local VehicleSimultor = Instance.new("ScreenGui") local VSV1 = Instance.new("Frame") local Title = Instance.new("TextLabel") local Title_2 = Instance.new("TextLabel") local Speed = Instance.new("TextButton") local SpeedBind = Instance.new("TextBox") local Close = Instance.new("TextButton") local NitroSpeed = Instance.new("TextButton") local NST = Instance.new("TextBox") local NitroForce = Instance.new("TextButton") local NFT = Instance.new("TextBox") local JumpHeight = Instance.new("TextButton") local JHT = Instance.new("TextBox") local ScrollingFrame = Instance.new("ScrollingFrame") local TptoCrate = Instance.new("TextButton") local TeleportLT = Instance.new("TextButton") local TeleportToCar = Instance.new("TextButton") local CrateESP = Instance.new("TextButton") local GiveAllPerks = Instance.new("TextButton") local SuperCar = Instance.new("TextButton") local InfiniteNitro = Instance.new("TextButton") local AutoFarm = Instance.new("TextButton") local Torque = Instance.new("TextButton") local Torquet = Instance.new("TextBox") local SteeringForce = Instance.new("TextButton") local SFT = Instance.new("TextBox") local Open = Instance.new("TextButton") --Properties: VehicleSimultor.Name = "VehicleSimultor" VehicleSimultor.Parent = game.CoreGui VSV1.Name = "VSV1" VSV1.Parent = VehicleSimultor VSV1.BackgroundColor3 = Color3.new(0.282353, 0.282353, 0.282353) VSV1.BorderSizePixel = 0 VSV1.Position = UDim2.new(0.341240883, 0, 0.10428305, 0) VSV1.Size = UDim2.new(0, 369, 0, 407) VSV1.Active = true VSV1.Draggable = true Title.Name = "Title" Title.Parent = VSV1 Title.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863) Title.BorderSizePixel = 0 Title.Position = UDim2.new(-3.83744082e-05, 0, -0.0101027992, 0) Title.Size = UDim2.new(0, 369, 0, 36) Title.Font = Enum.Font.SourceSansLight Title.Text = "Vehicle Simultor Gui" Title.TextColor3 = Color3.new(1, 1, 1) Title.TextSize = 25 Title_2.Name = "Title" Title_2.Parent = VSV1 Title_2.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373) Title_2.BorderSizePixel = 0 Title_2.Position = UDim2.new(-3.83744082e-05, 0, 0.0778456926, 0) Title_2.Size = UDim2.new(0, 369, 0, 10) Title_2.Font = Enum.Font.SourceSansLight Title_2.Text = "" Title_2.TextColor3 = Color3.new(1, 1, 1) Title_2.TextSize = 25 Speed.Name = "Speed" Speed.Parent = VSV1 Speed.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) Speed.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) Speed.BorderSizePixel = 3 Speed.Position = UDim2.new(0.0415850431, 0, 0.11448466, 0) Speed.Size = UDim2.new(0, 166, 0, 25) Speed.Font = Enum.Font.SourceSans Speed.Text = "Max Speed" Speed.TextColor3 = Color3.new(1, 1, 1) Speed.TextSize = 25 SpeedBind.Name = "SpeedBind" SpeedBind.Parent = Speed SpeedBind.BackgroundColor3 = Color3.new(1, 1, 1) SpeedBind.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) SpeedBind.BorderSizePixel = 3 SpeedBind.Position = UDim2.new(1.0793581, 0, -0.00314961374, 0) SpeedBind.Size = UDim2.new(0, 155, 0, 25) SpeedBind.Font = Enum.Font.SourceSans SpeedBind.PlaceholderText = "Amount" SpeedBind.Text = "" SpeedBind.TextColor3 = Color3.new(0, 0, 0) SpeedBind.TextSize = 25 Close.Name = "Close" Close.Parent = VSV1 Close.BackgroundColor3 = Color3.new(1, 1, 1) Close.BackgroundTransparency = 1 Close.BorderSizePixel = 0 Close.Position = UDim2.new(0.91011405, 0, 0, 0) Close.Size = UDim2.new(0, 33, 0, 30) Close.Font = Enum.Font.SourceSansLight Close.Text = "X" Close.TextColor3 = Color3.new(1, 1, 1) Close.TextSize = 30 Close.TextWrapped = true NitroSpeed.Name = "NitroSpeed" NitroSpeed.Parent = VSV1 NitroSpeed.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) NitroSpeed.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) NitroSpeed.BorderSizePixel = 3 NitroSpeed.Position = UDim2.new(0.0415850431, 0, 0.280174315, 0) NitroSpeed.Size = UDim2.new(0, 166, 0, 25) NitroSpeed.Font = Enum.Font.SourceSans NitroSpeed.Text = "Nitro Max Speed" NitroSpeed.TextColor3 = Color3.new(1, 1, 1) NitroSpeed.TextSize = 25 NST.Name = "NST" NST.Parent = NitroSpeed NST.BackgroundColor3 = Color3.new(1, 1, 1) NST.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) NST.BorderSizePixel = 3 NST.Position = UDim2.new(1.0793581, 0, -0.00629922748, 0) NST.Size = UDim2.new(0, 155, 0, 25) NST.Font = Enum.Font.SourceSans NST.PlaceholderText = "Amount" NST.Text = "" NST.TextColor3 = Color3.new(0, 0, 0) NST.TextSize = 25 NitroForce.Name = "NitroForce" NitroForce.Parent = VSV1 NitroForce.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) NitroForce.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) NitroForce.BorderSizePixel = 3 NitroForce.Position = UDim2.new(0.0415850468, 0, 0.362042129, 0) NitroForce.Size = UDim2.new(0, 166, 0, 25) NitroForce.Font = Enum.Font.SourceSans NitroForce.Text = "Nitro Force" NitroForce.TextColor3 = Color3.new(1, 1, 1) NitroForce.TextSize = 25 NFT.Name = "NFT" NFT.Parent = NitroForce NFT.BackgroundColor3 = Color3.new(1, 1, 1) NFT.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) NFT.BorderSizePixel = 3 NFT.Position = UDim2.new(1.07935798, 0, 0, 0) NFT.Size = UDim2.new(0, 155, 0, 25) NFT.Font = Enum.Font.SourceSans NFT.PlaceholderText = "Amount" NFT.Text = "" NFT.TextColor3 = Color3.new(0, 0, 0) NFT.TextSize = 25 JumpHeight.Name = "JumpHeight" JumpHeight.Parent = VSV1 JumpHeight.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) JumpHeight.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) JumpHeight.BorderSizePixel = 3 JumpHeight.Position = UDim2.new(0.0419999994, 0, 0.443515956, 0) JumpHeight.Size = UDim2.new(0, 166, 0, 25) JumpHeight.Font = Enum.Font.SourceSans JumpHeight.Text = "Jump Height" JumpHeight.TextColor3 = Color3.new(1, 1, 1) JumpHeight.TextSize = 25 JHT.Name = "JHT" JHT.Parent = JumpHeight JHT.BackgroundColor3 = Color3.new(1, 1, 1) JHT.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) JHT.BorderSizePixel = 3 JHT.Position = UDim2.new(1.0793581, 0, -0.00629922748, 0) JHT.Size = UDim2.new(0, 155, 0, 25) JHT.Font = Enum.Font.SourceSans JHT.PlaceholderText = "Amount" JHT.Text = "" JHT.TextColor3 = Color3.new(0, 0, 0) JHT.TextSize = 25 ScrollingFrame.Parent = VSV1 ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1) ScrollingFrame.BackgroundTransparency = 1 ScrollingFrame.Position = UDim2.new(0, 0, 0.601494849, 0) ScrollingFrame.Size = UDim2.new(0, 369, 0, 156) ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0.469999999, 0) TptoCrate.Name = "TptoCrate" TptoCrate.Parent = ScrollingFrame TptoCrate.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) TptoCrate.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) TptoCrate.BorderSizePixel = 3 TptoCrate.Position = UDim2.new(0.490514904, 0, 0.270000011, 0) TptoCrate.Size = UDim2.new(0, 167, 0, 41) TptoCrate.Font = Enum.Font.SourceSans TptoCrate.Text = "TP to Crates" TptoCrate.TextColor3 = Color3.new(1, 1, 1) TptoCrate.TextSize = 20 TeleportLT.Name = "TeleportLT" TeleportLT.Parent = ScrollingFrame TeleportLT.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) TeleportLT.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) TeleportLT.BorderSizePixel = 3 TeleportLT.Position = UDim2.new(0.490514934, 0, 0.0104986876, 0) TeleportLT.Size = UDim2.new(0, 167, 0, 41) TeleportLT.Font = Enum.Font.SourceSans TeleportLT.Text = "Teleport to Long Tunnel" TeleportLT.TextColor3 = Color3.new(1, 1, 1) TeleportLT.TextSize = 20 TeleportToCar.Name = "TeleportToCar" TeleportToCar.Parent = ScrollingFrame TeleportToCar.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) TeleportToCar.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) TeleportToCar.BorderSizePixel = 3 TeleportToCar.Position = UDim2.new(0.0189701896, 0, 0.0104986876, 0) TeleportToCar.Size = UDim2.new(0, 167, 0, 41) TeleportToCar.Font = Enum.Font.SourceSans TeleportToCar.Text = "Teleport To Car" TeleportToCar.TextColor3 = Color3.new(1, 1, 1) TeleportToCar.TextSize = 20 CrateESP.Name = "CrateESP" CrateESP.Parent = ScrollingFrame CrateESP.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) CrateESP.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) CrateESP.BorderSizePixel = 3 CrateESP.Position = UDim2.new(0.0162601657, 0, 0.270000011, 0) CrateESP.Size = UDim2.new(0, 167, 0, 41) CrateESP.Font = Enum.Font.SourceSans CrateESP.Text = "Crate ESP" CrateESP.TextColor3 = Color3.new(1, 1, 1) CrateESP.TextSize = 20 GiveAllPerks.Name = "GiveAllPerks" GiveAllPerks.Parent = ScrollingFrame GiveAllPerks.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) GiveAllPerks.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) GiveAllPerks.BorderSizePixel = 3 GiveAllPerks.Position = UDim2.new(0.0189701933, 0, 0.519999981, 0) GiveAllPerks.Size = UDim2.new(0, 167, 0, 41) GiveAllPerks.Font = Enum.Font.SourceSans GiveAllPerks.Text = "Give All Perks" GiveAllPerks.TextColor3 = Color3.new(1, 1, 1) GiveAllPerks.TextSize = 20 SuperCar.Name = "SuperCar" SuperCar.Parent = ScrollingFrame SuperCar.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) SuperCar.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) SuperCar.BorderSizePixel = 3 SuperCar.Position = UDim2.new(0.493224919, 0, 0.519999981, 0) SuperCar.Size = UDim2.new(0, 167, 0, 41) SuperCar.Font = Enum.Font.SourceSans SuperCar.Text = "Give Super Speed" SuperCar.TextColor3 = Color3.new(1, 1, 1) SuperCar.TextSize = 20 InfiniteNitro.Name = "InfiniteNitro" InfiniteNitro.Parent = ScrollingFrame InfiniteNitro.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) InfiniteNitro.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) InfiniteNitro.BorderSizePixel = 3 InfiniteNitro.Position = UDim2.new(0.490514904, 0, 0.769999981, 0) InfiniteNitro.Size = UDim2.new(0, 167, 0, 41) InfiniteNitro.Font = Enum.Font.SourceSans InfiniteNitro.Text = "Infinite Nitro" InfiniteNitro.TextColor3 = Color3.new(1, 1, 1) InfiniteNitro.TextSize = 20 AutoFarm.Name = "AutoFarm" AutoFarm.Parent = ScrollingFrame AutoFarm.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) AutoFarm.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) AutoFarm.BorderSizePixel = 3 AutoFarm.Position = UDim2.new(0.0162601657, 0, 0.769999981, 0) AutoFarm.Size = UDim2.new(0, 167, 0, 41) AutoFarm.Font = Enum.Font.SourceSans AutoFarm.Text = "Auto Farm" AutoFarm.TextColor3 = Color3.new(1, 1, 1) AutoFarm.TextSize = 20 Torque.Name = "Torque" Torque.Parent = VSV1 Torque.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) Torque.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) Torque.BorderSizePixel = 3 Torque.Position = UDim2.new(0.0399999991, 0, 0.197285011, 0) Torque.Size = UDim2.new(0, 166, 0, 25) Torque.Font = Enum.Font.SourceSans Torque.Text = "Torque" Torque.TextColor3 = Color3.new(1, 1, 1) Torque.TextSize = 25 Torquet.Name = "Torquet" Torquet.Parent = Torque Torquet.BackgroundColor3 = Color3.new(1, 1, 1) Torquet.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) Torquet.BorderSizePixel = 3 Torquet.Position = UDim2.new(1.079, 0, -0.030026257, 0) Torquet.Size = UDim2.new(0, 155, 0, 25) Torquet.Font = Enum.Font.SourceSans Torquet.PlaceholderText = "Amount" Torquet.Text = "" Torquet.TextColor3 = Color3.new(0, 0, 0) Torquet.TextSize = 25 SteeringForce.Name = "SteeringForce" SteeringForce.Parent = VSV1 SteeringForce.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137) SteeringForce.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) SteeringForce.BorderSizePixel = 3 SteeringForce.Position = UDim2.new(0.0419999994, 0, 0.524596989, 0) SteeringForce.Size = UDim2.new(0, 166, 0, 25) SteeringForce.Font = Enum.Font.SourceSans SteeringForce.Text = "Steering Force" SteeringForce.TextColor3 = Color3.new(1, 1, 1) SteeringForce.TextSize = 25 SFT.Name = "SFT" SFT.Parent = SteeringForce SFT.BackgroundColor3 = Color3.new(1, 1, 1) SFT.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843) SFT.BorderSizePixel = 3 SFT.Position = UDim2.new(1.0793581, 0, -0.00629922748, 0) SFT.Size = UDim2.new(0, 155, 0, 25) SFT.Font = Enum.Font.SourceSans SFT.PlaceholderText = "Amount" SFT.Text = "" SFT.TextColor3 = Color3.new(0, 0, 0) SFT.TextSize = 25 Open.Name = "Open" Open.Parent = VehicleSimultor Open.BackgroundColor3 = Color3.new(0, 0, 0) Open.BackgroundTransparency = 0.5 Open.BorderSizePixel = 0 Open.Position = UDim2.new(0.5, 0, 0, 0) Open.Size = UDim2.new(0, 110, 0, 39) Open.Font = Enum.Font.SourceSans Open.Text = "Open" Open.TextColor3 = Color3.new(1, 1, 1) Open.TextScaled = true Open.TextSize = 14 Open.TextWrapped = true Open.Visible = false -- Scripts: Open.MouseButton1Click:connect(function() VSV1.Visible = true Open.Visible = false end) Close.MouseButton1Click:connect(function() VSV1.Visible = false Open.Visible = true end) SteeringForce.MouseButton1Click:connect(function() findCar() myCar.Handling.SteeringRadiusConstant.Value = SFT.Text end) function findCar() local vehicle = workspace.Vehicles:getChildren() for i=1,#vehicle do if vehicle[i]:findFirstChild("owner") then if vehicle[i].owner.Value == game.Players.LocalPlayer.Name then myCar = vehicle[i] end end end end SuperCar.MouseButton1Down:connect(function() findCar() myCar.Handling.MaxSpeed.Value = 10000 myCar.Handling.Torque.Value = 40000 myCar.Handling.SteeringRadiusConstant.Value = 15000 myCar.Handling.FrictionRoad.Value = 250 myCar.Handling.Nitro.NitroSpeed.Value = 500 myCar.Handling.Nitro.NitroForce.Value = 5000 myCar.Handling.TurboJump.TurboJumpHeight.Value = 250 end) Speed.MouseButton1Down:connect(function() findCar() myCar.Handling.MaxSpeed.Value = SpeedBind.Text myCar.Handling.SteeringRadiusConstant.Value = 1500000 end) Torque.MouseButton1Down:connect(function() findCar() myCar.Handling.Torque.Value = Torquet.Text end) NitroSpeed.MouseButton1Down:connect(function() findCar() myCar.Handling.Nitro.NitroSpeed.Value = NST.Text end) NitroForce.MouseButton1Down:connect(function() findCar() myCar.Handling.Nitro.NitroForce.Value = NFT.Text end) JumpHeight.MouseButton1Down:connect(function() findCar() myCar.Handling.TurboJump.TurboJumpHeight.Value = JHT.Text end) GiveAllPerks.MouseButton1Down:connect(function() game:GetService("Players").LocalPlayer.UserId = 1099580 end) CrateESP.MouseButton1Down:connect(function() local crates = workspace:getChildren() for i=1,#crates do if crates[i].ClassName == "Model" then local crates2 = crates[i]:getChildren() for i=1,#crates2 do if crates2[i].ClassName == "Model" then local crates3 = crates2[i]:getChildren() for i=1,#crates3 do if crates3[i].ClassName == "MeshPart" then if crates3[i]:findFirstChild("Smoke") then if crates3[i]:findFirstChild("BoxHandleAdornment") then crates3[i]:findFirstChild("BoxHandleAdornment"):Remove() else local a = Instance.new("BoxHandleAdornment",crates3[i]) a.Size = Vector3.new(10,500,6) a.SizeRelativeOffset = Vector3.new(0,135,0) a.Color3 = Color3.fromRGB(0,255,0) a.Transparency = 0.5 a.AlwaysOnTop = true a.Adornee = crates3[i] a.ZIndex = 1 local b = Instance.new("BoxHandleAdornment",crates3[i]) b.Size = Vector3.new(10,4,6) b.Color3 = Color3.fromRGB(0,0,255) b.Transparency = 0.3 b.AlwaysOnTop = true b.Adornee = crates3[i] b.ZIndex = 1 end end end end end end end end end) TptoCrate.MouseButton1Down:connect(function() local crates = workspace:getChildren() for i=1,#crates do if crates[i].ClassName == "Model" then local crates2 = crates[i]:getChildren() for i=1,#crates2 do if crates2[i].ClassName == "Model" then local crates3 = crates2[i]:getChildren() for i=1,#crates3 do if crates3[i].ClassName == "MeshPart" then if crates3[i]:findFirstChild("Smoke") then game.Players.LocalPlayer.Character:MoveTo(Vector3.new(crates3[i].Position.X+30,crates3[i].Position.Y+5,crates3[i].Position.Z)) wait() game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(crates3[i].Position.X,crates3[i].Position.Y,crates3[i].Position.Z)) wait(4) end end end end end end end end) TeleportToCar.MouseButton1Down:connect(function() findCar() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(myCar.Chassis.VehicleSeat.Position+myCar.Chassis.VehicleSeat.SeatOffset.Value) end) TeleportLT.MouseButton1Down:connect(function() findCar() myCar:MoveTo(Vector3.new(-2180,45,-3650)) end) InfiniteNitro.MouseButton1Down:connect(function() veh = nil for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do if v:IsA("Model") then if v.owner.Value == game.Players.LocalPlayer.Name then veh = v end end end han = veh.Handling while han ~= nil do wait(0.5) han.Nitro.NitroAmount.Value = 250 end end) AutoFarm.MouseButton1Down:connect(function() --[[ Fully automatic money/miles farm TODO: Add auto respawn vehicle ]] local waitTime = 1 --This will be the time it takes (seconds) until your car resets. See line 37 --Do not change anything below :) local hint = Instance.new('Hint', Workspace) hint.Text = "Vehicle Simulator Autofarm loading..." local found = false local go = true function findVehicle() --Finds your vehicle while not found do --Loops until your vehicle has been found local vehicles = Workspace.Vehicles:getChildren() for i=1,#vehicles do if vehicles[i]:findFirstChild'owner' then if vehicles[i].owner.Value == game:GetService'Players'.LocalPlayer.Name then -- Found your vehicle found = true --Setting found to true so loop breaks vehicle = vehicles[i] -- Declares vehicle variable to your vehicle vehStats = vehicle.Handling -- Declares vehStats variable to vehicle stats folder vehStats.MaxSpeed.Value = 500 vehStats.Torque.Value = 20000 vehStats.SteeringRadiusConstant.Value = 120000000 elseif vehicles[i + 1] == nil and not found then --Autorespawn would go here hint.Text = "Please spawn and enter your vehicle!" --Your vehicle does not exist in the Workspace end end end wait(1) --Waiting before checking again so we don't crash end wait(2) --We've found the car. Waiting so the car can be properly placed on the highway vehicle.PrimaryPart = vehicle.Chassis.VehicleSeat end function farm() --This is where the magic happens :) hint.Text = "Finished loading! Autofarm initialized." while wait(waitTime) do --Waits x seconds before resetting car vehicle:SetPrimaryPartCFrame(CFrame.new(-2470,60,777)) --Teleports vehicle to highway game:GetService'VirtualUser':SetKeyUp("w") --Resets W key game:GetService'VirtualUser':SetKeyDown("w") --Presses W key to go forward end end findVehicle() --Calls the findVehicle function while go do if not pcall(farm()) then --Calls farm function & checks for errors found = false --If it errors, it sets found to false and continues looking for your vehicle. findVehicle() end end end)