if game.PlaceId == 142823291 then --Proofing just because ;) --Note: Don't reset with godmode on or you will be stuck on a black screen for a reasonable amount of time --Change to false if you dont like printing to console local printvar = true --Change to true if you want to see names instead of murderer, sheriff, and innocents with esp local espnames = true --Change keybinds to your liking local coinkey = "c" --Coin grabber keybind local MSkey = "m" --Murderer/Sheriff esp keybind local playerskey = "q" --All players esp keybind local espoffkey = "b" --Turn esp off keybind local flykey = "f" --Fly keybind local noclipkey = "r" --Noclip keybind local godmodekey = "g" --Godmode keybind local xrayonkey = "x" --Xray on keybind local xrayoffkey = "z" --Xray off keybind local bringgunkey = "t" --Teleport to gun keybind local hideshowguikey = "p" --Show/Hide gui keybind --End of easy customization options --Gui Buttons and Status-- local MM2 = Instance.new("ScreenGui") local Main = Instance.new("Frame") local Title = Instance.new("TextLabel") local Coin = Instance.new("TextButton") local MSEsp = Instance.new("TextButton") local MSESPActive = Instance.new("TextLabel") local PlayersEsp = Instance.new("TextButton") local PlayersEspActive = Instance.new("TextLabel") local EspOff = Instance.new("TextButton") local EspOffActive = Instance.new("TextLabel") local Run = Instance.new("TextButton") local RunActiveGui = Instance.new("TextLabel") local Fly = Instance.new("TextButton") local FlyActive = Instance.new("TextLabel") local Noclip = Instance.new("TextButton") local NoclipActive = Instance.new("TextLabel") local GodMode = Instance.new("TextButton") local GodModeActive = Instance.new("TextLabel") local GuiXrayOn = Instance.new("TextButton") local GuiXrayOnActive = Instance.new("TextLabel") local GuiXrayOff = Instance.new("TextButton") local GuiXrayOffActive = Instance.new("TextLabel") local BringGun = Instance.new("TextButton") local Keybinds = Instance.new("TextButton") local KeybindsActive = Instance.new("TextLabel") local Hide = Instance.new("TextButton") local Show = Instance.new("TextButton") --Other Variables local runActive = false local teamname = "None" local murderer = "None" local sheriff = "None" local player = game:GetService("Players").LocalPlayer local esp = false local plresp local track = false local NClip = false local char = game.Players.LocalPlayer.Character local obj = game.workspace local mouse=game.Players.LocalPlayer:GetMouse() local LP = game:GetService("Players").LocalPlayer local flyvar = false local showvar = true local inputcode = game:GetService("UserInputService") local godmodevar = false local keyOff = false local NClip = false --Start of Gui-- MM2.Name = "MM2" MM2.Parent = game.CoreGui MM2.ResetOnSpawn = false Main.Name = "Main" Main.Parent = MM2 Main.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) Main.BorderColor3 = Color3.new(0, 0.607843, 1) Main.BorderSizePixel = 5 Main.Draggable = true Main.Position = UDim2.new(0.574999988, 0, 0.349999994, 0) Main.Size = UDim2.new(0.2, 0, 0.4, 0) Main.Visible = true Main.Active = true Title.Name = "Title" Title.Parent = Main Title.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) Title.BorderColor3 = Color3.new(0, 0.607843, 1) Title.BorderSizePixel = 5 Title.Draggable = true Title.Size = UDim2.new(1.005, 0, 0.2, 0) Title.ZIndex = 3 Title.Font = Enum.Font.SciFi Title.FontSize = Enum.FontSize.Size24 Title.Text = "Murder Mystery 2" Title.TextColor3 = Color3.new(0, 0.607843, 1) Title.TextScaled = true Title.TextSize = 20 Title.TextStrokeColor3 = Color3.new(0.129412, 0.54902, 1) Title.TextWrapped = true --Start of functions for buttons-- function Create(base, team, colors1, colors2, colors3, teamname) --For all esps local bb = Instance.new("BillboardGui",player.PlayerGui) bb.Adornee = base bb.ExtentsOffset = Vector3.new(0,1,0) bb.AlwaysOnTop = true bb.Size = UDim2.new(0,5,0,5) bb.StudsOffset = Vector3.new(0,1,0) bb.Name = "tracker" local frame = Instance.new("Frame",bb) frame.ZIndex = 10 frame.BackgroundTransparency = 0.3 frame.Size = UDim2.new(1,0,1,0) local txtlbl = Instance.new("TextLabel",bb) txtlbl.ZIndex = 10 txtlbl.Text = teamname txtlbl.BackgroundTransparency = 1 txtlbl.Position = UDim2.new(0,0,0,-35) txtlbl.Size = UDim2.new(1,0,10,0) txtlbl.Font = "ArialBold" txtlbl.FontSize = "Size12" txtlbl.TextStrokeTransparency = 0.5 if team then --For teams, left over from origianl but never removed txtlbl.TextColor3 = Color3.new(0,0,255) frame.BackgroundColor3 = Color3.new(0,0,255) else txtlbl.TextColor3 = Color3.new(colors1,colors2,colors3) frame.BackgroundColor3 = Color3.new(colors1,colors2,colors3) end end function findmurderer() --Find who the murderer is local colors1 = 255 local colors2 = 0 local colors3 = 0 for i, v in pairs(game:GetService("Players"):GetChildren()) do if v ~= game:GetService("Players").LocalPlayer then for i,v in pairs(v.Backpack:GetChildren()) do --Checks backpack for knife if v.Name == "Knife" then if espnames == true then local teamname = v.Parent.Parent.Name if v.Parent.Parent.Character.Head ~= nil then Create(v.Parent.Parent.Character.Head, false, colors1 ,colors2, colors3, teamname) else if printvar == true then print("Head missing from murderer!") end end elseif espnames == false then local teamname = "Murderer" if v.Parent.Parent.Character.Head ~= nil then Create(v.Parent.Parent.Character.Head, false, colors1 ,colors2, colors3, teamname) else if printvar == true then print("Head missing from murderer!") end end end murderer = v.Parent.Parent.Name if printvar == true then print(murderer.." is Murderer") end end end for i,v in pairs(v.Character:GetChildren()) do --Checks workspace player for knife (holding it) if v.Name == "Knife" then if espnames == true then local teamname = v.Parent.Name if v.Parent.Head ~= nil then --Tried to failproof to stop printing nil Create(v.Parent.Head, false, colors1 ,colors2, colors3, teamname) else if printvar == true then print("Head missing from murderer!") end end elseif espnames == false then local teamname = "Murderer" if v.Parent.Head ~= nil then Create(v.Parent.Head, false, colors1 ,colors2, colors3, teamname) else if printvar == true then print("Head missing from murderer!") end end end murderer = v.Parent.Name if printvar == true then --Tried to failproof to stop printing nil local murderer1 = tostring(v.Parent.Name) print(murderer1.." is Murderer") end end end end end end function findsheriff() --Find who the sheriff is local colors1 = 0 local colors2 = 0 local colors3 = 255 for i, v in pairs(game:GetService("Players"):GetChildren()) do if v ~= game:GetService("Players").LocalPlayer then for i,v in pairs(v.Backpack:GetChildren()) do if v.Name == "Revolver" or v.Name == "Gun" then --Lazy to check if its revolver or gun and checks backpack for gun if espnames == true then local teamname = v.Parent.Parent.Name if v.Parent.Parent.Character.Head ~= nil then --Tried to failproof to stop printing nil Create(v.Parent.Parent.Character.Head, false, colors1 ,colors2, colors3, teamname) else if printvar == true then print("Head missing from sheriff!") end end elseif espnames == false then local teamname = "Sheriff" if v.Parent.Parent.Character.Head ~= nil then --Tried to failproof to stop printing nil Create(v.Parent.Parent.Character.Head, false, colors1 ,colors2, colors3, teamname) else if printvar == true then print("Head missing from sheriff!") end end end sheriff = v.Parent.Parent.Name if printvar == true then local sheriff1 = tostring(v.Parent.Parent.Name) print(sheriff1.." is Sheriff") end end end for i,v in pairs(v.Character:GetChildren()) do if v.Name == "Revolver" or v.Name == "Gun" then --Lazy to check if its revolver or gun and checks workspace player for gun (holding it) if espnames == true then local teamname = v.Parent.Name if v.Parent.Head ~= nil then --Tried to failproof to stop printing nil Create(v.Parent.Head, false, colors1 ,colors2, colors3, teamname) else if printvar == true then print("Head missing from sheriff!") end end elseif espnames == false then local teamname = "Sheriff" if v.Parent.Head ~= nil then --Tried to failproof to stop printing nil Create(v.Parent.Head, false, colors1 ,colors2, colors3, teamname) else if printvar == true then print("Head missing from sheriff!") end end end sheriff = v.Parent.Name if printvar == true then local sheriff1 = tostring(v.Parent.Name) print(sheriff1.." is Sheriff") end end end end end end function findplayers() --Find all players but local player findmurderer() --Finds murderer findsheriff() --Finds sheriff local colors1 = 0 local colors2 = 255 local colors3 = 0 for i, v in pairs(game:GetService("Players"):GetChildren()) do if v ~= game:GetService("Players").LocalPlayer then --If not local player if v.Name ~= murderer then --If not murderer if v.Name ~= sheriff then --If not sheriff if espnames == true then local teamname = v.Name if v.Character.Head ~= nil then --Tried to failproof to stop printing nil Create(v.Character.Head, false, colors1 ,colors2, colors3, teamname) else if printvar == true then print("Head missing from sheriff!") end end elseif espnames == false then local teamname = "Innocents" if v.Parent.Head ~= nil then --Tried to failproof to stop printing nil Create(v.Character.Head, false, colors1 ,colors2, colors3, teamname) else if printvar == true then print("Head missing from sheriff!") end end end end end end end end function Clear() --Clears all the esps for _,v in pairs(player.PlayerGui:children()) do if v.Name == "tracker" and v:isA("BillboardGui") then v:Destroy() end end end function XrayOn(obj) --Enables xray for _,v in pairs(obj:GetChildren()) do if (v:IsA("BasePart")) and not v.Parent:FindFirstChild("Humanoid") then v.LocalTransparencyModifier = 0.75 end XrayOn(v) end end function XrayOff(obj) --Disables xray for _,v in pairs(obj:GetChildren()) do if (v:IsA("BasePart")) and not v.Parent:FindFirstChild("Humanoid") then v.LocalTransparencyModifier = 0 end XrayOff(v) end end function sFLY() --Fly function repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid') repeat wait() until mouse local T = LP.Character.Torso local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = 0 local function FLY() FLYING = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() LP.Character.Humanoid.PlatformStand = true if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not FLYING CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() LP.Character.Humanoid.PlatformStand = false end) end mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 1 elseif KEY:lower() == 's' then CONTROL.B = -1 elseif KEY:lower() == 'a' then CONTROL.L = -1 elseif KEY:lower() == 'd' then CONTROL.R = 1 end end) mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) FLY() end function NOFLY() --Unfly function FLYING = false LP.Character.Humanoid.PlatformStand = false end local noclipcoro = coroutine.wrap(function() --Noclip function while true do if NClip == true then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Head") ~= nil then game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character.Head.CanCollide = false end end end end end end game:service("RunService").Stepped:wait() end end) noclipcoro() --For noclip to work game:GetService("Players").LocalPlayer.CharacterAdded:connect(function(character) --Resets specific things for ease flyvar = false FlyActive.Text = "Inactive" FlyActive.TextColor3 = Color3.new(1, 0, 1) godmodevar = false GodModeActive.Text = "Inactive" GodModeActive.TextColor3 = Color3.new(1, 0, 1) Clear() MSESPActive.Text = "Inactive" MSESPActive.TextColor3 = Color3.new(1, 0, 1) PlayersEspActive.Text = "Inactive" PlayersEspActive.TextColor3 = Color3.new(1, 0, 1) EspOffActive.Text = "Active" EspOffActive.TextColor3 = Color3.new(0, 1, 0) end) mouse.KeyDown:connect(function(KeyDown) --If shift is held, run if KeyDown == "0" and runActive == false and keyOff == false then runActive = true player.Character.Humanoid.WalkSpeed = 32 RunActiveGui.Text = "Active" RunActiveGui.TextColor3 = Color3.new(0, 1, 0) end end) mouse.KeyUp:connect(function(KeyUp) --If shift is released, walk if KeyUp == "0" and runActive == true and keyOff == false then runActive = false player.Character.Humanoid.WalkSpeed = 16 RunActiveGui.Text = "Inactive" RunActiveGui.TextColor3 = Color3.new(1, 0, 1) end end) function coingrabberfunc() --Coin grabber function local children = game.Workspace:GetChildren() for _, child in pairs(children) do for _, child in pairs(child:GetChildren()) do table.insert(children, child) end if child:IsA("BasePart") and child.Name == "Coin" then child.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end function godmodefunc() --Godmode function local player = game.Players.LocalPlayer if player.Character then if player.Character:FindFirstChild("Humanoid") then player.Character.Humanoid.Name = "1" end local l = player.Character["1"]:Clone() l.Parent = player.Character l.Name = "Humanoid"; wait(0.1) player.Character["1"]:Destroy() workspace.CurrentCamera.CameraSubject = player.Character.Humanoid player.Character.Animate.Disabled = true; wait(0.1) player.Character.Animate.Disabled = false end end --Coin Grabber-- Coin.Name = "CoinGrabber" Coin.Parent = Main Coin.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) Coin.BorderColor3 = Color3.new(0, 0.607843, 1) Coin.BorderSizePixel = 5 Coin.Position = UDim2.new(0, 0, 0.215, 0) Coin.Size = UDim2.new(1.005, 0, 0.08, 0) Coin.ZIndex = 4 Coin.Font = Enum.Font.SciFi Coin.FontSize = Enum.FontSize.Size24 Coin.Text = "Coin Grabber ["..string.upper(coinkey).."]" Coin.TextColor3 = Color3.fromRGB(255, 255, 26) Coin.TextSize = 20 Coin.TextWrapped = true Coin.MouseButton1Down:connect(function(x, y) coingrabberfunc() end) --Murderer/Sheriff Esp-- MSESPActive.Name = "MSEspActive" MSESPActive.Parent = Main MSESPActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) MSESPActive.BorderColor3 = Color3.new(0, 0.607843, 1) MSESPActive.BorderSizePixel = 5 MSESPActive.Position = UDim2.new(0.755, 0, 0.315, 0) MSESPActive.Size = UDim2.new(0.25, 0, 0.08, 0) MSESPActive.ZIndex = 4 MSESPActive.Font = Enum.Font.SciFi MSESPActive.FontSize = Enum.FontSize.Size24 MSESPActive.Text = "Inactive" MSESPActive.TextColor3 = Color3.new(1, 0, 1) MSESPActive.TextSize = 20 MSESPActive.TextWrapped = true MSEsp.Name = "MSEsp" MSEsp.Parent = Main MSEsp.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) MSEsp.BorderColor3 = Color3.new(0, 0.607843, 1) MSEsp.BorderSizePixel = 5 MSEsp.Position = UDim2.new(0, 0, 0.315, 0) MSEsp.Size = UDim2.new(0.75, 0, 0.08, 0) MSEsp.ZIndex = 4 MSEsp.Font = Enum.Font.SciFi MSEsp.FontSize = Enum.FontSize.Size24 MSEsp.Text = "Murderer/Sheriff Esp ["..string.upper(MSkey).."]" MSEsp.TextColor3 = Color3.fromRGB(255, 102, 255) MSEsp.TextSize = 20 MSEsp.TextWrapped = true MSEsp.MouseButton1Down:connect(function(x, y) murderer = "None" sheriff = "None" Clear() findmurderer() findsheriff() if printvar == true then print("Murderer/Sheriff") end MSESPActive.Text = "Active" MSESPActive.TextColor3 = Color3.new(0, 1, 0) PlayersEspActive.Text = "Inactive" PlayersEspActive.TextColor3 = Color3.new(1, 0, 1) EspOffActive.Text = "Inactive" EspOffActive.TextColor3 = Color3.new(1, 0, 1) end) --All Players Esp PlayersEspActive.Name = "PlayersEspActive" PlayersEspActive.Parent = Main PlayersEspActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) PlayersEspActive.BorderColor3 = Color3.new(0, 0.607843, 1) PlayersEspActive.BorderSizePixel = 5 PlayersEspActive.Position = UDim2.new(0.755, 0, 0.415, 0) PlayersEspActive.Size = UDim2.new(0.25, 0, 0.08, 0) PlayersEspActive.ZIndex = 4 PlayersEspActive.Font = Enum.Font.SciFi PlayersEspActive.FontSize = Enum.FontSize.Size24 PlayersEspActive.Text = "Inactive" PlayersEspActive.TextColor3 = Color3.new(1, 0, 1) PlayersEspActive.TextSize = 20 PlayersEspActive.TextWrapped = true PlayersEsp.Name = "PlayersEsp" PlayersEsp.Parent = Main PlayersEsp.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) PlayersEsp.BorderColor3 = Color3.new(0, 0.607843, 1) PlayersEsp.BorderSizePixel = 5 PlayersEsp.Position = UDim2.new(0, 0, 0.415, 0) PlayersEsp.Size = UDim2.new(0.75, 0, 0.08, 0) PlayersEsp.ZIndex = 4 PlayersEsp.Font = Enum.Font.SciFi PlayersEsp.FontSize = Enum.FontSize.Size24 PlayersEsp.Text = "All Players Esp ["..string.upper(playerskey).."]" PlayersEsp.TextColor3 = Color3.fromRGB(102, 255, 51) PlayersEsp.TextSize = 20 PlayersEsp.TextWrapped = true PlayersEsp.MouseButton1Down:connect(function(x, y) Clear() if printvar == true then print("Players Esp") end MSESPActive.Text = "Inactive" MSESPActive.TextColor3 = Color3.new(1, 0, 1) PlayersEspActive.Text = "Active" PlayersEspActive.TextColor3 = Color3.new(0, 1, 0) EspOffActive.Text = "Inactive" EspOffActive.TextColor3 = Color3.new(1, 0, 1) findplayers() end) --Esp Off EspOffActive.Name = "EspOffActive" EspOffActive.Parent = Main EspOffActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) EspOffActive.BorderColor3 = Color3.new(0, 0.607843, 1) EspOffActive.BorderSizePixel = 5 EspOffActive.Position = UDim2.new(0.755, 0, 0.515, 0) EspOffActive.Size = UDim2.new(0.25, 0, 0.08, 0) EspOffActive.ZIndex = 4 EspOffActive.Font = Enum.Font.SciFi EspOffActive.FontSize = Enum.FontSize.Size24 EspOffActive.Text = "Active" EspOffActive.TextColor3 = Color3.new(0, 1, 0) EspOffActive.TextSize = 20 EspOffActive.TextWrapped = true EspOff.Name = "EspOff" EspOff.Parent = Main EspOff.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) EspOff.BorderColor3 = Color3.new(0, 0.607843, 1) EspOff.BorderSizePixel = 5 EspOff.Position = UDim2.new(0, 0, 0.515, 0) EspOff.Size = UDim2.new(0.75, 0, 0.08, 0) EspOff.ZIndex = 4 EspOff.Font = Enum.Font.SciFi EspOff.FontSize = Enum.FontSize.Size24 EspOff.Text = "Esp Off ["..string.upper(espoffkey).."]" EspOff.TextColor3 = Color3.fromRGB(255, 255, 255) EspOff.TextSize = 20 EspOff.TextWrapped = true EspOff.MouseButton1Down:connect(function(x, y) Clear() if printvar == true then print("Esp Off") end MSESPActive.Text = "Inactive" MSESPActive.TextColor3 = Color3.new(1, 0, 1) PlayersEspActive.Text = "Inactive" PlayersEspActive.TextColor3 = Color3.new(1, 0, 1) EspOffActive.Text = "Active" EspOffActive.TextColor3 = Color3.new(0, 1, 0) end) --Run RunActiveGui.Name = "RunActiveGui" RunActiveGui.Parent = Main RunActiveGui.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) RunActiveGui.BorderColor3 = Color3.new(0, 0.607843, 1) RunActiveGui.BorderSizePixel = 5 RunActiveGui.Position = UDim2.new(0.755, 0, 0.615, 0) RunActiveGui.Size = UDim2.new(0.25, 0, 0.08, 0) RunActiveGui.ZIndex = 4 RunActiveGui.Font = Enum.Font.SciFi RunActiveGui.FontSize = Enum.FontSize.Size24 RunActiveGui.Text = "Inactive" RunActiveGui.TextColor3 = Color3.new(1, 0, 1) RunActiveGui.TextSize = 20 RunActiveGui.TextWrapped = true Run.Name = "Run" Run.Parent = Main Run.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) Run.BorderColor3 = Color3.new(0, 0.607843, 1) Run.BorderSizePixel = 5 Run.Position = UDim2.new(0, 0, 0.615, 0) Run.Size = UDim2.new(0.75, 0, 0.08, 0) Run.ZIndex = 4 Run.Font = Enum.Font.SciFi Run.FontSize = Enum.FontSize.Size24 Run.Text = "Run [Shift]" Run.TextColor3 = Color3.fromRGB(255, 51, 0) Run.TextSize = 20 Run.TextWrapped = true Run.MouseButton1Down:connect(function(x, y) if runActive == false then runActive = true player.Character.Humanoid.WalkSpeed = 32 RunActiveGui.Text = "Active" RunActiveGui.TextColor3 = Color3.new(0, 1, 0) elseif runActive == true then runActive = false player.Character.Humanoid.WalkSpeed = 16 RunActiveGui.Text = "Inactive" RunActiveGui.TextColor3 = Color3.new(1, 0, 1) end end) --Fly FlyActive.Name = "FlyActive" FlyActive.Parent = Main FlyActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) FlyActive.BorderColor3 = Color3.new(0, 0.607843, 1) FlyActive.BorderSizePixel = 5 FlyActive.Position = UDim2.new(0.755, 0, 0.715, 0) FlyActive.Size = UDim2.new(0.25, 0, 0.08, 0) FlyActive.ZIndex = 4 FlyActive.Font = Enum.Font.SciFi FlyActive.FontSize = Enum.FontSize.Size24 FlyActive.Text = "Inactive" FlyActive.TextColor3 = Color3.new(1, 0, 1) FlyActive.TextSize = 20 FlyActive.TextWrapped = true Fly.Name = "Fly" Fly.Parent = Main Fly.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) Fly.BorderColor3 = Color3.new(0, 0.607843, 1) Fly.BorderSizePixel = 5 Fly.Position = UDim2.new(0, 0, 0.715, 0) Fly.Size = UDim2.new(0.75, 0, 0.08, 0) Fly.ZIndex = 4 Fly.Font = Enum.Font.SciFi Fly.FontSize = Enum.FontSize.Size24 Fly.Text = "Fly ["..string.upper(flykey).."]" Fly.TextColor3 = Color3.fromRGB(204, 255, 255) Fly.TextSize = 20 Fly.TextWrapped = true Fly.MouseButton1Down:connect(function(x, y) if flyvar == false then sFLY() flyvar = true FlyActive.Text = "Active" FlyActive.TextColor3 = Color3.new(0, 1, 0) elseif flyvar == true then flyvar = false NOFLY() FlyActive.Text = "Inactive" FlyActive.TextColor3 = Color3.new(1, 0, 1) end end) --Noclip NoclipActive.Name = "NoclipActive" NoclipActive.Parent = Main NoclipActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) NoclipActive.BorderColor3 = Color3.new(0, 0.607843, 1) NoclipActive.BorderSizePixel = 5 NoclipActive.Position = UDim2.new(0.755, 0, 0.815, 0) NoclipActive.Size = UDim2.new(0.25, 0, 0.08, 0) NoclipActive.ZIndex = 4 NoclipActive.Font = Enum.Font.SciFi NoclipActive.FontSize = Enum.FontSize.Size24 NoclipActive.Text = "Inactive" NoclipActive.TextColor3 = Color3.new(1, 0, 1) NoclipActive.TextSize = 20 NoclipActive.TextWrapped = true Noclip.Name = "Noclip" Noclip.Parent = Main Noclip.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) Noclip.BorderColor3 = Color3.new(0, 0.607843, 1) Noclip.BorderSizePixel = 5 Noclip.Position = UDim2.new(0, 0, 0.815, 0) Noclip.Size = UDim2.new(0.75, 0, 0.08, 0) Noclip.ZIndex = 4 Noclip.Font = Enum.Font.SciFi Noclip.FontSize = Enum.FontSize.Size24 Noclip.Text = "Noclip ["..string.upper(noclipkey).."]" Noclip.TextColor3 = Color3.fromRGB(0, 102, 255) Noclip.TextSize = 20 Noclip.TextWrapped = true Noclip.MouseButton1Down:connect(function(x, y) if NClip == false then NClip = true if printvar == true then print("Noclip Enabled") end NoclipActive.Text = "Active" NoclipActive.TextColor3 = Color3.new(0, 1, 0) elseif NClip == true then NClip = false if printvar == true then print("Noclip Disabled") end NoclipActive.Text = "Inactive" NoclipActive.TextColor3 = Color3.new(1, 0, 1) end end) --GodMode GodModeActive.Name = "GodModeActive" GodModeActive.Parent = Main GodModeActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) GodModeActive.BorderColor3 = Color3.new(0, 0.607843, 1) GodModeActive.BorderSizePixel = 5 GodModeActive.Position = UDim2.new(0.755, 0, 0.915, 0) GodModeActive.Size = UDim2.new(0.25, 0, 0.08, 0) GodModeActive.ZIndex = 4 GodModeActive.Font = Enum.Font.SciFi GodModeActive.FontSize = Enum.FontSize.Size24 GodModeActive.Text = "Inactive" GodModeActive.TextColor3 = Color3.new(1, 0, 1) GodModeActive.TextSize = 20 GodModeActive.TextWrapped = true GodMode.Name = "GodMode" GodMode.Parent = Main GodMode.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) GodMode.BorderColor3 = Color3.new(0, 0.607843, 1) GodMode.BorderSizePixel = 5 GodMode.Position = UDim2.new(0, 0, 0.915, 0) GodMode.Size = UDim2.new(0.75, 0, 0.08, 0) GodMode.ZIndex = 4 GodMode.Font = Enum.Font.SciFi GodMode.FontSize = Enum.FontSize.Size24 GodMode.Text = "God Mode ["..string.upper(godmodekey).."]" GodMode.TextColor3 = Color3.fromRGB(255, 255, 255) GodMode.TextSize = 20 GodMode.TextWrapped = true GodMode.MouseButton1Down:connect(function(x, y) if godmodevar == false then GodModeActive.Text = "Active" GodModeActive.TextColor3 = Color3.new(0, 1, 0) godmodevar = true godmodefunc() end end) --Xray On GuiXrayOnActive.Name = "GuiXrayOnActive" GuiXrayOnActive.Parent = Main GuiXrayOnActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) GuiXrayOnActive.BorderColor3 = Color3.new(0, 0.607843, 1) GuiXrayOnActive.BorderSizePixel = 5 GuiXrayOnActive.Position = UDim2.new(0.755, 0, 1.015, 0) GuiXrayOnActive.Size = UDim2.new(0.25, 0, 0.08, 0) GuiXrayOnActive.ZIndex = 4 GuiXrayOnActive.Font = Enum.Font.SciFi GuiXrayOnActive.FontSize = Enum.FontSize.Size24 GuiXrayOnActive.Text = "Inactive" GuiXrayOnActive.TextColor3 = Color3.new(1, 0, 1) GuiXrayOnActive.TextSize = 20 GuiXrayOnActive.TextWrapped = true GuiXrayOn.Name = "XrayOn" GuiXrayOn.Parent = Main GuiXrayOn.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) GuiXrayOn.BorderColor3 = Color3.new(0, 0.607843, 1) GuiXrayOn.BorderSizePixel = 5 GuiXrayOn.Position = UDim2.new(0, 0, 1.015, 0) GuiXrayOn.Size = UDim2.new(0.75, 0, 0.08, 0) GuiXrayOn.ZIndex = 4 GuiXrayOn.Font = Enum.Font.SciFi GuiXrayOn.FontSize = Enum.FontSize.Size24 GuiXrayOn.Text = "Xray On ["..string.upper(xrayonkey).."]" GuiXrayOn.TextColor3 = Color3.fromRGB(255, 204, 102) GuiXrayOn.TextSize = 20 GuiXrayOn.TextWrapped = true GuiXrayOn.MouseButton1Down:connect(function(x, y) GuiXrayOnActive.Text = "Active" GuiXrayOnActive.TextColor3 = Color3.new(0, 1, 0) GuiXrayOffActive.Text = "Inactive" GuiXrayOffActive.TextColor3 = Color3.new(1, 0, 1) XrayOn(obj) end) --Xray Off GuiXrayOffActive.Name = "GuiXrayOffActive" GuiXrayOffActive.Parent = Main GuiXrayOffActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) GuiXrayOffActive.BorderColor3 = Color3.new(0, 0.607843, 1) GuiXrayOffActive.BorderSizePixel = 5 GuiXrayOffActive.Position = UDim2.new(0.755, 0, 1.115, 0) GuiXrayOffActive.Size = UDim2.new(0.25, 0, 0.08, 0) GuiXrayOffActive.ZIndex = 4 GuiXrayOffActive.Font = Enum.Font.SciFi GuiXrayOffActive.FontSize = Enum.FontSize.Size24 GuiXrayOffActive.Text = "Active" GuiXrayOffActive.TextColor3 = Color3.new(0, 1, 0) GuiXrayOffActive.TextSize = 20 GuiXrayOffActive.TextWrapped = true GuiXrayOff.Name = "XrayOff" GuiXrayOff.Parent = Main GuiXrayOff.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) GuiXrayOff.BorderColor3 = Color3.new(0, 0.607843, 1) GuiXrayOff.BorderSizePixel = 5 GuiXrayOff.Position = UDim2.new(0, 0, 1.115, 0) GuiXrayOff.Size = UDim2.new(0.75, 0, 0.08, 0) GuiXrayOff.ZIndex = 4 GuiXrayOff.Font = Enum.Font.SciFi GuiXrayOff.FontSize = Enum.FontSize.Size24 GuiXrayOff.Text = "Xray Off ["..string.upper(xrayoffkey).."]" GuiXrayOff.TextColor3 = Color3.fromRGB(255, 153, 51) GuiXrayOff.TextSize = 20 GuiXrayOff.TextWrapped = true GuiXrayOff.MouseButton1Down:connect(function(x, y) GuiXrayOnActive.Text = "Inactive" GuiXrayOnActive.TextColor3 = Color3.new(1, 0, 1) GuiXrayOffActive.Text = "Active" GuiXrayOffActive.TextColor3 = Color3.new(0, 1, 0) XrayOff(obj) end) --Bring Gun to You BringGun.Name = "BringGun" BringGun.Parent = Main BringGun.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) BringGun.BorderColor3 = Color3.new(0, 0.607843, 1) BringGun.BorderSizePixel = 5 BringGun.Position = UDim2.new(0, 0, 1.215, 0) BringGun.Size = UDim2.new(1.005, 0, 0.08, 0) BringGun.ZIndex = 4 BringGun.Font = Enum.Font.SciFi BringGun.FontSize = Enum.FontSize.Size24 BringGun.Text = "Teleport Gun ["..string.upper(bringgunkey).."]" BringGun.TextColor3 = Color3.fromRGB(0, 255, 0) BringGun.TextSize = 20 BringGun.TextWrapped = true BringGun.MouseButton1Down:connect(function(x, y) if game.Workspace.GunDrop.CFrame ~= nil then game.Workspace.GunDrop.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame else if printvar == true then print("Gun not currently dropped") end end end) --Keybinds KeybindsActive.Name = "KeybindsActive" KeybindsActive.Parent = Main KeybindsActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) KeybindsActive.BorderColor3 = Color3.new(0, 0.607843, 1) KeybindsActive.BorderSizePixel = 5 KeybindsActive.Position = UDim2.new(0.755, 0, 1.315, 0) KeybindsActive.Size = UDim2.new(0.25, 0, 0.08, 0) KeybindsActive.ZIndex = 4 KeybindsActive.Font = Enum.Font.SciFi KeybindsActive.FontSize = Enum.FontSize.Size24 KeybindsActive.Text = "Active" KeybindsActive.TextColor3 = Color3.new(0, 1, 0) KeybindsActive.TextSize = 20 KeybindsActive.TextWrapped = true Keybinds.Name = "Keybinds" Keybinds.Parent = Main Keybinds.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) Keybinds.BorderColor3 = Color3.new(0, 0.607843, 1) Keybinds.BorderSizePixel = 5 Keybinds.Position = UDim2.new(0, 0, 1.315, 0) Keybinds.Size = UDim2.new(0.75, 0, 0.08, 0) Keybinds.ZIndex = 4 Keybinds.Font = Enum.Font.SciFi Keybinds.FontSize = Enum.FontSize.Size24 Keybinds.Text = "Keybinds [Ctrl]" Keybinds.TextColor3 = Color3.fromRGB(255, 255, 255) Keybinds.TextSize = 20 Keybinds.TextWrapped = true Keybinds.MouseButton1Down:connect(function(x, y) if keyOff == true then keyOff = false KeybindsActive.Text = "Active" KeybindsActive.TextColor3 = Color3.new(0, 1, 0) elseif keyOff == false then keyOff = true KeybindsActive.Text = "Inactive" KeybindsActive.TextColor3 = Color3.new(1, 0, 1) end end) Show.Name = "Show" Show.Parent = MM2 Show.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) Show.BorderColor3 = Color3.new(0, 0.607843, 1) Show.BorderSizePixel = 5 Show.Position = UDim2.new(0, 0, 0.85799998, 0) Show.Size = UDim2.new(0.08, 0, 0.04, 0) Show.ZIndex = 4 Show.Font = Enum.Font.SciFi Show.FontSize = Enum.FontSize.Size24 Show.Text = "Show ["..string.upper(hideshowguikey).."]" Show.TextColor3 = Color3.new(0, 0.333333, 1) Show.TextSize = 20 Show.TextWrapped = true Show.Visible = false Hide.Name = "Hide" Hide.Parent = Main Hide.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) Hide.BorderColor3 = Color3.new(0, 0.607843, 1) Hide.BorderSizePixel = 5 Hide.Position = UDim2.new(0, 0, 1.415, 0) Hide.Size = UDim2.new(1.005, 0, 0.08, 0) Hide.ZIndex = 4 Hide.Font = Enum.Font.SciFi Hide.FontSize = Enum.FontSize.Size24 Hide.Text = "Hide ["..string.upper(hideshowguikey).."]" Hide.TextColor3 = Color3.new(0, 0.333333, 1) Hide.TextSize = 20 Hide.TextWrapped = true Hide.MouseButton1Down:connect(function(x, y) if showvar == true then showvar = false Main.Visible = false Show.Visible = true if printvar == true then print("Hidden") end end end) Show.MouseButton1Down:connect(function(x, y) if showvar == false then showvar = true Show.Visible = false Main.Visible = true if printvar == true then print("Shown") end end end) inputcode.InputBegan:connect(function(input) if input.KeyCode == Enum.KeyCode.LeftControl then if keyOff == true then keyOff = false KeybindsActive.Text = "Active" KeybindsActive.TextColor3 = Color3.new(0, 1, 0) elseif keyOff == false then keyOff = true KeybindsActive.Text = "Inactive" KeybindsActive.TextColor3 = Color3.new(1, 0, 1) end end end) mouse.keyDown:connect(function(key) if keyOff == false then if key == coinkey then --Coin Grabber coingrabberfunc() elseif key == MSkey then --Murderer/Sheriff Esp On murderer = "None" sheriff = "None" Clear() findmurderer() findsheriff() if printvar == true then print("Murderer/Sheriff") end MSESPActive.Text = "Active" MSESPActive.TextColor3 = Color3.new(0, 1, 0) PlayersEspActive.Text = "Inactive" PlayersEspActive.TextColor3 = Color3.new(1, 0, 1) EspOffActive.Text = "Inactive" EspOffActive.TextColor3 = Color3.new(1, 0, 1) elseif key == playerskey then --Player Esp On Clear() MSESPActive.Text = "Inactive" MSESPActive.TextColor3 = Color3.new(1, 0, 1) PlayersEspActive.Text = "Active" PlayersEspActive.TextColor3 = Color3.new(0, 1, 0) EspOffActive.Text = "Inactive" EspOffActive.TextColor3 = Color3.new(1, 0, 1) findplayers() if printvar == true then print("Players") end elseif key == espoffkey then --Esp off Clear() if printvar == true then print("Esp Disabled") end MSESPActive.Text = "Inactive" MSESPActive.TextColor3 = Color3.new(1, 0, 1) PlayersEspActive.Text = "Inactive" PlayersEspActive.TextColor3 = Color3.new(1, 0, 1) EspOffActive.Text = "Active" EspOffActive.TextColor3 = Color3.new(0, 1, 0) elseif key == flykey then --Fly if flyvar == false then sFLY() flyvar = true FlyActive.Text = "Active" FlyActive.TextColor3 = Color3.new(0, 1, 0) elseif flyvar == true then flyvar = false NOFLY() FlyActive.Text = "Inactive" FlyActive.TextColor3 = Color3.new(1, 0, 1) end elseif key == noclipkey then --Noclip toggle if NClip == false then NClip = true if printvar == true then print("Noclip Enabled") end NoclipActive.Text = "Active" NoclipActive.TextColor3 = Color3.new(0, 1, 0) elseif NClip == true then NClip = false if printvar == true then print("Noclip Disabled") end NoclipActive.Text = "Inactive" NoclipActive.TextColor3 = Color3.new(1, 0, 1) end elseif key == godmodekey then --Godmode if godmodevar == false then godmodevar = true godmodefunc() GodModeActive.Text = "Active" GodModeActive.TextColor3 = Color3.new(0, 1, 0) end elseif key == xrayonkey then --Xray On GuiXrayOnActive.Text = "Active" GuiXrayOnActive.TextColor3 = Color3.new(0, 1, 0) GuiXrayOffActive.Text = "Inactive" GuiXrayOffActive.TextColor3 = Color3.new(1, 0, 1) XrayOn(obj) elseif key == xrayoffkey then --Xray Off GuiXrayOnActive.Text = "Inactive" GuiXrayOnActive.TextColor3 = Color3.new(1, 0, 1) GuiXrayOffActive.Text = "Active" GuiXrayOffActive.TextColor3 = Color3.new(0, 1, 0) XrayOff(obj) elseif key == bringgunkey then --Teleport Gun to You if game.Workspace.GunDrop.CFrame ~= nil then game.Workspace.GunDrop.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame else if printvar == true then print("Gun not currently dropped") end end elseif key == hideshowguikey then --Show/Hide Gui if showvar == false then showvar = true Show.Visible = false Main.Visible = true if printvar == true then print("Shown") end elseif showvar == true then showvar = false Main.Visible = false Show.Visible = true if printvar == true then print("Hidden") end end end end end) end