repeat wait() until game:IsLoaded() --old-antitp bypass if workspace:FindFirstChild("CCoff") then game:GetService("Workspace").CCoff:Destroy() end --antiafk local VirtualUser=game:service'VirtualUser' game:service'Players'.LocalPlayer.Idled:connect(function() warn("anti-afk") VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end) --variables local player = game.Players.LocalPlayer local mission = player.PlayerGui:WaitForChild("Main"):WaitForChild("ingame"):WaitForChild("Missionstory") local menuplace = 4616652839 local forestplace = 5447073001 local rainplace = 5084678830 local trainingplace = 5431071837 local akatsukiplace = 5431069982 local worldxplace = 5943874201 local villageplace = game:GetService("Workspace"):FindFirstChild("rank") local warplace = game:GetService("Workspace"):FindFirstChild("warmode") function toTarget(pos, targetPos, targetCFrame) local tween_s = game:service"TweenService" local info = TweenInfo.new((targetPos - pos).Magnitude/getgenv().speed, Enum.EasingStyle.Linear) local tween, err = pcall(function() local tween = tween_s:Create(game:GetService("Players").LocalPlayer.Character["HumanoidRootPart"], info, {CFrame = targetCFrame * CFrame.fromAxisAngle(Vector3.new(1,0,0), math.rad(90))}) tween:Play() end) if not tween then return err end end --loading wally ui revamped By Aika local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))() _G.ButtonTextColor = Color3.fromRGB(247, 95, 28); _G.ButtonColor = Color3.fromRGB(5, 16, 20); _G.PointerColor = Color3.fromRGB(247, 95, 28); _G.SecondaryColor = Color3.fromRGB(0, 102, 255); _G.TertiaryColor = Color3.fromRGB(5, 16, 20); _G.ToggleColor = Color3.fromRGB(247, 95, 28); _G.MainTextColor = Color3.fromRGB(255, 255, 255); _G.MainColor = Color3.fromRGB(247, 95, 28); _G.SliderColor = Color3.fromRGB(247, 95, 28); getgenv().speed = 500 local w = library:CreateWindow("Shindo Life") if villageplace or game.PlaceId == trainingplace or game.PlaceId == rainplace or game.PlaceId == akatsukiplace or game.PlaceId == forestplace then --AUTOFARM local b = w:CreateFolder("AutoFarm") b:Label("To prevent issues farm in a ps",{ TextSize = 16; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) local autofarm b:Toggle("HIZLI LEVEL",function(bool) autofarm = bool end) local candies b:Toggle("FARM CANDIES",function(bool) candies = bool end) local speed b:Slider("HILE HIZI",{ min = 500; max = 3000; precise = false; },function(speed) getgenv().speed = speed end) local scrollfarm b:Toggle("SCROLL TOPLAYICI",function(bool) scrollfarm = bool end) local jinfarm b:Toggle("TAIL KESICI(tek atar)",function(bool) jinfarm = bool end) local RANKUP b:Toggle("OTO RANK ATLAMA",function(bool) RANKUP = bool end) local d = w:CreateFolder("Quests Maker") d:Button("Rushs",function() for i = 1,300 do game.Players.LocalPlayer.Character.combat.update:FireServer("rushw") wait(.25) end end) d:Button("Jumps",function() for v = 1,300 do game.Players.LocalPlayer.Character.combat.update:FireServer("takemovement2") wait(.25) end end) d:Button("Chakra Charges",function() for i = 1,500 do game.Players.LocalPlayer.Character.combat.update:FireServer("key","c") wait(.1) game.Players.LocalPlayer.Character.combat.update:FireServer("key","cend") wait(.5) end end) d:Button("Punches",function() for i = 1,999 do game.Players.LocalPlayer.Character.combat.update:FireServer("mouse1",true) wait(.3) end end) d:Button("TP TrainLog",function() toTarget(player.Character.HumanoidRootPart.Position,workspace.npc.logtraining:FindFirstChild("HumanoidRootPart").Position,CFrame.new(game:GetService("Workspace").npc.logtraining:FindFirstChild("HumanoidRootPart").Position)) end) game:GetService('RunService').Stepped:connect(function() if autofarm or candies then pcall(function() game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end) end end) local green = "http://www.roblox.com/asset/?id=5459241648" local red = "http://www.roblox.com/asset/?id=5459241799" local candy = "http://www.roblox.com/asset/?id=5710748193" spawn(function() while wait() do if autofarm then if player.currentmission.Value == nil then for i,v in pairs(workspace.missiongivers:GetChildren()) do pcall(function() if player.currentmission.Value == nil and v.Name == "" and v:FindFirstChild("Head") and v.Head:FindFirstChild("givemission").Enabled and v.Head.givemission:FindFirstChild("color").Visible then local TALK = v:FindFirstChild("Talk") local lvl = player.statz.lvl.lvl.Value if lvl <= 699 then if player.currentmission.Value == nil and v.Talk:FindFirstChild("typ").Value == "defeat" and v.Head.givemission.Enabled and v.Head.givemission.color.Visible and v.Head.givemission.color.Image == green then local getmission = v:FindFirstChild("HumanoidRootPart") local clienttalk = v:FindFirstChild("CLIENTTALK") repeat wait(.3) toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-8,0))) if (player.Character.HumanoidRootPart.Position-v.HumanoidRootPart.Position).Magnitude < 10 then clienttalk:FireServer() wait(.3) clienttalk:FireServer("accept") end until mission.Visible or v:FindFirstChild("Head").givemission.Enabled == false or player.currentmission.Value == "mission" or not autofarm end elseif lvl >= 700 then if player.currentmission.Value == nil and TALK.typ.Value == "defeat" and v.Head.givemission.Enabled and v.Head.givemission.color.Visible and v.Head.givemission.color.Image == green or v.Head.givemission.color.Image == red then local getmission = v:FindFirstChild("HumanoidRootPart") local clienttalk = v:FindFirstChild("CLIENTTALK") repeat wait(.3) toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-8,0))) if (player.Character.HumanoidRootPart.Position-v.HumanoidRootPart.Position).Magnitude < 10 then clienttalk:FireServer() wait(.3) clienttalk:FireServer("accept") end until mission.Visible or v:FindFirstChild("Head").givemission.Enabled == false or player.currentmission.Value == "mission" or not autofarm end end end end) end else for i,v in pairs(workspace.npc:GetChildren()) do pcall(function() if v.ClassName == "Model" and v:FindFirstChild("npctype") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 then repeat wait(.5) toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-8,0))) v.Humanoid.Health = 0 until v.Humanoid.Health == 0 or not autofarm or player.currentmission.Value == nil end end) end end end end end) spawn(function() while wait() do if candies then local spins = player.statz.spins.Value if spins < 500 then for i,v in pairs(workspace.missiongivers:GetChildren()) do pcall(function() if mission.Visible == false and v.ClassName == "Model" and v:FindFirstChild("Head"):FindFirstChild("givemission").Enabled and v:FindFirstChild("CLIENTTALK") and v:FindFirstChild("Talk") and string.find(v.Talk.talk1.Value, "TRICK OR TREAT") and v.Talk:FindFirstChild("typ").Value == "halloweenevent" and v.Head.givemission.color.Image == candy then repeat wait(.3) toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-5,0))) v.CLIENTTALK:FireServer() wait(.2) v.CLIENTTALK:FireServer("accept") until v:FindFirstChild("Head").givemission.Enabled == false or not candies end end) end else print("max spins reached 500") end end end end) local function SCROLLFARM() for i,v in pairs(game.workspace.GLOBALTIME:GetChildren()) do if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then local scrollA = v.sh:FindFirstChild("invoke") print("SCROLL SPAWNED") pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position)) end) scrollA:FireServer(game.Players.LocalPlayer) fireclickdetector(v.sh.ClickDetector) end end end local function SCROLLFARM1() for i,v in pairs(game.workspace:GetChildren()) do if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then local scrollA = v.sh:FindFirstChild("invoke") print("SCROLL SPAWNED in workspace") pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position)) scrollA:FireServer(game.Players.LocalPlayer) fireclickdetector(v.sh.ClickDetector) end) end end end spawn(function() while wait() do if scrollfarm then repeat wait() SCROLLFARM() SCROLLFARM1() until not scrollfarm or not war or not war2 end end end) local function JINFARM() for i,v in pairs(game:GetService("Workspace").npc:GetChildren()) do if v.Name == "npc1" then repeat wait() pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-25,0))) player.Character.combat.update:FireServer("mouse1", true) wait(.1) v.Humanoid.HealthChanged:Connect(function() v.Humanoid.Health = 0 end) end) until v.Humanoid.Health == 0 or not jinfarm end end end spawn(function() while wait() do if jinfarm then JINFARM() end end end) spawn(function() while wait() do if RANKUP and player.statz.lvl:FindFirstChild("lvl").Value == 1000 then repeat wait() game.Players.LocalPlayer.startevent:FireServer("rankup") until player.statz.lvl:FindFirstChild("lvl").Value == 1 or not RANKUP end end end) end if villageplace or game.PlaceId == trainingplace or game.PlaceId == rainplace or game.PlaceId == akatsukiplace or game.PlaceId == forestplace then local g = w:CreateFolder("Infinite Mode") g:Label("Enable your mode and setup when charge chakra (not max)",{ TextSize = 15; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) local when = 100000 g:Slider("When charge(NOT MAX)",{ min = 30000; max = 200000; precise = false; },function(z) when = z end) g:Button("InfiniteMode",function() local mode = game.Players.LocalPlayer.Character.combat.mode local copy = mode:Clone() copy.Parent = mode.Parent mode:Destroy() local chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHA: ")[2] c = chakra:gsub("CHA%:","") local cha local function chakracheck() chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHA: ")[2] c = chakra:gsub("CHA%:","") cha = c end spawn(function() while wait() do if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed == 0 then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50 end chakracheck() end end) spawn(function() while wait() do if tonumber(cha) < tonumber(when) then game.Players.LocalPlayer.Character.combat.update:FireServer("key","c") else game.Players.LocalPlayer.Character.combat.update:FireServer("key","cend") end end end) end) g:Button("Disable InfMode",function() player.Character:BreakJoints() end) end if villageplace or game.PlaceId == trainingplace or game.PlaceId == rainplace or game.PlaceId == akatsukiplace or game.PlaceId == forestplace then local h = w:CreateFolder("Auto Chakra") h:Label("Setup when charge chakra (also max)",{ TextSize = 16; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) local infchakra h:Toggle("Charge Chakra+Move",function(bool) infchakra = bool end) local when = 100000 h:Slider("When charge(NOT MAX)",{ min = 30000; max = 250000; precise = false; },function(z) when = z end) spawn(function() while wait() do if infchakra then local chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHA: ")[2] c = chakra:gsub("CHA%:","") local cha local function chakracheck() chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHA: ")[2] c = chakra:gsub("CHA%:","") cha = c end spawn(function() while wait() do if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed == 0 then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50 end chakracheck() end end) spawn(function() while wait() do if tonumber(cha) < tonumber(when) then game.Players.LocalPlayer.Character.combat.update:FireServer("key","c") else game.Players.LocalPlayer.Character.combat.update:FireServer("key","cend") end end end) end end end) h:Label("Dont use INFMODE and INFCHAKRA together",{ TextSize = 15; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) end if warplace then --WAR local c = w:CreateFolder("War Farm") c:Label("Snipe is built-in",{ TextSize = 24; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) local war c:Toggle("WarMode No Tween",function(bool) war = bool end) local war2 c:Toggle("WarMode Tween (multple players)",function(bool) war2 = bool end) c:Slider("Tween Speed",{ min = 500; max = 3000; precise = false; },function(speed) getgenv().speed = speed end) local reset c:Toggle("Reset after round 21",function(bool) reset = bool end) --Suggested by Moddi#2715 local refresh = c:Label("ROUND COUNTER",{ TextSize = 24; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) local count = 0 local refreshC = c:Label("10TAILS COUNTER",{ TextSize = 24; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) game:GetService('RunService').Stepped:connect(function() if war or war2 then pcall(function() game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end) end end) local function SCROLLFARM() for i,v in pairs(game.workspace.GLOBALTIME:GetChildren()) do if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then local scrollA = v.sh:FindFirstChild("invoke") print("SCROLL SPAWNED") pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position)) end) scrollA:FireServer(game.Players.LocalPlayer) fireclickdetector(v.sh.ClickDetector) end end end local function SCROLLFARM1() for i,v in pairs(game.workspace:GetChildren()) do if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then local scrollA = v.sh:FindFirstChild("invoke") print("SCROLL SPAWNED in workspace") pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position)) scrollA:FireServer(game.Players.LocalPlayer) fireclickdetector(v.sh.ClickDetector) end) end end end spawn(function() while wait() do if war or war2 then repeat wait() SCROLLFARM() SCROLLFARM1() until not scrollfarm or not war or not war2 end end end) spawn(function() while wait() do if war then pcall(function() refresh:Refresh("War Completed: " .. count) refreshC:Refresh("Round: " .. workspace.warserver.round.Value) end) for i,v in pairs(workspace.npc:GetChildren()) do if workspace.warserver:FindFirstChild("zetsu").Value > 0 and string.find(workspace.warserver.text.Value, "Left") or string.find(workspace.warserver.text.Value, "DEFEAT") and v.ClassName == "Model" and v:FindFirstChild("npc") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 and not v:FindFirstChild("megaboss") then wait(.2) pcall(function() v.Humanoid.Health = 0 end) elseif v.ClassName == "Model" and v:FindFirstChild("npc") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 and v:FindFirstChild("megaboss") then wait(6) pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position)) v.Humanoid.Health = 0 end) end end if reset then for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "warserver" and v:FindFirstChild("round").Value > 20 then wait(5) player.Character:BreakJoints() repeat wait() until v.round.Value == 0 count = count + 1 end end end end end end) spawn(function() while wait() do if war2 then refresh:Refresh("War Completed: " .. count) refreshC:Refresh("Round: " .. workspace.warserver.round.Value) for i,v in pairs(workspace.npc:GetChildren()) do if workspace.warserver:FindFirstChild("zetsu").Value > 0 and string.find(workspace.warserver.text.Value, "Left") or string.find(workspace.warserver.text.Value, "DEFEAT") and v.ClassName == "Model" and v:FindFirstChild("npc") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 and not v:FindFirstChild("megaboss") then pcall(function() repeat wait() toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-12,0))) wait(.3) v.Humanoid.Health = 0 until v.Humanoid.Health == 0 end) elseif v.ClassName == "Model" and v:FindFirstChild("npc") and string.find(v.Name, "npc") and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Head.CFrame.Y > -1000 and v:FindFirstChild("megaboss") then wait(8) pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-25,0))) v.Humanoid.Health = 0 end) else wait() end end if reset then for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "warserver" and v:FindFirstChild("round").Value > 20 then wait(5) player.Character:BreakJoints() repeat wait() until v.round.Value == 0 count = count + 1 end end end end end end) end if game.PlaceId == menuplace then --main menu local e = w:CreateFolder("Spin reset ") local kgs = {} for i,v in pairs(game:GetService("ReplicatedStorage").alljutsu:GetChildren()) do if v:FindFirstChild("KG") then table.insert(kgs, v.Name) end end e:Label("Değiştirmek istediğiniz KG yuvasını seçin",{ TextSize = 15; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) e:Label("Kilonuzu seçin ve SPIN KG'ye basın",{ TextSize = 15; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) local b local kgslot local kgvalue e:Dropdown("BLOOD YUVA",{"kg1", "kg2", "kg3", "kg4"},true,function(kgS) b = kgS kgslot = game.Players.LocalPlayer.statz.main:FindFirstChild(b) kgvalue = kgslot.Value print(kgslot) print(kgvalue) end) local a1 e:Dropdown("NE ISTIYORSUN",kgs,true,function(KG1) print("Selected: " .. KG1) a1 = KG1 end) local a2 e:Dropdown("NE ISTIYORSUN",kgs,true,function(KG2) print("Selected: " .. KG2) a2 = KG2 end) local a3 e:Dropdown("NE ISTIYORSUN",kgs,true,function(KG3) print("Selected: " .. KG3) a3 = KG3 end) local a4 e:Dropdown("NE ISTIYORSUN",kgs,true,function(KG4) print("Selected: " .. KG4) a4 = KG4 end) local a5 e:Dropdown("NE ISTIYORSUN",kgs,true,function(KG5) print("Selected: " .. KG5) a5 = KG5 end) e:Button("Spine Basla",function() kgslot.ChildAdded:Connect(function(yes) if yes.Name == "dontspin" then wait(.1) yes:Destroy() end end) local spins = game.Players.LocalPlayer.statz.spins.Value local des = game.Players.LocalPlayer.statz.spins spawn(function() for i,v in pairs(game:GetService("ReplicatedStorage").alljutsu:GetChildren()) do if v:FindFirstChild("KG") then local a = Instance.new("StringValue") a.Name = v.Name a.Parent = game.Players.LocalPlayer.statz.genkailevel end end end) spawn(function() while wait() do if spins > 0 then spins = game.Players.LocalPlayer.statz.spins.Value kgvalue = kgslot.Value print("Rolled: " .. kgvalue) if kgvalue ~= a1 and kgvalue ~= a2 and kgvalue ~= a3 and kgvalue ~= a4 and kgvalue ~= a5 then kgvalue = kgslot.Value game.Players.LocalPlayer.startevent:FireServer("spin", b) wait(.2) kgvalue = kgslot.Value else print("You have got: " .. kgvalue) end else player.statz.spins:Destroy() game:GetService('TeleportService'):Teleport(game.PlaceId, player) end end end) end) e:Button("Simdi Sifirla",function() player.statz.spins:Destroy() game:GetService('TeleportService'):Teleport(game.PlaceId, player) end) end if game.PlaceId == worldxplace then --World X local village = player.yourvillage.Value local g = w:CreateFolder("World X") local side g:Toggle("F Rank - Side Quest",function(bool) side = bool end) local nogrip g:Toggle("No Grip",function(bool) nogrip = bool end) spawn(function() while wait() do if side then if player.currentmission.Value == nil then for i,v in pairs(game:GetService("Workspace").sidequest.getmission:GetChildren()) do if v.Name == "rankd" and v:FindFirstChild("village").Value == village and v:FindFirstChild("ClickDetector") then --player.Character.HumanoidRootPart.CFrame=v.CFrame v.invoke:FireServer() fireclickdetector(v.ClickDetector) end end else for i,v in pairs(game:GetService("Workspace").sidequest.weeds[village]:GetChildren()) do if v.Name == "grass" and v:FindFirstChild("ClickDetector") and v:FindFirstChild("taken").Value == true then fireclickdetector(v.ClickDetector) end end for i,v in pairs(game:GetService("Workspace").sidequest.dirt[village]:GetChildren()) do if v.Name == village and v:FindFirstChild("ClickDetector") and v:FindFirstChild("taken").Value == true then fireclickdetector(v.ClickDetector) end end for i,v in pairs(game:GetService("Workspace").sidequest.grafitti[village]:GetChildren()) do if v.Name == village and v:FindFirstChild("taken").Value == true and v:FindFirstChild("ClickDetector") then fireclickdetector(v.ClickDetector) end end for i,v in pairs(game:GetService("Workspace").sidequest.groceries[village]:GetChildren()) do if v.Name == village and v:FindFirstChild("taken").Value == true then player.Character.HumanoidRootPart.CFrame=v.CFrame end end for i,v in pairs(game:GetService("Workspace").sidequest.deliver:GetChildren()) do if v.Name == "point" and v:FindFirstChild("taken").Value == true then player.Character.HumanoidRootPart.CFrame=v.CFrame end end end end end end) spawn(function() while wait() do if nogrip then while player.Character.Humanoid.WalkSpeed == 0 do player.Character.Humanoid.WalkSpeed = 200 end end end end) end local f = w:CreateFolder("YapImcI") f:Box("Teleport to PS","string",function(tpps) game.Players.LocalPlayer.startevent:FireServer("teleporttoprivate", tpps) end) f:Label("made by Sung Jin-Woo#6964",{ TextSize = 15; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) f:Label("Sung Jin-Woo",{ TextSize = 17; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(247, 95, 28); }) f:Button("Copy Discord Link",function() setclipboard("https://discord.gg/PzWSWhHcgb") end)