#ifndef __INC_METIN2_COMMON_DEFINES_H__ #define __INC_METIN2_COMMON_DEFINES_H__ #pragma once ////////////////////////////////////////////////////////////////////////// // ### Standard Features ### #define _IMPROVED_PACKET_ENCRYPTION_ #define __PET_SYSTEM__ #define __UDP_BLOCK__ //#define ENABLE_QUEST_CATEGORY // ### END Standard Features ### ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // ### New Features ### #define ENABLE_D_NJGUILD #define ENABLE_FULL_NOTICE #define ENABLE_NEWSTUFF #define ENABLE_PORT_SECURITY #define ENABLE_BELT_INVENTORY_EX #define ENABLE_CMD_WARP_IN_DUNGEON // #define ENABLE_ITEM_ATTR_COSTUME // #define ENABLE_SEQUENCE_SYSTEM #define ENABLE_PLAYER_PER_ACCOUNT5 #define ENABLE_DICE_SYSTEM #define ENABLE_EXTEND_INVEN_SYSTEM #define ENABLE_MOUNT_COSTUME_SYSTEM #define ENABLE_WEAPON_COSTUME_SYSTEM #define ENABLE_QUEST_DIE_EVENT #define ENABLE_QUEST_BOOT_EVENT #define ENABLE_QUEST_DND_EVENT #define ENABLE_PET_SYSTEM_EX #define ENABLE_SKILL_FLAG_PARTY #define ENABLE_NO_DSS_QUALIFICATION // #define ENABLE_NO_SELL_PRICE_DIVIDED_BY_5 #define ENABLE_CHECK_SELL_PRICE #define ENABLE_GOTO_LAG_FIX #define ENABLE_MOUNT_COSTUME_EX_SYSTEM #define ENABLE_PENDANT_SYSTEM #define ENABLE_GLOVE_SYSTEM #define ENABLE_MOVE_CHANNEL #define ENABLE_QUIVER_SYSTEM enum eCommonDefines { MAP_ALLOW_LIMIT = 32, // 32 default }; #define ENABLE_WOLFMAN_CHARACTER #ifdef ENABLE_WOLFMAN_CHARACTER // #define DISABLE_WOLFMAN_ON_CREATE #define USE_MOB_BLEEDING_AS_POISON #define USE_MOB_CLAW_AS_DAGGER // #define USE_ITEM_BLEEDING_AS_POISON // #define USE_ITEM_CLAW_AS_DAGGER #define USE_WOLFMAN_STONES #define USE_WOLFMAN_BOOKS #endif // #define ENABLE_MAGIC_REDUCTION_SYSTEM #ifdef ENABLE_MAGIC_REDUCTION_SYSTEM // #define USE_MAGIC_REDUCTION_STONES #endif // ### END New Features ### ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // ### Ex Features ### #define DISABLE_STOP_RIDING_WHEN_DIE // if DISABLE_TOP_RIDING_WHEN_DIE is defined, the player doesn't lose the horse after dying #define ENABLE_ACCE_COSTUME_SYSTEM //fixed version // #define USE_ACCE_ABSORB_WITH_NO_NEGATIVE_BONUS //enable only positive bonus in acce absorb #define ENABLE_HIGHLIGHT_NEW_ITEM //if you want to see highlighted a new item when dropped or when exchanged #define ENABLE_KILL_EVENT_FIX //if you want to fix the 0 exp problem about the when kill lua event (recommended) // #define ENABLE_SYSLOG_PACKET_SENT // debug purposes #define ENABLE_EXTEND_ITEM_AWARD //slight adjustement #ifdef ENABLE_EXTEND_ITEM_AWARD // #define USE_ITEM_AWARD_CHECK_ATTRIBUTES //it prevents bonuses higher than item_attr lvl1-lvl5 min-max range limit #endif // ### END Ex Features ### ////////////////////////////////////////////////////////////////////////// #endif //martysama0134's 39109a5bb10ccb7aff1313d369804b74