitate.Size = UDim2.new(0, 90, 0, 30) GlitchLevitate.Font = Enum.Font.SourceSansSemibold GlitchLevitate.Text = "Glitch Levitate" GlitchLevitate.TextColor3 = Color3.new(1, 1, 1) GlitchLevitate.TextSize = 15 FullSwing.Name = "FullSwing" FullSwing.Parent = ScrollingFrame FullSwing.BackgroundColor3 = Color3.new(0, 0, 0) FullSwing.BackgroundTransparency = 0.30000001192093 FullSwing.Position = UDim2.new(0.267605633, 0, 0.0273178034, 0) FullSwing.Size = UDim2.new(0, 90, 0, 30) FullSwing.Font = Enum.Font.SourceSansSemibold FullSwing.Text = "Full Swing" FullSwing.TextColor3 = Color3.new(1, 1, 1) FullSwing.TextSize = 15 MoonDance.Name = "MoonDance" MoonDance.Parent = ScrollingFrame MoonDance.BackgroundColor3 = Color3.new(0, 0, 0) MoonDance.BackgroundTransparency = 0.30000001192093 MoonDance.Position = UDim2.new(0.713614941, 0, 0.0273178034, 0) MoonDance.Size = UDim2.new(0, 90, 0, 30) MoonDance.Font = Enum.Font.SourceSansSemibold MoonDance.Text = "Moon Dance" MoonDance.TextColor3 = Color3.new(1, 1, 1) MoonDance.TextSize = 15 FullPunch.Name = "FullPunch" FullPunch.Parent = ScrollingFrame FullPunch.BackgroundColor3 = Color3.new(0, 0, 0) FullPunch.BackgroundTransparency = 0.30000001192093 FullPunch.Position = UDim2.new(0.492957741, 0, 0.0273178034, 0) FullPunch.Size = UDim2.new(0, 90, 0, 30) FullPunch.Font = Enum.Font.SourceSansSemibold FullPunch.Text = "Full Punch" FullPunch.TextColor3 = Color3.new(1, 1, 1) FullPunch.TextSize = 15 FloorFaint.Name = "FloorFaint" FloorFaint.Parent = ScrollingFrame FloorFaint.BackgroundColor3 = Color3.new(0, 0, 0) FloorFaint.BackgroundTransparency = 0.30000001192093 FloorFaint.Position = UDim2.new(0.0469483584, 0, 0.134652346, 0) FloorFaint.Size = UDim2.new(0, 90, 0, 30) FloorFaint.Font = Enum.Font.SourceSansSemibold FloorFaint.Text = "Floor Faint" FloorFaint.TextColor3 = Color3.new(1, 1, 1) FloorFaint.TextSize = 15 Crouch.Name = "Crouch" Crouch.Parent = ScrollingFrame Crouch.BackgroundColor3 = Color3.new(0, 0, 0) Crouch.BackgroundTransparency = 0.30000001192093 Crouch.Position = UDim2.new(0.267605633, 0, 0.134652346, 0) Crouch.Size = UDim2.new(0, 90, 0, 30) Crouch.Font = Enum.Font.SourceSansSemibold Crouch.Text = "Crouch" Crouch.TextColor3 = Color3.new(1, 1, 1) Crouch.TextSize = 15 SpinDance.Name = "SpinDance" SpinDance.Parent = ScrollingFrame SpinDance.BackgroundColor3 = Color3.new(0, 0, 0) SpinDance.BackgroundTransparency = 0.30000001192093 SpinDance.Position = UDim2.new(0.713614941, 0, 0.134652346, 0) SpinDance.Size = UDim2.new(0, 90, 0, 30) SpinDance.Font = Enum.Font.SourceSansSemibold SpinDance.Text = "Spin Dance" SpinDance.TextColor3 = Color3.new(1, 1, 1) SpinDance.TextSize = 15 JumpingJacks.Name = "JumpingJacks" JumpingJacks.Parent = ScrollingFrame JumpingJacks.BackgroundColor3 = Color3.new(0, 0, 0) JumpingJacks.BackgroundTransparency = 0.30000001192093 JumpingJacks.Position = UDim2.new(0.492957741, 0, 0.134652346, 0) JumpingJacks.Size = UDim2.new(0, 90, 0, 30) JumpingJacks.Font = Enum.Font.SourceSansSemibold JumpingJacks.Text = "Jumping Jacks" JumpingJacks.TextColor3 = Color3.new(1, 1, 1) JumpingJacks.TextSize = 15 ArmDetach.Name = "ArmDetach" ArmDetach.Parent = ScrollingFrame ArmDetach.BackgroundColor3 = Color3.new(0, 0, 0) ArmDetach.BackgroundTransparency = 0.30000001192093 ArmDetach.Position = UDim2.new(0.0469483584, 0, 0.241986871, 0) ArmDetach.Size = UDim2.new(0, 90, 0, 30) ArmDetach.Font = Enum.Font.SourceSansSemibold ArmDetach.Text = "Arm Detach" ArmDetach.TextColor3 = Color3.new(1, 1, 1) ArmDetach.TextSize = 15 MegaInsane.Name = "MegaInsane" MegaInsane.Parent = ScrollingFrame MegaInsane.BackgroundColor3 = Color3.new(0, 0, 0) MegaInsane.BackgroundTransparency = 0.30000001192093 MegaInsane.Position = UDim2.new(0.267605633, 0, 0.241986871, 0) MegaInsane.Size = UDim2.new(0, 90, 0, 30) MegaInsane.Font = Enum.Font.SourceSansSemibold MegaInsane.Text = "Mega Insane" MegaInsane.TextColor3 = Color3.new(1, 1, 1) MegaInsane.TextSize = 15 WeirdMove.Name = "WeirdMove" WeirdMove.Parent = ScrollingFrame WeirdMove.BackgroundColor3 = Color3.new(0, 0, 0) WeirdMove.BackgroundTransparency = 0.30000001192093 WeirdMove.Position = UDim2.new(0.713614941, 0, 0.241986871, 0) WeirdMove.Size = UDim2.new(0, 90, 0, 30) WeirdMove.Font = Enum.Font.SourceSansSemibold WeirdMove.Text = "Weird Move" WeirdMove.TextColor3 = Color3.new(1, 1, 1) WeirdMove.TextSize = 15 DinoWalk.Name = "DinoWalk" DinoWalk.Parent = ScrollingFrame DinoWalk.BackgroundColor3 = Color3.new(0, 0, 0) DinoWalk.BackgroundTransparency = 0.30000001192093 DinoWalk.Position = UDim2.new(0.492957741, 0, 0.241986871, 0) DinoWalk.Size = UDim2.new(0, 90, 0, 30) DinoWalk.Font = Enum.Font.SourceSansSemibold DinoWalk.Text = "Dino Walk" DinoWalk.TextColor3 = Color3.new(1, 1, 1) DinoWalk.TextSize = 15 FloorCrawl.Name = "FloorCrawl" FloorCrawl.Parent = ScrollingFrame FloorCrawl.BackgroundColor3 = Color3.new(0, 0, 0) FloorCrawl.BackgroundTransparency = 0.30000001192093 FloorCrawl.Position = UDim2.new(0.492957741, 0, 0.349321395, 0) FloorCrawl.Size = UDim2.new(0, 90, 0, 30) FloorCrawl.Font = Enum.Font.SourceSansSemibold FloorCrawl.Text = "Floor Crawl" FloorCrawl.TextColor3 = Color3.new(1, 1, 1) FloorCrawl.TextSize = 15 Spinner.Name = "Spinner" Spinner.Parent = ScrollingFrame Spinner.BackgroundColor3 = Color3.new(0, 0, 0) Spinner.BackgroundTransparency = 0.30000001192093 Spinner.Position = UDim2.new(0.267605633, 0, 0.349321395, 0) Spinner.Size = UDim2.new(0, 90, 0, 30) Spinner.Font = Enum.Font.SourceSansSemibold Spinner.Text = "Spinner" Spinner.TextColor3 = Color3.new(1, 1, 1) Spinner.TextSize = 15 Faint.Name = "Faint" Faint.Parent = ScrollingFrame Faint.BackgroundColor3 = Color3.new(0, 0, 0) Faint.BackgroundTransparency = 0.30000001192093 Faint.Position = UDim2.new(0.713614941, 0, 0.349321395, 0) Faint.Size = UDim2.new(0, 90, 0, 30) Faint.Font = Enum.Font.SourceSansSemibold Faint.Text = "Faint" Faint.TextColor3 = Color3.new(1, 1, 1) Faint.TextSize = 15 Levitate.Name = "Levitate" Levitate.Parent = ScrollingFrame Levitate.BackgroundColor3 = Color3.new(0, 0, 0) Levitate.BackgroundTransparency = 0.30000001192093 Levitate.Position = UDim2.new(0.0469483584, 0, 0.349321395, 0) Levitate.Size = UDim2.new(0, 90, 0, 30) Levitate.Font = Enum.Font.SourceSansSemibold Levitate.Text = "Levitate" Levitate.TextColor3 = Color3.new(1, 1, 1) Levitate.TextSize = 15 LoopHead.Name = "LoopHead" LoopHead.Parent = ScrollingFrame LoopHead.BackgroundColor3 = Color3.new(0, 0, 0) LoopHead.BackgroundTransparency = 0.30000001192093 LoopHead.Position = UDim2.new(0.0469483584, 0, 0.456655949, 0) LoopHead.Size = UDim2.new(0, 90, 0, 30) LoopHead.Font = Enum.Font.SourceSansSemibold LoopHead.Text = "Loop Head" LoopHead.TextColor3 = Color3.new(1, 1, 1) LoopHead.TextSize = 15 HeadThrow.Name = "HeadThrow" HeadThrow.Parent = ScrollingFrame HeadThrow.BackgroundColor3 = Color3.new(0, 0, 0) HeadThrow.BackgroundTransparency = 0.30000001192093 HeadThrow.Position = UDim2.new(0.267605633, 0, 0.456655949, 0) HeadThrow.Size = UDim2.new(0, 90, 0, 30) HeadThrow.Font = Enum.Font.SourceSansSemibold HeadThrow.Text = "Head Throw" HeadThrow.TextColor3 = Color3.new(1, 1, 1) HeadThrow.TextSize = 15 CloneIllusion.Name = "CloneIllusion" CloneIllusion.Parent = ScrollingFrame CloneIllusion.BackgroundColor3 = Color3.new(0, 0, 0) CloneIllusion.BackgroundTransparency = 0.30000001192093 CloneIllusion.Position = UDim2.new(0.713614941, 0, 0.456655949, 0) CloneIllusion.Size = UDim2.new(0, 90, 0, 30) CloneIllusion.Font = Enum.Font.SourceSansSemibold CloneIllusion.Text = "Clone Illusion" CloneIllusion.TextColor3 = Color3.new(1, 1, 1) CloneIllusion.TextSize = 15 Dab.Name = "Dab" Dab.Parent = ScrollingFrame Dab.BackgroundColor3 = Color3.new(0, 0, 0) Dab.BackgroundTransparency = 0.30000001192093 Dab.Position = UDim2.new(0.492957741, 0, 0.456655949, 0) Dab.Size = UDim2.new(0, 90, 0, 30) Dab.Font = Enum.Font.SourceSansSemibold Dab.Text = "Dab" Dab.TextColor3 = Color3.new(1, 1, 1) Dab.TextSize = 15 BarrelRoll.Name = "BarrelRoll" BarrelRoll.Parent = ScrollingFrame BarrelRoll.BackgroundColor3 = Color3.new(0, 0, 0) BarrelRoll.BackgroundTransparency = 0.30000001192093 BarrelRoll.Position = UDim2.new(0.492957741, 0, 0.563990533, 0) BarrelRoll.Size = UDim2.new(0, 90, 0, 30) BarrelRoll.Font = Enum.Font.SourceSansSemibold BarrelRoll.Text = "Barrel Roll" BarrelRoll.TextColor3 = Color3.new(1, 1, 1) BarrelRoll.TextSize = 15 Insane.Name = "Insane" Insane.Parent = ScrollingFrame Insane.BackgroundColor3 = Color3.new(0, 0, 0) Insane.BackgroundTransparency = 0.30000001192093 Insane.Position = UDim2.new(0.267605633, 0, 0.563990533, 0) Insane.Size = UDim2.new(0, 90, 0, 30) Insane.Font = Enum.Font.SourceSansSemibold Insane.Text = "Insane" Insane.TextColor3 = Color3.new(1, 1, 1) Insane.TextSize = 15 SwordSlam.Name = "SwordSlam" SwordSlam.Parent = ScrollingFrame SwordSlam.BackgroundColor3 = Color3.new(0, 0, 0) SwordSlam.BackgroundTransparency = 0.30000001192093 SwordSlam.Position = UDim2.new(0.713614941, 0, 0.563990533, 0) SwordSlam.Size = UDim2.new(0, 90, 0, 30) SwordSlam.Font = Enum.Font.SourceSansSemibold SwordSlam.Text = "Sword Slam" SwordSlam.TextColor3 = Color3.new(1, 1, 1) SwordSlam.TextSize = 15 MovingDance.Name = "MovingDance" MovingDance.Parent = ScrollingFrame MovingDance.BackgroundColor3 = Color3.new(0, 0, 0) MovingDance.BackgroundTransparency = 0.30000001192093 MovingDance.Position = UDim2.new(0.0469483584, 0, 0.563990533, 0) MovingDance.Size = UDim2.new(0, 90, 0, 30) MovingDance.Font = Enum.Font.SourceSansSemibold MovingDance.Text = "Moving Dance" MovingDance.TextColor3 = Color3.new(1, 1, 1) MovingDance.TextSize = 15 ArmTurbine.Name = "ArmTurbine" ArmTurbine.Parent = ScrollingFrame ArmTurbine.BackgroundColor3 = Color3.new(0, 0, 0) ArmTurbine.BackgroundTransparency = 0.30000001192093 ArmTurbine.Position = UDim2.new(0.267605633, 0, 0.671325028, 0) ArmTurbine.Size = UDim2.new(0, 90, 0, 30) ArmTurbine.Font = Enum.Font.SourceSansSemibold ArmTurbine.Text = "Arm Turbine" ArmTurbine.TextColor3 = Color3.new(1, 1, 1) ArmTurbine.TextSize = 15 SuperPunch.Name = "SuperPunch" SuperPunch.Parent = ScrollingFrame SuperPunch.BackgroundColor3 = Color3.new(0, 0, 0) SuperPunch.BackgroundTransparency = 0.30000001192093 SuperPunch.Position = UDim2.new(0.0469483584, 0, 0.671325028, 0) SuperPunch.Size = UDim2.new(0, 90, 0, 30) SuperPunch.Font = Enum.Font.SourceSansSemibold SuperPunch.Text = "Super Punch" SuperPunch.TextColor3 = Color3.new(1, 1, 1) SuperPunch.TextSize = 15 Scared.Name = "Scared" Scared.Parent = ScrollingFrame Scared.BackgroundColor3 = Color3.new(0, 0, 0) Scared.BackgroundTransparency = 0.30000001192093 Scared.Position = UDim2.new(0.267605633, 0, 0.778659523, 0) Scared.Size = UDim2.new(0, 90, 0, 30) Scared.Font = Enum.Font.SourceSansSemibold Scared.Text = "Scared" Scared.TextColor3 = Color3.new(1, 1, 1) Scared.TextSize = 15 LoopSlam.Name = "LoopSlam" LoopSlam.Parent = ScrollingFrame LoopSlam.BackgroundColor3 = Color3.new(0, 0, 0) LoopSlam.BackgroundTransparency = 0.30000001192093 LoopSlam.Position = UDim2.new(0.713614941, 0, 0.671325028, 0) LoopSlam.Size = UDim2.new(0, 90, 0, 30) LoopSlam.Font = Enum.Font.SourceSansSemibold LoopSlam.Text = "Loop Slam" LoopSlam.TextColor3 = Color3.new(1, 1, 1) LoopSlam.TextSize = 15 HeroJump.Name = "HeroJump" HeroJump.Parent = ScrollingFrame HeroJump.BackgroundColor3 = Color3.new(0, 0, 0) HeroJump.BackgroundTransparency = 0.30000001192093 HeroJump.Position = UDim2.new(0.0469483584, 0, 0.778659523, 0) HeroJump.Size = UDim2.new(0, 90, 0, 30) HeroJump.Font = Enum.Font.SourceSansSemibold HeroJump.Text = "Hero Jump" HeroJump.TextColor3 = Color3.new(1, 1, 1) HeroJump.TextSize = 15 SpinDance2.Name = "SpinDance2" SpinDance2.Parent = ScrollingFrame SpinDance2.BackgroundColor3 = Color3.new(0, 0, 0) SpinDance2.BackgroundTransparency = 0.30000001192093 SpinDance2.Position = UDim2.new(0.713614941, 0, 0.778659523, 0) SpinDance2.Size = UDim2.new(0, 90, 0, 30) SpinDance2.Font = Enum.Font.SourceSansSemibold SpinDance2.Text = "Spin Dance 2" SpinDance2.TextColor3 = Color3.new(1, 1, 1) SpinDance2.TextSize = 15 SwordSlice.Name = "SwordSlice" SwordSlice.Parent = ScrollingFrame SwordSlice.BackgroundColor3 = Color3.new(0, 0, 0) SwordSlice.BackgroundTransparency = 0.30000001192093 SwordSlice.Position = UDim2.new(0.492957741, 0, 0.671325028, 0) SwordSlice.Size = UDim2.new(0, 90, 0, 30) SwordSlice.Font = Enum.Font.SourceSansSemibold SwordSlice.Text = "Sword Slice" SwordSlice.TextColor3 = Color3.new(1, 1, 1) SwordSlice.TextSize = 15 FloatingHead.Name = "FloatingHead" FloatingHead.Parent = ScrollingFrame FloatingHead.BackgroundColor3 = Color3.new(0, 0, 0) FloatingHead.BackgroundTransparency = 0.30000001192093 FloatingHead.Position = UDim2.new(0.492957741, 0, 0.778659523, 0) FloatingHead.Size = UDim2.new(0, 90, 0, 30) FloatingHead.Font = Enum.Font.SourceSansSemibold FloatingHead.Text = "Floating Head" FloatingHead.TextColor3 = Color3.new(1, 1, 1) FloatingHead.TextSize = 15 InsaneArms.Name = "InsaneArms" InsaneArms.Parent = ScrollingFrame InsaneArms.BackgroundColor3 = Color3.new(0, 0, 0) InsaneArms.BackgroundTransparency = 0.30000001192093 InsaneArms.Position = UDim2.new(0.0469483584, 0, 0.888975561, 0) InsaneArms.Size = UDim2.new(0, 90, 0, 30) InsaneArms.Font = Enum.Font.SourceSansSemibold InsaneArms.Text = "Insane Arms" InsaneArms.TextColor3 = Color3.new(1, 1, 1) InsaneArms.TextSize = 15 SuperFaint.Name = "SuperFaint" SuperFaint.Parent = ScrollingFrame SuperFaint.BackgroundColor3 = Color3.new(0, 0, 0) SuperFaint.BackgroundTransparency = 0.30000001192093 SuperFaint.Position = UDim2.new(0.267605633, 0, 0.888975561, 0) SuperFaint.Size = UDim2.new(0, 90, 0, 30) SuperFaint.Font = Enum.Font.SourceSansSemibold SuperFaint.Text = "Super Faint" SuperFaint.TextColor3 = Color3.new(1, 1, 1) SuperFaint.TextSize = 15 FloatSit.Name = "FloatSit" FloatSit.Parent = ScrollingFrame FloatSit.BackgroundColor3 = Color3.new(0, 0, 0) FloatSit.BackgroundTransparency = 0.30000001192093 FloatSit.Position = UDim2.new(0.492957741, 0, 0.888975561, 0) FloatSit.Size = UDim2.new(0, 90, 0, 30) FloatSit.Font = Enum.Font.SourceSansSemibold FloatSit.Text = "FloatSit" FloatSit.TextColor3 = Color3.new(1, 1, 1) FloatSit.TextSize = 15 BowDown.Name = "BowDown" BowDown.Parent = ScrollingFrame BowDown.BackgroundColor3 = Color3.new(0, 0, 0) BowDown.BackgroundTransparency = 0.30000001192093 BowDown.Position = UDim2.new(0.713614941, 0, 0.888975561, 0) BowDown.Size = UDim2.new(0, 90, 0, 30) BowDown.Font = Enum.Font.SourceSansSemibold BowDown.Text = "Bow Down" BowDown.TextColor3 = Color3.new(1, 1, 1) BowDown.TextSize = 15 ScrollingFrameR15.Name = "ScrollingFrameR15" ScrollingFrameR15.Parent = MainFrame ScrollingFrameR15.BackgroundColor3 = Color3.new(0, 0, 0) ScrollingFrameR15.BackgroundTransparency = 0.60000002384186 ScrollingFrameR15.Position = UDim2.new(-0.00150352798, 0, 0.0951187983, 0) ScrollingFrameR15.Size = UDim2.new(0, 427, 0, 207) ScrollingFrameR15.CanvasSize = UDim2.new(0, 0, 0.430000007, 0) ScrollingFrameR15.ScrollBarThickness = 10 FloatSlash.Name = "FloatSlash" FloatSlash.Parent = ScrollingFrameR15 FloatSlash.BackgroundColor3 = Color3.new(0, 0, 0) FloatSlash.BackgroundTransparency = 0.30000001192093 FloatSlash.Position = UDim2.new(0.0563380271, 0, 0.0405257866, 0) FloatSlash.Size = UDim2.new(0, 90, 0, 30) FloatSlash.Font = Enum.Font.SourceSansSemibold FloatSlash.Text = "Float Slash" FloatSlash.TextColor3 = Color3.new(1, 1, 1) FloatSlash.TextSize = 15 ArmsOut.Name = "ArmsOut" ArmsOut.Parent = ScrollingFrameR15 ArmsOut.BackgroundColor3 = Color3.new(0, 0, 0) ArmsOut.BackgroundTransparency = 0.30000001192093 ArmsOut.Position = UDim2.new(0.28169015, 0, 0.0405257866, 0) ArmsOut.Size = UDim2.new(0, 90, 0, 30) ArmsOut.Font = Enum.Font.SourceSansSemibold ArmsOut.Text = " Arms Out" ArmsOut.TextColor3 = Color3.new(1, 1, 1) ArmsOut.TextSize = 15 DownSlash.Name = "DownSlash" DownSlash.Parent = ScrollingFrameR15 DownSlash.BackgroundColor3 = Color3.new(0, 0, 0) DownSlash.BackgroundTransparency = 0.30000001192093 DownSlash.Position = UDim2.new(0.507042229, 0, 0.0405257866, 0) DownSlash.Size = UDim2.new(0, 90, 0, 30) DownSlash.Font = Enum.Font.SourceSansSemibold DownSlash.Text = "Down Slash" DownSlash.TextColor3 = Color3.new(1, 1, 1) DownSlash.TextSize = 15 R15Spinner.Name = "R15Spinner" R15Spinner.Parent = ScrollingFrameR15 R15Spinner.BackgroundColor3 = Color3.new(0, 0, 0) R15Spinner.BackgroundTransparency = 0.30000001192093 R15Spinner.Position = UDim2.new(0.732394338, 0, 0.0405257866, 0) R15Spinner.Size = UDim2.new(0, 90, 0, 30) R15Spinner.Font = Enum.Font.SourceSansSemibold R15Spinner.Text = "Spinner" R15Spinner.TextColor3 = Color3.new(1, 1, 1) R15Spinner.TextSize = 15 WeirdZombie.Name = "WeirdZombie" WeirdZombie.Parent = ScrollingFrameR15 WeirdZombie.BackgroundColor3 = Color3.new(0, 0, 0) WeirdZombie.BackgroundTransparency = 0.30000001192093 WeirdZombie.Position = UDim2.new(0.28169015, 0, 0.213602722, 0) WeirdZombie.Size = UDim2.new(0, 90, 0, 30) WeirdZombie.Font = Enum.Font.SourceSansSemibold WeirdZombie.Text = "Weird Zombie" WeirdZombie.TextColor3 = Color3.new(1, 1, 1) WeirdZombie.TextSize = 15 CrazySlash.Name = "CrazySlash" CrazySlash.Parent = ScrollingFrameR15 CrazySlash.BackgroundColor3 = Color3.new(0, 0, 0) CrazySlash.BackgroundTransparency = 0.30000001192093 CrazySlash.Position = UDim2.new(0.0563380271, 0, 0.213602722, 0) CrazySlash.Size = UDim2.new(0, 90, 0, 30) CrazySlash.Font = Enum.Font.SourceSansSemibold CrazySlash.Text = "Crazy Slash" CrazySlash.TextColor3 = Color3.new(1, 1, 1) CrazySlash.TextSize = 15 Pull.Name = "Pull" Pull.Parent = ScrollingFrameR15 Pull.BackgroundColor3 = Color3.new(0, 0, 0) Pull.BackgroundTransparency = 0.30000001192093 Pull.Position = UDim2.new(0.507042229, 0, 0.213602722, 0) Pull.Size = UDim2.new(0, 90, 0, 30) Pull.Font = Enum.Font.SourceSansSemibold Pull.Text = "Pull" Pull.TextColor3 = Color3.new(1, 1, 1) Pull.TextSize = 15 Open.Name = "Open" Open.Parent = ScrollingFrameR15 Open.BackgroundColor3 = Color3.new(0, 0, 0) Open.BackgroundTransparency = 0.30000001192093 Open.Position = UDim2.new(0.732394338, 0, 0.213602722, 0) Open.Size = UDim2.new(0, 90, 0, 30) Open.Font = Enum.Font.SourceSansSemibold Open.Text = "Open" Open.TextColor3 = Color3.new(1, 1, 1) Open.TextSize = 15 CircleArm.Name = "CircleArm" CircleArm.Parent = ScrollingFrameR15 CircleArm.BackgroundColor3 = Color3.new(0, 0, 0) CircleArm.BackgroundTransparency = 0.30000001192093 CircleArm.Position = UDim2.new(0.0563380271, 0, 0.386679649, 0) CircleArm.Size = UDim2.new(0, 90, 0, 30) CircleArm.Font = Enum.Font.SourceSansSemibold CircleArm.Text = "Circle Arm" CircleArm.TextColor3 = Color3.new(1, 1, 1) CircleArm.TextSize = 15 Bend.Name = "Bend" Bend.Parent = ScrollingFrameR15 Bend.BackgroundColor3 = Color3.new(0, 0, 0) Bend.BackgroundTransparency = 0.30000001192093 Bend.Position = UDim2.new(0.28169015, 0, 0.386679649, 0) Bend.Size = UDim2.new(0, 90, 0, 30) Bend.Font = Enum.Font.SourceSansSemibold Bend.Text = "Bend" Bend.TextColor3 = Color3.new(1, 1, 1) Bend.TextSize = 15 RotateSlash.Name = "RotateSlash" RotateSlash.Parent = ScrollingFrameR15 RotateSlash.BackgroundColor3 = Color3.new(0, 0, 0) RotateSlash.BackgroundTransparency = 0.30000001192093 RotateSlash.Position = UDim2.new(0.507042229, 0, 0.386679649, 0) RotateSlash.Size = UDim2.new(0, 90, 0, 30) RotateSlash.Font = Enum.Font.SourceSansSemibold RotateSlash.Text = "Rotate Slash" RotateSlash.TextColor3 = Color3.new(1, 1, 1) RotateSlash.TextSize = 15 FlingArms.Name = "FlingArms" FlingArms.Parent = ScrollingFrameR15 FlingArms.BackgroundColor3 = Color3.new(0, 0, 0) FlingArms.BackgroundTransparency = 0.30000001192093 FlingArms.Position = UDim2.new(0.732394338, 0, 0.386679649, 0) FlingArms.Size = UDim2.new(0, 90, 0, 30) FlingArms.Font = Enum.Font.SourceSansSemibold FlingArms.Text = "Fling Arms" FlingArms.TextColor3 = Color3.new(1, 1, 1) FlingArms.TextSize = 15 SideFrame.Name = "SideFrame" SideFrame.Active = true SideFrame.Draggable = true SideFrame.Visible = false SideFrame.Parent = Energize SideFrame.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) SideFrame.BackgroundTransparency = 0.15000000596046 SideFrame.Position = UDim2.new(0.502199769, 0, 0.55104512, 0) SideFrame.Size = UDim2.new(0, 426, 0, 25) OpenGUI.Name = "OpenGUI" OpenGUI.Parent = SideFrame OpenGUI.BackgroundColor3 = Color3.new(0, 0, 0) OpenGUI.BackgroundTransparency = 0.15000000596046 OpenGUI.BorderSizePixel = 0 OpenGUI.Position = UDim2.new(0.967136145, 0, 0, 0) OpenGUI.Size = UDim2.new(0, 15, 0, 15) OpenGUI.Font = Enum.Font.SourceSansSemibold OpenGUI.Text = "X" OpenGUI.TextColor3 = Color3.new(1, 1, 1) OpenGUI.TextSize = 14 SideFrameTitle.Name = "SideFrameTitle" SideFrameTitle.Parent = SideFrame SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1) SideFrameTitle.BackgroundTransparency = 1 SideFrameTitle.Position = UDim2.new(0.364739805, 0, 0, 0) SideFrameTitle.Size = UDim2.new(0, 115, 0, 25) SideFrameTitle.Font = Enum.Font.SourceSansSemibold SideFrameTitle.Text = "Energize Remake" SideFrameTitle.TextColor3 = Color3.new(1, 1, 1) SideFrameTitle.TextSize = 17 -- Scripts: col = Color3.fromRGB(0, 0, 0) loc = Color3.fromRGB(255, 117, 19) rcol = Color3.fromRGB(0, 0, 0) rloc = Color3.fromRGB(255, 117, 19) CloseGUI.MouseButton1Click:connect(function() MainFrame.Visible = false SideFrame.Visible = true SideFrame.Position = MainFrame.Position end) OpenGUI.MouseButton1Click:connect(function() MainFrame.Visible = true SideFrame.Visible = false MainFrame.Position = SideFrame.Position end) if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then ScrollingFrame.Visible = false ScrollingFrameR15.Visible = true CheckR.Text = "Showing R15 Animations" else ScrollingFrame.Visible = true ScrollingFrameR15.Visible = false CheckR.Text = "Showing R6 Animations" end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35154961" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local HeadThrowACTIVE = false HeadThrow.MouseButton1Click:connect(function() HeadThrowACTIVE = not HeadThrowACTIVE if HeadThrowACTIVE then HeadThrow.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if HeadThrowACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() HeadThrow.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://121572214" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatingHeadACTIVE = false FloatingHead.MouseButton1Click:connect(function() FloatingHeadACTIVE = not FloatingHeadACTIVE if FloatingHeadACTIVE then track:Play(.1, 1, 1) FloatingHead.BackgroundColor3 = loc else track:Stop() FloatingHead.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://182724289" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CrouchACTIVE = false Crouch.MouseButton1Click:connect(function() CrouchACTIVE = not CrouchACTIVE if CrouchACTIVE then track:Play(.1, 1, 1) Crouch.BackgroundColor3 = loc else track:Stop() Crouch.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://282574440" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloorCrawlACTIVE = false FloorCrawl.MouseButton1Click:connect(function() FloorCrawlACTIVE = not FloorCrawlACTIVE if FloorCrawlACTIVE then track:Play(.1, 1, 1) FloorCrawl.BackgroundColor3 = loc else track:Stop() FloorCrawl.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204328711" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local DinoWalkACTIVE = false DinoWalk.MouseButton1Click:connect(function() DinoWalkACTIVE = not DinoWalkACTIVE if DinoWalkACTIVE then track:Play(.1, 1, 1) DinoWalk.BackgroundColor3 = loc else track:Stop() DinoWalk.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429681631" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local JumpingJacksACTIVE = false JumpingJacks.MouseButton1Click:connect(function() JumpingJacksACTIVE = not JumpingJacksACTIVE if JumpingJacksACTIVE then track:Play(.1, 1, 1) JumpingJacks.BackgroundColor3 = loc else track:Stop() JumpingJacks.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35154961" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LoopHeadACTIVE = false LoopHead.MouseButton1Click:connect(function() LoopHeadACTIVE = not LoopHeadACTIVE if LoopHeadACTIVE then LoopHead.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if LoopHeadACTIVE then track:Play(.5, 1, 1e6) end end end else track:Stop() LoopHead.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://184574340" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local HeroJumpACTIVE = false HeroJump.MouseButton1Click:connect(function() HeroJumpACTIVE = not HeroJumpACTIVE if HeroJumpACTIVE then HeroJump.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if HeroJumpACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() HeroJump.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181526230" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FaintACTIVE = false Faint.MouseButton1Click:connect(function() FaintACTIVE = not FaintACTIVE if FaintACTIVE then track:Play(.1, 1, 1) Faint.BackgroundColor3 = loc else track:Stop() Faint.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181525546" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloorFaintACTIVE = false FloorFaint.MouseButton1Click:connect(function() FloorFaintACTIVE = not FloorFaintACTIVE if FloorFaintACTIVE then FloorFaint.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FloorFaintACTIVE then track:Play(.1, 1, 2) end end end else track:Stop() FloorFaint.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181525546" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SuperFaintACTIVE = false SuperFaint.MouseButton1Click:connect(function() SuperFaintACTIVE = not SuperFaintACTIVE if SuperFaintACTIVE then SuperFaint.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SuperFaintACTIVE then track:Play(.1, 0.5, 40) end end end else track:Stop() SuperFaint.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://313762630" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LevitateACTIVE = false Levitate.MouseButton1Click:connect(function() LevitateACTIVE = not LevitateACTIVE if LevitateACTIVE then track:Play(.1, 1, 1) Levitate.BackgroundColor3 = loc else track:Stop() Levitate.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://183412246" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local DabACTIVE = false Dab.MouseButton1Click:connect(function() DabACTIVE = not DabACTIVE if DabACTIVE then Dab.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if DabACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Dab.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://188632011" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinACTIVE = false Spinner.MouseButton1Click:connect(function() SpinACTIVE = not SpinACTIVE if SpinACTIVE then Spinner.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinACTIVE then track:Play(.1, 1, 2) end end end else track:Stop() Spinner.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://179224234" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatSitACTIVE = false FloatSit.MouseButton1Click:connect(function() FloatSitACTIVE = not FloatSitACTIVE if FloatSitACTIVE then track:Play(.1, 1, 1) FloatSit.BackgroundColor3 = loc else track:Stop() FloatSit.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429703734" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MovingDanceACTIVE = false MovingDance.MouseButton1Click:connect(function() MovingDanceACTIVE = not MovingDanceACTIVE if MovingDanceACTIVE then MovingDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MovingDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() MovingDance.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://215384594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local WeirdMoveACTIVE = false WeirdMove.MouseButton1Click:connect(function() WeirdMoveACTIVE = not WeirdMoveACTIVE if WeirdMoveACTIVE then track:Play(.1, 1, 1) WeirdMove.BackgroundColor3 = loc else track:Stop() WeirdMove.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://215384594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CloneIllusionACTIVE = false CloneIllusion.MouseButton1Click:connect(function() CloneIllusionACTIVE = not CloneIllusionACTIVE if CloneIllusionACTIVE then track:Play(.5, 1, 1e7) CloneIllusion.BackgroundColor3 = loc else track:Stop() CloneIllusion.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://313762630" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local GlitchLevitateACTIVE = false GlitchLevitate.MouseButton1Click:connect(function() GlitchLevitateACTIVE = not GlitchLevitateACTIVE if GlitchLevitateACTIVE then track:Play(.5, 1, 1e7) GlitchLevitate.BackgroundColor3 = loc else track:Stop() GlitchLevitate.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429730430" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinDanceACTIVE = false SpinDance.MouseButton1Click:connect(function() SpinDanceACTIVE = not SpinDanceACTIVE if SpinDanceACTIVE then SpinDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SpinDance.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://45834924" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MoonDanceACTIVE = false MoonDance.MouseButton1Click:connect(function() MoonDanceACTIVE = not MoonDanceACTIVE if MoonDanceACTIVE then MoonDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MoonDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() MoonDance.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204062532" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FullPunchACTIVE = false FullPunch.MouseButton1Click:connect(function() FullPunchACTIVE = not FullPunchACTIVE if FullPunchACTIVE then FullPunch.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FullPunchACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FullPunch.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://186934910" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinDance2ACTIVE = false SpinDance2.MouseButton1Click:connect(function() SpinDance2ACTIVE = not SpinDance2ACTIVE if SpinDance2ACTIVE then SpinDance2.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinDance2ACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SpinDance2.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204292303" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local BowDownACTIVE = false BowDown.MouseButton1Click:connect(function() BowDownACTIVE = not BowDownACTIVE if BowDownACTIVE then BowDown.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if BowDownACTIVE then track:Play(.1, 1, 3) end end end else track:Stop() BowDown.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204295235" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SwordSlamACTIVE = false SwordSlam.MouseButton1Click:connect(function() SwordSlamACTIVE = not SwordSlamACTIVE if SwordSlamACTIVE then SwordSlam.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SwordSlamACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SwordSlam.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204295235" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LoopSlamACTIVE = false LoopSlam.MouseButton1Click:connect(function() LoopSlamACTIVE = not LoopSlamACTIVE if LoopSlamACTIVE then LoopSlam.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if LoopSlamACTIVE then track:Play(.1, 1, 1e4) end end end else track:Stop() LoopSlam.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://184574340" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MegaInsaneACTIVE = false MegaInsane.MouseButton1Click:connect(function() MegaInsaneACTIVE = not MegaInsaneACTIVE if MegaInsaneACTIVE then MegaInsane.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MegaInsaneACTIVE then track:Play(.1, 0.5, 40) end end end else track:Stop() MegaInsane.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://126753849" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SuperPunchACTIVE = false SuperPunch.MouseButton1Click:connect(function() SuperPunchACTIVE = not SuperPunchACTIVE if SuperPunchACTIVE then SuperPunch.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SuperPunchACTIVE then track:Play(.1, 1, 3) end end end else track:Stop() SuperPunch.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://218504594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FullSwingACTIVE = false FullSwing.MouseButton1Click:connect(function() FullSwingACTIVE = not FullSwingACTIVE if FullSwingACTIVE then FullSwing.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FullSwingACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FullSwing.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://259438880" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmTurbineACTIVE = false ArmTurbine.MouseButton1Click:connect(function() ArmTurbineACTIVE = not ArmTurbineACTIVE if ArmTurbineACTIVE then track:Play(.1, 1, 1e3) ArmTurbine.BackgroundColor3 = loc else track:Stop() ArmTurbine.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://136801964" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local BarrelRollACTIVE = false BarrelRoll.MouseButton1Click:connect(function() BarrelRollACTIVE = not BarrelRollACTIVE if BarrelRollACTIVE then BarrelRoll.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if BarrelRollACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() BarrelRoll.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://180612465" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ScaredACTIVE = false Scared.MouseButton1Click:connect(function() ScaredACTIVE = not ScaredACTIVE if ScaredACTIVE then Scared.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if ScaredACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Scared.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://33796059" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local InsaneACTIVE = false Insane.MouseButton1Click:connect(function() InsaneACTIVE = not InsaneACTIVE if InsaneACTIVE then track:Play(.1, 1, 1e8) Insane.BackgroundColor3 = loc else track:Stop() Insane.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://33169583" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmDetachACTIVE = false ArmDetach.MouseButton1Click:connect(function() ArmDetachACTIVE = not ArmDetachACTIVE if ArmDetachACTIVE then ArmDetach.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if ArmDetachACTIVE then track:Play(.1, 1, 1e6) end end end else track:Stop() ArmDetach.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35978879" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SwordSliceACTIVE = false SwordSlice.MouseButton1Click:connect(function() SwordSliceACTIVE = not SwordSliceACTIVE if SwordSliceACTIVE then track:Play(.1, 1, 1) SwordSlice.BackgroundColor3 = loc else track:Stop() SwordSlice.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://27432691" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local InsaneArmsACTIVE = false InsaneArms.MouseButton1Click:connect(function() InsaneArmsACTIVE = not InsaneArmsACTIVE if InsaneArmsACTIVE then InsaneArms.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if InsaneArmsACTIVE then track:Play(.1, 1, 1e4) end end end else track:Stop() InsaneArms.BackgroundColor3 = col end end) -- R15 local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://674871189" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CrazySlashACTIVE = false CrazySlash.MouseButton1Click:connect(function() CrazySlashACTIVE = not CrazySlashACTIVE if CrazySlashACTIVE then CrazySlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if CrazySlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() CrazySlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://582855105" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local OpenACTIVE = false Open.MouseButton1Click:connect(function() OpenACTIVE = not OpenACTIVE if OpenACTIVE then Open.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if OpenACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Open.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://754658275" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local R15SpinnerACTIVE = false R15Spinner.MouseButton1Click:connect(function() R15SpinnerACTIVE = not R15SpinnerACTIVE if R15SpinnerACTIVE then R15Spinner.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if R15SpinnerACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() R15Spinner.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://582384156" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmsOutACTIVE = false ArmsOut.MouseButton1Click:connect(function() ArmsOutACTIVE = not ArmsOutACTIVE if ArmsOutACTIVE then ArmsOut.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if ArmsOutACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() ArmsOut.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://717879555" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatSlashACTIVE = false FloatSlash.MouseButton1Click:connect(function() FloatSlashACTIVE = not FloatSlashACTIVE if FloatSlashACTIVE then FloatSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if FloatSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FloatSlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://708553116" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) WeirdZombieACTIVE = false WeirdZombie.MouseButton1Click:connect(function() WeirdZombieACTIVE = not WeirdZombieACTIVE if WeirdZombieACTIVE then WeirdZombie.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if WeirdZombieACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() WeirdZombie.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://746398327" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) DownSlashACTIVE = false DownSlash.MouseButton1Click:connect(function() DownSlashACTIVE = not DownSlashACTIVE if DownSlashACTIVE then DownSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if DownSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() DownSlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://675025795" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) PullACTIVE = false Pull.MouseButton1Click:connect(function() PullACTIVE = not PullACTIVE if PullACTIVE then Pull.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if PullACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Pull.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://698251653" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) CircleArmACTIVE = false CircleArm.MouseButton1Click:connect(function() CircleArmACTIVE = not CircleArmACTIVE if CircleArmACTIVE then CircleArm.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if CircleArmACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() CircleArm.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://696096087" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) BendACTIVE = false Bend.MouseButton1Click:connect(function() BendACTIVE = not BendACTIVE if BendACTIVE then Bend.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if BendACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Bend.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://675025570" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) RotateSlashACTIVE = false RotateSlash.MouseButton1Click:connect(function() RotateSlashACTIVE = not RotateSlashACTIVE if RotateSlashACTIVE then RotateSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if RotateSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() RotateSlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://754656200" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) FlingArmsACTIVE = false FlingArms.MouseButton1Click:connect(function() FlingArmsACTIVE = not FlingArmsACTIVE if FlingArmsACTIVE then FlingArms.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if FlingArmsACTIVE then track:Play(.1, 1, 10) end end end else track:Stop() FlingArms.BackgroundColor3 = rcol end end)