local ScreenGui = Instance.new("ScreenGui") local Main = Instance.new("Frame") local Close = Instance.new("TextButton") local Min = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local Main2 = Instance.new("Frame") local Teleport = Instance.new("TextButton") local Duplication = Instance.new("TextButton") local AutoBuy = Instance.new("TextButton") local Credits = Instance.new("TextButton") local Misc = Instance.new("TextButton") local World = Instance.new("TextButton") local AutoBuy_F = Instance.new("Frame") local BuyItem = Instance.new("TextButton") local ScrollingFrame = Instance.new("ScrollingFrame") local WoodRUs = Instance.new("TextButton") local Furniture = Instance.new("TextButton") local Bobs = Instance.new("TextButton") local Boxed = Instance.new("TextButton") local Fine = Instance.new("TextButton") local Link = Instance.new("TextButton") local Teleport_F = Instance.new("Frame") local Duplication_F = Instance.new("Frame") local Misc_F = Instance.new("Frame") local Credits_F = Instance.new("Frame") local Quantity = Instance.new("TextBox") local Back = Instance.new("TextButton") local TpPlayer = Instance.new("TextButton") local TpBase = Instance.new("TextButton") local Plr1 = Instance.new("TextButton") local Plr2 = Instance.new("TextButton") local Plr3 = Instance.new("TextButton") local Plr6 = Instance.new("TextButton") local Plr5 = Instance.new("TextButton") local Plr4 = Instance.new("TextButton") local STP = Instance.new("ScrollingFrame") local World_F = Instance.new("Frame") local TpTool = Instance.new("TextButton") local DeleteTool = Instance.new("TextButton") local Btools = Instance.new("TextButton") local PathTool = Instance.new("TextButton") local DeleteTool_2 = Instance.new("TextButton") local TpTool_2 = Instance.new("TextButton") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local TextButton_3 = Instance.new("TextButton") local TextButton_4 = Instance.new("TextButton") local TextButton_5 = Instance.new("TextButton") local TextButton_6 = Instance.new("TextButton") local TextButton_7 = Instance.new("TextButton") local TextButton_8 = Instance.new("TextButton") local DupeM = Instance.new("TextButton") local DML = Instance.new("TextLabel") local Menos = Instance.new("TextButton") local Mais = Instance.new("TextButton") local DupeMoney = Instance.new("TextLabel") local LS1 = Instance.new("TextButton") local LS2 = Instance.new("TextButton") local LS3 = Instance.new("TextButton") local LS6 = Instance.new("TextButton") local LS4 = Instance.new("TextButton") local LS5 = Instance.new("TextButton") local TextLabel2 = Instance.new("TextLabel") local Right = Instance.new("TextButton") local Left = Instance.new("TextButton") local SongName = Instance.new("TextLabel") local ImageCredit = Instance.new("ImageLabel") local Credit = Instance.new("TextLabel") local Stop = Instance.new("TextButton") local Play = Instance.new("TextButton") local OFrame = Instance.new("Frame") local Open = Instance.new("TextButton") ScreenGui.Parent = game.CoreGui Main.Name = "Main" Main.Parent = ScreenGui Main.BackgroundColor3 = Color3.new(1, 1, 1) Main.BorderColor3 = Color3.new(0.592157, 0, 0.756863) Main.BorderSizePixel = 0 Main.Position = UDim2.new(0.184243977, 0, 0.2370518, 0) Main.Size = UDim2.new(0, 463, 0, 263) Main.Active = true Main.Draggable = true Close.Name = "Close" Close.Parent = Main Close.BackgroundColor3 = Color3.new(1, 1, 1) Close.BackgroundTransparency = 1 Close.Position = UDim2.new(0.879049718, 0, 0.0342205316, 0) Close.Size = UDim2.new(0, 40, 0, 39) Close.Font = Enum.Font.Gotham Close.Text = "X" Close.TextColor3 = Color3.new(1, 0, 0) Close.TextScaled = true Close.TextSize = 14 Close.TextWrapped = true Min.Name = "Min" Min.Parent = Main Min.BackgroundColor3 = Color3.new(1, 1, 1) Min.BackgroundTransparency = 1 Min.Position = UDim2.new(0.79265666, 0, 0.0342205316, 0) Min.Size = UDim2.new(0, 40, 0, 39) Min.Font = Enum.Font.Arcade Min.Text = "-" Min.TextColor3 = Color3.new(1, 0, 0) Min.TextScaled = true Min.TextSize = 14 Min.TextWrapped = true TextLabel.Parent = Main TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) TextLabel.Position = UDim2.new(0.0366209932, 0, 0.0306454897, 0) TextLabel.Size = UDim2.new(0, 292, 0, 39) TextLabel.Font = Enum.Font.SciFi TextLabel.Text = "Extreme Lumber Tycoon 2" TextLabel.TextColor3 = Color3.new(0, 0.4, 5) TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true Main2.Name = "Main2" Main2.Parent = Main Main2.BackgroundColor3 = Color3.new(1, 1, 1) Main2.BackgroundTransparency = 1 Main2.Position = UDim2.new(0, 0, 0.212927759, 0) Main2.Size = UDim2.new(0, 463, 0, 207) Teleport.Name = "Teleport" Teleport.Parent = Main2 Teleport.BackgroundColor3 = Color3.new(0.8, 0.0313726, 0.0470588) Teleport.BackgroundTransparency = 1 Teleport.BorderColor3 = Color3.new(1, 1, 1) Teleport.BorderSizePixel = 0 Teleport.Position = UDim2.new(0.0363738388, 0, 0.699343979, 0) Teleport.Size = UDim2.new(0, 187, 0, 47) Teleport.Font = Enum.Font.Antique Teleport.Text = " Teleports " Teleport.TextColor3 = Color3.new(0.32549, 1, 0.0392157) Teleport.TextScaled = true Teleport.TextSize = 14 Teleport.TextWrapped = true Duplication.Name = "Duplication" Duplication.Parent = Main2 Duplication.BackgroundColor3 = Color3.new(0.8, 0.0313726, 0.0470588) Duplication.BackgroundTransparency = 1 Duplication.BorderColor3 = Color3.new(1, 1, 1) Duplication.BorderSizePixel = 0 Duplication.Position = UDim2.new(0.0363738388, 0, 0.385334313, 0) Duplication.Size = UDim2.new(0, 187, 0, 47) Duplication.Font = Enum.Font.Antique Duplication.Text = " Duplication " Duplication.TextColor3 = Color3.new(0.32549, 1, 0.0392157) Duplication.TextScaled = true Duplication.TextSize = 14 Duplication.TextWrapped = true AutoBuy.Name = "AutoBuy" AutoBuy.Parent = Main2 AutoBuy.BackgroundColor3 = Color3.new(0.8, 0.0313726, 0.0470588) AutoBuy.BackgroundTransparency = 1 AutoBuy.BorderColor3 = Color3.new(1, 1, 1) AutoBuy.BorderSizePixel = 0 AutoBuy.Position = UDim2.new(0.0363738388, 0, 0.0858173966, 0) AutoBuy.Size = UDim2.new(0, 187, 0, 47) AutoBuy.Font = Enum.Font.Antique AutoBuy.Text = " Auto Buy " AutoBuy.TextColor3 = Color3.new(0.32549, 1, 0.0392157) AutoBuy.TextScaled = true AutoBuy.TextSize = 14 AutoBuy.TextWrapped = true Credits.Name = "Credits" Credits.Parent = Main2 Credits.BackgroundColor3 = Color3.new(0.8, 0.0313726, 0.0470588) Credits.BackgroundTransparency = 1 Credits.BorderColor3 = Color3.new(1, 1, 1) Credits.BorderSizePixel = 0 Credits.Position = UDim2.new(0.561211884, 0, 0.689682126, 0) Credits.Size = UDim2.new(0, 187, 0, 47) Credits.Font = Enum.Font.Antique Credits.Text = "Credits" Credits.TextColor3 = Color3.new(0.32549, 1, 0.0392157) Credits.TextScaled = true Credits.TextSize = 14 Credits.TextWrapped = true Misc.Name = "Misc" Misc.Parent = Main2 Misc.BackgroundColor3 = Color3.new(0.8, 0.0313726, 0.0470588) Misc.BackgroundTransparency = 1 Misc.BorderColor3 = Color3.new(1, 1, 1) Misc.BorderSizePixel = 0 Misc.Position = UDim2.new(0.561211884, 0, 0.375672489, 0) Misc.Size = UDim2.new(0, 187, 0, 47) Misc.Font = Enum.Font.Antique Misc.Text = "Misc" Misc.TextColor3 = Color3.new(0.32549, 1, 0.0392157) Misc.TextScaled = true Misc.TextSize = 14 Misc.TextWrapped = true World.Name = "World" World.Parent = Main2 World.BackgroundColor3 = Color3.new(0.8, 0.0313726, 0.0470588) World.BackgroundTransparency = 1 World.BorderColor3 = Color3.new(1, 1, 1) World.BorderSizePixel = 0 World.Position = UDim2.new(0.561211884, 0, 0.0761555582, 0) World.Size = UDim2.new(0, 187, 0, 47) World.Font = Enum.Font.Antique World.Text = "World" World.TextColor3 = Color3.new(0.32549, 1, 0.0392157) World.TextScaled = true World.TextSize = 14 World.TextWrapped = true AutoBuy_F.Name = "AutoBuy_F" AutoBuy_F.Parent = Main AutoBuy_F.BackgroundColor3 = Color3.new(0.054902, 1, 0.117647) AutoBuy_F.BackgroundTransparency = 1 AutoBuy_F.Position = UDim2.new(0, 0, 0.212927759, 0) AutoBuy_F.Size = UDim2.new(0, 463, 0, 207) AutoBuy_F.Visible = false BuyItem.Name = "BuyItem" BuyItem.Parent = AutoBuy_F BuyItem.BackgroundColor3 = Color3.new(0, 1, 0.5) BuyItem.BorderSizePixel = 0 BuyItem.Position = UDim2.new(0.203023762, 0, 0.680020332, 0) BuyItem.Size = UDim2.new(0, 187, 0, 51) BuyItem.Font = Enum.Font.Bodoni BuyItem.Text = " Buy Item " BuyItem.TextColor3 = Color3.new(0, 0, 0) BuyItem.TextScaled = true BuyItem.TextSize = 14 BuyItem.TextWrapped = true Quantity.Name = "Quantity" Quantity.Parent = AutoBuy_F Quantity.BackgroundColor3 = Color3.new(0.0901961, 0.988235, 1) Quantity.BorderSizePixel = 0 Quantity.Position = UDim2.new(0.0510666817, 0, 0.699344039, 0) Quantity.Size = UDim2.new(0, 50, 0, 44) Quantity.Font = Enum.Font.SourceSans Quantity.Text = "1" Quantity.TextColor3 = Color3.new(0, 0, 0) Quantity.TextScaled = true Quantity.TextSize = 14 Quantity.TextWrapped = true ScrollingFrame.Parent = AutoBuy_F ScrollingFrame.Active = true ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1) ScrollingFrame.BackgroundTransparency = 1 ScrollingFrame.Position = UDim2.new(0.637149036, 0, 0, 0) ScrollingFrame.Size = UDim2.new(0, 168, 0, 207) ScrollingFrame.ScrollBarThickness = 8 ScrollingFrame.CanvasSize = UDim2.new(0, 0, 18, 0) WoodRUs.Name = "WoodRUs" WoodRUs.Parent = AutoBuy_F WoodRUs.BackgroundColor3 = Color3.new(0.101961, 0.564706, 1) WoodRUs.BorderSizePixel = 0 WoodRUs.Position = UDim2.new(0.0345572345, 0, 0.0761555806, 0) WoodRUs.Size = UDim2.new(0, 129, 0, 31) WoodRUs.Font = Enum.Font.SciFi WoodRUs.Text = "Wood R Us" WoodRUs.TextColor3 = Color3.new(0, 0, 0) WoodRUs.TextScaled = true WoodRUs.TextSize = 14 WoodRUs.TextWrapped = true Furniture.Name = "Furniture" Furniture.Parent = AutoBuy_F Furniture.BackgroundColor3 = Color3.new(0.101961, 0.564706, 1) Furniture.BorderSizePixel = 0 Furniture.Position = UDim2.new(0.329684377, 0, 0.0761555806, 0) Furniture.Size = UDim2.new(0, 129, 0, 31) Furniture.Font = Enum.Font.SciFi Furniture.Text = " Furniture " Furniture.TextColor3 = Color3.new(0, 0, 0) Furniture.TextScaled = true Furniture.TextSize = 14 Furniture.TextWrapped = true Bobs.Name = "Bobs" Bobs.Parent = AutoBuy_F Bobs.BackgroundColor3 = Color3.new(0.101961, 0.564706, 1) Bobs.BorderSizePixel = 0 Bobs.Position = UDim2.new(0.329684377, 0, 0.259432524, 0) Bobs.Size = UDim2.new(0, 129, 0, 31) Bobs.Font = Enum.Font.SciFi Bobs.Text = " Bobs Shack " Bobs.TextColor3 = Color3.new(0, 0, 0) Bobs.TextScaled = true Bobs.TextSize = 14 Bobs.TextWrapped = true Boxed.Name = "Boxed" Boxed.Parent = AutoBuy_F Boxed.BackgroundColor3 = Color3.new(0.101961, 0.564706, 1) Boxed.BorderSizePixel = 0 Boxed.Position = UDim2.new(0.0345572345, 0, 0.259432524, 0) Boxed.Size = UDim2.new(0, 129, 0, 31) Boxed.Font = Enum.Font.SciFi Boxed.Text = " Boxed Cars " Boxed.TextColor3 = Color3.new(0, 0, 0) Boxed.TextScaled = true Boxed.TextSize = 14 Boxed.TextWrapped = true Fine.Name = "Fine" Fine.Parent = AutoBuy_F Fine.BackgroundColor3 = Color3.new(0.101961, 0.564706, 1) Fine.BorderSizePixel = 0 Fine.Position = UDim2.new(0.329684377, 0, 0.448099911, 0) Fine.Size = UDim2.new(0, 129, 0, 31) Fine.Font = Enum.Font.SciFi Fine.Text = "Fine Art" Fine.TextColor3 = Color3.new(0, 0, 0) Fine.TextScaled = true Fine.TextSize = 14 Fine.TextWrapped = true Link.Name = "Link" Link.Parent = AutoBuy_F Link.BackgroundColor3 = Color3.new(0.101961, 0.564706, 1) Link.BorderSizePixel = 0 Link.Position = UDim2.new(0.0345572345, 0, 0.448099911, 0) Link.Size = UDim2.new(0, 129, 0, 31) Link.Font = Enum.Font.SciFi Link.Text = " Link's Logic " Link.TextColor3 = Color3.new(0, 0, 0) Link.TextScaled = true Link.TextSize = 14 Link.TextWrapped = true Teleport_F.Name = "Teleport_F" Teleport_F.Parent = Main Teleport_F.BackgroundColor3 = Color3.new(1, 1, 1) Teleport_F.BackgroundTransparency = 1 Teleport_F.Position = UDim2.new(0, 0, 0.212927759, 0) Teleport_F.Size = UDim2.new(0, 463, 0, 207) Teleport_F.Visible = false Duplication_F.Name = "Duplication_F" Duplication_F.Parent = Main Duplication_F.BackgroundColor3 = Color3.new(1, 1, 1) Duplication_F.BackgroundTransparency = 1 Duplication_F.Position = UDim2.new(0, 0, 0.212927759, 0) Duplication_F.Size = UDim2.new(0, 463, 0, 207) Duplication_F.Visible = false Misc_F.Name = "Misc_F" Misc_F.Parent = Main Misc_F.BackgroundColor3 = Color3.new(1, 1, 1) Misc_F.BackgroundTransparency = 1 Misc_F.Position = UDim2.new(0, 0, 0.212927759, 0) Misc_F.Size = UDim2.new(0, 463, 0, 207) Misc_F.Visible = false Credits_F.Name = "Credits_F" Credits_F.Parent = Main Credits_F.BackgroundColor3 = Color3.new(1, 1, 1) Credits_F.BackgroundTransparency = 1 Credits_F.Position = UDim2.new(0, 0, 0.212927759, 0) Credits_F.Size = UDim2.new(0, 463, 0, 207) Credits_F.Visible = false TpPlayer.Name = "TpPlayer" TpPlayer.Parent = Teleport_F TpPlayer.BackgroundColor3 = Color3.new(0.0470588, 1, 0.0784314) TpPlayer.BorderSizePixel = 0 TpPlayer.Position = UDim2.new(0.522678196, 0, 0.761576772, 0) TpPlayer.Size = UDim2.new(0, 97, 0, 34) TpPlayer.Font = Enum.Font.Antique TpPlayer.Text = " Go To Player " TpPlayer.TextColor3 = Color3.new(0, 0, 0) TpPlayer.TextScaled = true TpPlayer.TextSize = 14 TpPlayer.TextWrapped = true TpBase.Name = "TpBase" TpBase.Parent = Teleport_F TpBase.BackgroundColor3 = Color3.new(0.0470588, 1, 0.0784314) TpBase.BorderSizePixel = 0 TpBase.Position = UDim2.new(0.755939543, 0, 0.761576772, 0) TpBase.Size = UDim2.new(0, 97, 0, 34) TpBase.Font = Enum.Font.Antique TpBase.Text = " Go To Base " TpBase.TextColor3 = Color3.new(0, 0, 0) TpBase.TextScaled = true TpBase.TextSize = 14 TpBase.TextWrapped = true Plr1.Name = "Plr1" Plr1.Parent = Teleport_F Plr1.BackgroundColor3 = Color3.new(0.780392, 0.227451, 1) Plr1.BorderSizePixel = 0 Plr1.Position = UDim2.new(0.522678196, 0, 0.00483091176, 0) Plr1.Size = UDim2.new(0, 204, 0, 24) Plr1.Font = Enum.Font.GothamBlack Plr1.Text = "No Player" Plr1.TextColor3 = Color3.new(0, 0, 0) Plr1.TextScaled = true Plr1.TextSize = 14 Plr1.TextWrapped = true Plr2.Name = "Plr2" Plr2.Parent = Teleport_F Plr2.BackgroundColor3 = Color3.new(0.780392, 0.227451, 1) Plr2.BorderSizePixel = 0 Plr2.Position = UDim2.new(0.522678196, 0, 0.12077295, 0) Plr2.Size = UDim2.new(0, 204, 0, 24) Plr2.Font = Enum.Font.GothamBlack Plr2.Text = "No Player" Plr2.TextColor3 = Color3.new(0, 0, 0) Plr2.TextScaled = true Plr2.TextSize = 14 Plr2.TextWrapped = true Plr3.Name = "Plr3" Plr3.Parent = Teleport_F Plr3.BackgroundColor3 = Color3.new(0.780392, 0.227451, 1) Plr3.BorderSizePixel = 0 Plr3.Position = UDim2.new(0.522678196, 0, 0.236715019, 0) Plr3.Size = UDim2.new(0, 204, 0, 24) Plr3.Font = Enum.Font.GothamBlack Plr3.Text = "No Player" Plr3.TextColor3 = Color3.new(0, 0, 0) Plr3.TextScaled = true Plr3.TextSize = 14 Plr3.TextWrapped = true Plr6.Name = "Plr6" Plr6.Parent = Teleport_F Plr6.BackgroundColor3 = Color3.new(0.780392, 0.227451, 1) Plr6.BorderSizePixel = 0 Plr6.Position = UDim2.new(0.522678196, 0, 0.584541082, 0) Plr6.Size = UDim2.new(0, 204, 0, 24) Plr6.Font = Enum.Font.GothamBlack Plr6.Text = "No Player" Plr6.TextColor3 = Color3.new(0, 0, 0) Plr6.TextScaled = true Plr6.TextSize = 14 Plr6.TextWrapped = true Plr5.Name = "Plr5" Plr5.Parent = Teleport_F Plr5.BackgroundColor3 = Color3.new(0.780392, 0.227451, 1) Plr5.BorderSizePixel = 0 Plr5.Position = UDim2.new(0.522678196, 0, 0.468599051, 0) Plr5.Size = UDim2.new(0, 204, 0, 24) Plr5.Font = Enum.Font.GothamBlack Plr5.Text = "No Player" Plr5.TextColor3 = Color3.new(0, 0, 0) Plr5.TextScaled = true Plr5.TextSize = 14 Plr5.TextWrapped = true Plr4.Name = "Plr4" Plr4.Parent = Teleport_F Plr4.BackgroundColor3 = Color3.new(0.780392, 0.227451, 1) Plr4.BorderSizePixel = 0 Plr4.Position = UDim2.new(0.522678196, 0, 0.35265702, 0) Plr4.Size = UDim2.new(0, 204, 0, 24) Plr4.Font = Enum.Font.GothamBlack Plr4.Text = "No Player" Plr4.TextColor3 = Color3.new(0, 0, 0) Plr4.TextScaled = true Plr4.TextSize = 14 Plr4.TextWrapped = true STP.Name = "STP" STP.Parent = Teleport_F STP.Active = true STP.BackgroundColor3 = Color3.new(1, 1, 1) STP.BackgroundTransparency = 1 STP.Position = UDim2.new(0, 0, 0.00483091781, 0) STP.Size = UDim2.new(0, 198, 0, 206) STP.CanvasSize = UDim2.new(0, 0, 5, 0) STP.VerticalScrollBarPosition = Enum.VerticalScrollBarPosition.Left Back.Name = "Back" Back.Parent = Main Back.BackgroundColor3 = Color3.new(0.592157, 0, 0.756863) Back.BorderSizePixel = 0 Back.Position = UDim2.new(0, 0, 1, 0) Back.Size = UDim2.new(0, 463, 0, 28) Back.Text = "Back" Back.TextColor3 = Color3.new(0, 0, 0) Back.TextScaled = true Back.TextSize = 14 Back.TextWrapped = true Back.Visible = false World_F.Name = "World_F" World_F.Parent = Main World_F.BackgroundColor3 = Color3.new(1, 1, 1) World_F.BackgroundTransparency = 1 World_F.Position = UDim2.new(0, 0, 0.212927759, 0) World_F.Size = UDim2.new(0, 463, 0, 207) World_F.Visible = false TpTool.Name = "TpTool" TpTool.Parent = World_F TpTool.BackgroundColor3 = Color3.new(1, 1, 1) TpTool.BorderColor3 = Color3.new(0.207843, 0.101961, 0) TpTool.BorderSizePixel = 0 TpTool.Position = UDim2.new(0.0842332616, 0, 0.202898547, 0) TpTool.Size = UDim2.new(0, 168, 0, 33) TpTool.Font = Enum.Font.Fantasy TpTool.Text = " Remove Water " TpTool.TextColor3 = Color3.new(0, 0, 0) TpTool.TextScaled = true TpTool.TextSize = 14 TpTool.TextWrapped = true DeleteTool.Name = "DeleteTool" DeleteTool.Parent = World_F DeleteTool.BackgroundColor3 = Color3.new(1, 1, 1) DeleteTool.BorderColor3 = Color3.new(0.207843, 0.101961, 0) DeleteTool.BorderSizePixel = 0 DeleteTool.Position = UDim2.new(0.550755918, 0, 0.202898547, 0) DeleteTool.Size = UDim2.new(0, 168, 0, 33) DeleteTool.Font = Enum.Font.Fantasy DeleteTool.Text = "Aways Day" DeleteTool.TextColor3 = Color3.new(0, 0, 0) DeleteTool.TextScaled = true DeleteTool.TextSize = 14 DeleteTool.TextWrapped = true Btools.Name = "Btools" Btools.Parent = World_F Btools.BackgroundColor3 = Color3.new(1, 1, 1) Btools.BorderColor3 = Color3.new(0.207843, 0.101961, 0) Btools.BorderSizePixel = 0 Btools.Position = UDim2.new(0.550755918, 0, 0.429951668, 0) Btools.Size = UDim2.new(0, 168, 0, 33) Btools.Font = Enum.Font.Fantasy Btools.Text = " Remove Fog " Btools.TextColor3 = Color3.new(0, 0, 0) Btools.TextScaled = true Btools.TextSize = 14 Btools.TextWrapped = true PathTool.Name = "PathTool" PathTool.Parent = World_F PathTool.BackgroundColor3 = Color3.new(1, 1, 1) PathTool.BorderColor3 = Color3.new(0.207843, 0.101961, 0) PathTool.BorderSizePixel = 0 PathTool.Position = UDim2.new(0.0842332616, 0, 0.429951668, 0) PathTool.Size = UDim2.new(0, 168, 0, 33) PathTool.Font = Enum.Font.Fantasy PathTool.Text = " Remove Useless Trees " PathTool.TextColor3 = Color3.new(0, 0, 0) PathTool.TextScaled = true PathTool.TextSize = 14 PathTool.TextWrapped = true DeleteTool_2.Name = "DeleteTool" DeleteTool_2.Parent = World_F DeleteTool_2.BackgroundColor3 = Color3.new(1, 1, 1) DeleteTool_2.BorderColor3 = Color3.new(0.207843, 0.101961, 0) DeleteTool_2.BorderSizePixel = 0 DeleteTool_2.Position = UDim2.new(0.550755918, 0, 0.671497583, 0) DeleteTool_2.Size = UDim2.new(0, 168, 0, 33) DeleteTool_2.Font = Enum.Font.Fantasy DeleteTool_2.Text = " Anti BlackList " DeleteTool_2.TextColor3 = Color3.new(0, 0, 0) DeleteTool_2.TextScaled = true DeleteTool_2.TextSize = 14 DeleteTool_2.TextWrapped = true TpTool_2.Name = "TpTool" TpTool_2.Parent = World_F TpTool_2.BackgroundColor3 = Color3.new(1, 1, 1) TpTool_2.BorderColor3 = Color3.new(0.207843, 0.101961, 0) TpTool_2.BorderSizePixel = 0 TpTool_2.Position = UDim2.new(0.0842332616, 0, 0.671497583, 0) TpTool_2.Size = UDim2.new(0, 168, 0, 33) TpTool_2.Font = Enum.Font.Fantasy TpTool_2.Text = "Anti Buy OFF" TpTool_2.TextColor3 = Color3.new(0, 0, 0) TpTool_2.TextScaled = true TpTool_2.TextSize = 14 TpTool_2.TextWrapped = true TextButton.Parent = Misc_F TextButton.BackgroundColor3 = Color3.new(1, 1, 1) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.0518358499, 0, 0.111111112, 0) TextButton.Size = UDim2.new(0, 195, 0, 27) TextButton.Font = Enum.Font.Fantasy TextButton.Text = "Tp Tool" TextButton.TextColor3 = Color3.new(0, 0, 0) TextButton.TextScaled = true TextButton.TextSize = 14 TextButton.TextWrapped = true TextButton_2.Parent = Misc_F TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_2.BorderSizePixel = 0 TextButton_2.Position = UDim2.new(0.526997864, 0, 0.111111112, 0) TextButton_2.Size = UDim2.new(0, 195, 0, 27) TextButton_2.Font = Enum.Font.Fantasy TextButton_2.Text = "Delete Tool" TextButton_2.TextColor3 = Color3.new(0, 0, 0) TextButton_2.TextScaled = true TextButton_2.TextSize = 14 TextButton_2.TextWrapped = true TextButton_3.Parent = Misc_F TextButton_3.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_3.BorderSizePixel = 0 TextButton_3.Position = UDim2.new(0.0518358499, 0, 0.328502417, 0) TextButton_3.Size = UDim2.new(0, 195, 0, 27) TextButton_3.Font = Enum.Font.Fantasy TextButton_3.Text = " Fly Magic Carpet(E) " TextButton_3.TextColor3 = Color3.new(0, 0, 0) TextButton_3.TextScaled = true TextButton_3.TextSize = 14 TextButton_3.TextWrapped = true TextButton_4.Parent = Misc_F TextButton_4.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_4.BorderSizePixel = 0 TextButton_4.Position = UDim2.new(0.526997864, 0, 0.328502417, 0) TextButton_4.Size = UDim2.new(0, 195, 0, 27) TextButton_4.Font = Enum.Font.Fantasy TextButton_4.Text = " Delete Store's Door " TextButton_4.TextColor3 = Color3.new(0, 0, 0) TextButton_4.TextScaled = true TextButton_4.TextSize = 14 TextButton_4.TextWrapped = true TextButton_5.Parent = Misc_F TextButton_5.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_5.BorderSizePixel = 0 TextButton_5.Position = UDim2.new(0.526997864, 0, 0.541062832, 0) TextButton_5.Size = UDim2.new(0, 195, 0, 27) TextButton_5.Font = Enum.Font.Fantasy TextButton_5.Text = "Tp Cut Tree (T)" TextButton_5.TextColor3 = Color3.new(0, 0, 0) TextButton_5.TextScaled = true TextButton_5.TextSize = 14 TextButton_5.TextWrapped = true TextButton_6.Parent = Misc_F TextButton_6.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_6.BorderSizePixel = 0 TextButton_6.Position = UDim2.new(0.0518358499, 0, 0.541062832, 0) TextButton_6.Size = UDim2.new(0, 195, 0, 27) TextButton_6.Font = Enum.Font.Fantasy TextButton_6.Text = " Max Land " TextButton_6.TextColor3 = Color3.new(0, 0, 0) TextButton_6.TextScaled = true TextButton_6.TextSize = 14 TextButton_6.TextWrapped = true TextButton_7.Parent = Misc_F TextButton_7.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_7.BorderSizePixel = 0 TextButton_7.Position = UDim2.new(0.526997864, 0, 0.748792291, 0) TextButton_7.Size = UDim2.new(0, 195, 0, 27) TextButton_7.Font = Enum.Font.Fantasy TextButton_7.Text = "Dupe Inventory" TextButton_7.TextColor3 = Color3.new(0, 0, 0) TextButton_7.TextScaled = true TextButton_7.TextSize = 14 TextButton_7.TextWrapped = true TextButton_8.Parent = Misc_F TextButton_8.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_8.BorderSizePixel = 0 TextButton_8.Position = UDim2.new(0.0518358499, 0, 0.748792291, 0) TextButton_8.Size = UDim2.new(0, 195, 0, 27) TextButton_8.Font = Enum.Font.Fantasy TextButton_8.Text = "Buy Quest" TextButton_8.TextColor3 = Color3.new(0, 0, 0) TextButton_8.TextScaled = true TextButton_8.TextSize = 14 TextButton_8.TextWrapped = true DupeM.Name = "DupeM" DupeM.Parent = Duplication_F DupeM.BackgroundColor3 = Color3.new(0.0509804, 0.807843, 0.0784314) DupeM.BorderSizePixel = 0 DupeM.Position = UDim2.new(0.0583153367, 0, 0.66183573, 0) DupeM.Size = UDim2.new(0, 205, 0, 47) DupeM.Font = Enum.Font.Bodoni DupeM.Text = " Dupe Money 1 Time " DupeM.TextColor3 = Color3.new(0, 0, 0) DupeM.TextScaled = true DupeM.TextSize = 14 DupeM.TextWrapped = true DML.Name = "DML" DML.Parent = Duplication_F DML.BackgroundColor3 = Color3.new(1, 1, 1) DML.BackgroundTransparency = 1 DML.Position = UDim2.new(0.213822901, 0, 0.396135271, 0) DML.Size = UDim2.new(0, 62, 0, 43) DML.Font = Enum.Font.Arcade DML.Text = "1" DML.TextColor3 = Color3.new(0, 0, 0) DML.TextScaled = true DML.TextSize = 14 DML.TextWrapped = true Menos.Name = "Menos" Menos.Parent = Duplication_F Menos.BackgroundColor3 = Color3.new(1, 1, 1) Menos.BackgroundTransparency = 1 Menos.Position = UDim2.new(0.1036717, 0, 0.396135271, 0) Menos.Size = UDim2.new(0, 51, 0, 43) Menos.Font = Enum.Font.Arcade Menos.Text = "<" Menos.TextColor3 = Color3.new(0, 0, 0) Menos.TextScaled = true Menos.TextSize = 14 Menos.TextWrapped = true Mais.Name = "Mais" Mais.Parent = Duplication_F Mais.BackgroundColor3 = Color3.new(1, 1, 1) Mais.BackgroundTransparency = 1 Mais.Position = UDim2.new(0.347732127, 0, 0.396135271, 0) Mais.Size = UDim2.new(0, 51, 0, 43) Mais.Font = Enum.Font.Arcade Mais.Text = ">" Mais.TextColor3 = Color3.new(0, 0, 0) Mais.TextScaled = true Mais.TextSize = 14 Mais.TextWrapped = true DupeMoney.Name = "DupeMoney" DupeMoney.Parent = Duplication_F DupeMoney.BackgroundColor3 = Color3.new(1, 1, 1) DupeMoney.BackgroundTransparency = 1 DupeMoney.Position = UDim2.new(0.0412008613, 0, 0.120816424, 0) DupeMoney.Size = UDim2.new(0, 221, 0, 47) DupeMoney.Font = Enum.Font.Antique DupeMoney.Text = "Duplicate Money" DupeMoney.TextColor3 = Color3.new(0, 0, 0) DupeMoney.TextScaled = true DupeMoney.TextSize = 14 DupeMoney.TextWrapped = true LS1.Name = "LS1" LS1.Parent = Duplication_F LS1.BackgroundColor3 = Color3.new(1, 1, 1) LS1.BorderSizePixel = 0 LS1.Position = UDim2.new(0.565874815, 0, 0.135265693, 0) LS1.Size = UDim2.new(0, 177, 0, 26) LS1.Font = Enum.Font.GothamSemibold LS1.Text = "Load Slot 1" LS1.TextColor3 = Color3.new(0, 0, 0) LS1.TextScaled = true LS1.TextSize = 14 LS1.TextWrapped = true LS2.Name = "LS2" LS2.Parent = Duplication_F LS2.BackgroundColor3 = Color3.new(1, 1, 1) LS2.BorderSizePixel = 0 LS2.Position = UDim2.new(0.565874815, 0, 0.260869592, 0) LS2.Size = UDim2.new(0, 177, 0, 26) LS2.Font = Enum.Font.GothamSemibold LS2.Text = "Load Slot 2" LS2.TextColor3 = Color3.new(0, 0, 0) LS2.TextScaled = true LS2.TextSize = 14 LS2.TextWrapped = true LS3.Name = "LS3" LS3.Parent = Duplication_F LS3.BackgroundColor3 = Color3.new(1, 1, 1) LS3.BorderSizePixel = 0 LS3.Position = UDim2.new(0.565874815, 0, 0.386473417, 0) LS3.Size = UDim2.new(0, 177, 0, 26) LS3.Font = Enum.Font.GothamSemibold LS3.Text = "Load Slot 3" LS3.TextColor3 = Color3.new(0, 0, 0) LS3.TextScaled = true LS3.TextSize = 14 LS3.TextWrapped = true LS6.Name = "LS6" LS6.Parent = Duplication_F LS6.BackgroundColor3 = Color3.new(1, 1, 1) LS6.BorderSizePixel = 0 LS6.Position = UDim2.new(0.565874815, 0, 0.763285041, 0) LS6.Size = UDim2.new(0, 177, 0, 26) LS6.Font = Enum.Font.GothamSemibold LS6.Text = "Load Slot 6" LS6.TextColor3 = Color3.new(0, 0, 0) LS6.TextScaled = true LS6.TextSize = 14 LS6.TextWrapped = true LS4.Name = "LS4" LS4.Parent = Duplication_F LS4.BackgroundColor3 = Color3.new(1, 1, 1) LS4.BorderSizePixel = 0 LS4.Position = UDim2.new(0.565874815, 0, 0.512077272, 0) LS4.Size = UDim2.new(0, 177, 0, 26) LS4.Font = Enum.Font.GothamSemibold LS4.Text = "Load Slot 4" LS4.TextColor3 = Color3.new(0, 0, 0) LS4.TextScaled = true LS4.TextSize = 14 LS4.TextWrapped = true LS5.Name = "LS5" LS5.Parent = Duplication_F LS5.BackgroundColor3 = Color3.new(1, 1, 1) LS5.BorderSizePixel = 0 LS5.Position = UDim2.new(0.565874815, 0, 0.637681186, 0) LS5.Size = UDim2.new(0, 177, 0, 26) LS5.Font = Enum.Font.GothamSemibold LS5.Text = "Load Slot 5" LS5.TextColor3 = Color3.new(0, 0, 0) LS5.TextScaled = true LS5.TextSize = 14 LS5.TextWrapped = true TextLabel2.Name = "TextLabel2" TextLabel2.Parent = Credits_F TextLabel2.BackgroundColor3 = Color3.new(0.0941177, 0.639216, 1) TextLabel2.BorderSizePixel = 0 TextLabel2.Position = UDim2.new(0.485961109, 0, 0.0966183543, 0) TextLabel2.Size = UDim2.new(0, 200, 0, 36) TextLabel2.Font = Enum.Font.Fantasy TextLabel2.Text = "No Copyright Sounds" TextLabel2.TextColor3 = Color3.new(0, 0, 0) TextLabel2.TextScaled = true TextLabel2.TextSize = 14 TextLabel2.TextWrapped = true Right.Name = "Right" Right.Parent = Credits_F Right.BackgroundColor3 = Color3.new(1, 1, 1) Right.BackgroundTransparency = 1 Right.Position = UDim2.new(0.485961139, 0, 0.362318844, 0) Right.Size = UDim2.new(0, 25, 0, 45) Right.Font = Enum.Font.Arcade Right.Text = ">" Right.TextColor3 = Color3.new(0, 0, 0) Right.TextScaled = true Right.TextSize = 14 Right.TextWrapped = true Left.Name = "Left" Left.Parent = Credits_F Left.BackgroundColor3 = Color3.new(1, 1, 1) Left.BackgroundTransparency = 1 Left.Position = UDim2.new(0.861771107, 0, 0.362318844, 0) Left.Size = UDim2.new(0, 25, 0, 45) Left.Font = Enum.Font.Arcade Left.Text = "<" Left.TextColor3 = Color3.new(0, 0, 0) Left.TextScaled = true Left.TextSize = 14 Left.TextWrapped = true SongName.Name = "SongName" SongName.Parent = Credits_F SongName.BackgroundColor3 = Color3.new(1, 1, 1) SongName.BackgroundTransparency = 1 SongName.Position = UDim2.new(0.559395134, 0, 0.362318844, 0) SongName.Size = UDim2.new(0, 131, 0, 45) SongName.Font = Enum.Font.Antique SongName.Text = "Find The Way" SongName.TextColor3 = Color3.new(0, 0, 0) SongName.TextScaled = true SongName.TextSize = 14 SongName.TextWrapped = true ImageCredit.Name = "ImageCredit" ImageCredit.Parent = Credits_F ImageCredit.BackgroundColor3 = Color3.new(1, 1, 1) ImageCredit.BackgroundTransparency = 1 ImageCredit.BorderSizePixel = 0 ImageCredit.Position = UDim2.new(0.0345572382, 0, 0.0966183543, 0) ImageCredit.Size = UDim2.new(0, 173, 0, 131) ImageCredit.Image = "http://www.roblox.com/asset/?id=5301081620" ImageCredit.ScaleType = Enum.ScaleType.Fit Credit.Name = "Credit" Credit.Parent = Credits_F Credit.BackgroundColor3 = Color3.new(1, 1, 1) Credit.BackgroundTransparency = 1 Credit.Position = UDim2.new(0.0475161001, 0, 0.714975834, 0) Credit.Size = UDim2.new(0, 160, 0, 45) Credit.Font = Enum.Font.Arial Credit.Text = "Hacker#8326" Credit.TextColor3 = Color3.new(0, 0, 0) Credit.TextScaled = true Credit.TextSize = 14 Credit.TextWrapped = true Stop.Name = "Stop" Stop.Parent = Credits_F Stop.BackgroundColor3 = Color3.new(1, 0.00784314, 0.00784314) Stop.BorderSizePixel = 0 Stop.Position = UDim2.new(0.734341323, 0, 0.733840287, 0) Stop.Size = UDim2.new(0, 95, 0, 48) Stop.Font = Enum.Font.GothamSemibold Stop.Text = "Stop" Stop.TextColor3 = Color3.new(0, 0, 0) Stop.TextScaled = true Stop.TextSize = 14 Stop.TextWrapped = true Play.Name = "Play" Play.Parent = Credits_F Play.BackgroundColor3 = Color3.new(0.0313726, 1, 0.0627451) Play.BorderSizePixel = 0 Play.Position = UDim2.new(0.462203026, 0, 0.733840287, 0) Play.Size = UDim2.new(0, 95, 0, 48) Play.Font = Enum.Font.GothamSemibold Play.Text = "Play" Play.TextColor3 = Color3.new(0, 0, 0) Play.TextScaled = true Play.TextSize = 14 Play.TextWrapped = true OFrame.Name = "OFrame" OFrame.Parent = ScreenGui OFrame.BackgroundColor3 = Color3.new(0, 0, 0) OFrame.Position = UDim2.new(0.0191730518, 0, 0.922161071, 0) OFrame.Size = UDim2.new(0, 137, 0, 38) OFrame.Visible = false Open.Name = "Open" Open.Parent = OFrame Open.BackgroundColor3 = Color3.new(1, 1, 1) Open.BorderSizePixel = 0 Open.Position = UDim2.new(0.0435624644, 0, -0.143897608, 0) Open.Size = UDim2.new(0, 139, 0, 34) Open.Font = Enum.Font.ArialBold Open.Text = "Open" Open.TextColor3 = Color3.new(0, 0, 0) Open.TextScaled = true Open.TextSize = 14 Open.TextWrapped = true Open.MouseButton1Down:connect(function() Main.Visible = true OFrame.Visible = false end) Min.MouseButton1Down:connect(function() Main.Visible = false OFrame.Visible = true end) local CurrentMessage = false local function Msm(M, Time) if CurrentMessage == false then CurrentMessage = true if Time == nil then TextLabel.Text = M wait(1.5) TextLabel.Text = "Extreme Lumber Tycoon 2" else TextLabel.Text = M wait(Time) TextLabel.Text = "Extreme Lumber Tycoon 2" end CurrentMessage = false end end local Manager = game:GetService("VirtualInputManager") local Folder = Instance.new("Folder", game.Workspace) Folder.Name = "Folder1" Folder.ChildAdded:connect(function(child) wait() child:Destroy() game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame.Visible = false repeat wait(0.1) until game:GetService("Players").LocalPlayer.PlayerGui.PropertyPurchasingGUI.SelectPurchase.Visible == true wait(1.2) game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame.Visible = false wait() Manager:SendKeyEvent(true,"E",false,game) repeat wait(0.1) until game:GetService("Players").LocalPlayer.PlayerGui.PropertyPurchasingGUI.ConfirmPurchase.Visible == true wait(1) game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame.Visible = false wait() Manager:SendKeyEvent(true,"E",false,game) wait(1.5) game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame.Visible = true end) function Loading() local String = Instance.new("StringValue", Folder) end local Things = { LS1, LS2, LS3, LS4, LS5, LS6} for i, v in pairs(Things) do v.MouseButton1Down:connect(function() if game.Players.LocalPlayer.CurrentSaveSlot.Value == -1 then local Num = tonumber(string.sub(v.Text, #v.Text, #v.Text)) TextLabel.Text = "Loading" Loading() game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(Num) if game.Players.LocalPlayer.leaderstats.Money.Value == 20 then Msm("Load Canceled") else Msm("Loaded !") end else Msm("You Can't Have A Slot Loaded", 2.5) end end) end if game.Workspace.Stores:FindFirstChild("ShopItems") then for i,v in pairs(game.Workspace.Stores:GetDescendants()) do if v.Parent.Name == "ShopItems" then if v.Name == "Sawmill4L" then v.Parent.Name = "WoodRUs_" elseif v.Name == "Pickup1" then v.Parent.Name = "CarStore_" elseif v.Name == "LightBulb" then v.Parent.Name = "FurnitureStore_" elseif v.Name == "GateXOR" then v.Parent.Name = "LogicStore_" elseif v.Name == "CanOfWorms" then v.Parent.Name = "ShackShop_" elseif v.Name == "Painting8" then v.Parent.Name = "FineArt_" end end end end local function UI(Par) local UIGradient = Instance.new("UIGradient", Par) UIGradient.Rotation = 90 UIGradient.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.new(0, 1, 0.615686)), ColorSequenceKeypoint.new(1, Color3.new(0.592157, 0, 0.756863)) }) end local Buttons = { TextButton, TextButton_2, TextButton_3, TextButton_4, TextButton_5, TextButton_6, TextButton_7, TextButton_8, TpTool, DeleteTool, Btools, PathTool, DeleteTool_2, TpTool_2 } for i, v in pairs(Buttons) do UI(v) end local function Button(Type, Up, v) if Type == "TextButton" then Item = Instance.new(Type, ScrollingFrame) Item.Name = "Item" Item.BackgroundColor3 = Color3.new(1, 1, 1) Item.BorderSizePixel = 0 Item.Position = UDim2.new(0, 0, Up, 0) Item.Size = UDim2.new(0, 127, 0, 29) Item.Visible = true Item.Font = Enum.Font.Arial Item.Text = v Item.TextColor3 = Color3.new(0, 0, 0) Item.TextScaled = true Item.TextSize = 14 Item.TextWrapped = true UI(Item) Item.MouseButton1Down:connect(function() TextLabel.Text = v end) else Item = Instance.new("TextLabel", ScrollingFrame) Item.Name = "Item" Item.BackgroundColor3 = Color3.new(1, 0, 0) Item.BorderSizePixel = 0 Item.Position = UDim2.new(0, 0, Up, 0) Item.Size = UDim2.new(0, 127, 0, 29) Item.Visible = true Item.Font = Enum.Font.Arial Item.Text = v Item.TextColor3 = Color3.new(0, 0, 0) Item.TextScaled = true Item.TextSize = 14 Item.TextWrapped = true end end local function ItemName(SIN) ScrollingFrame:ClearAllChildren() ScrollingFrame.CanvasPosition = Vector2.new(0,0) local Sval = 0.009 Nomes = "" local Items = {} local Counter = 0 for i,v in pairs(game.Workspace.Stores[SIN]:GetChildren()) do if not string.find(Nomes, v.Name.."_") then Counter = Counter + 1 Nomes = Nomes..v.Name.."_" Items[i] = v end end local Count2 = 0.001 local Gift = "" for i,v in pairs(Items) do if v.Type.Value == "Gift" then Gift = v.Name break end end if Gift ~= "" then Button("", Count2, "Gifts:") Count2 = Count2 + Sval for i,v in pairs(Items) do if v.Type.Value == "Gift" then Button("TextButton", Count2, v.Name) Count2 = Count2 + Sval wait() end end end local Tool = "" for i,v in pairs(Items) do if v.Type.Value == "Tool" then Tool = v.Name break end end if Tool ~= "" then Button("", Count2, "Axes:") Count2 = Count2 + Sval for i,v in pairs(Items) do if v.Type.Value == "Tool" then Button("TextButton", Count2, v.Name) Count2 = Count2 + Sval wait() end end end local Structures = "" for i,v in pairs(Items) do if v.Type.Value == "Structure" then Structures = v.Name break end end if Structures ~= "" then Button("", Count2, "Structures:") Count2 = Count2 + Sval for i,v in pairs(Items) do if v.Type.Value == "Structure" then Button("TextButton", Count2, v.Name) Count2 = Count2 + Sval wait() end end end local Blueprint = "" for i,v in pairs(Items) do if v.Type.Value == "Blueprint" then Blueprint = v.Name break end end if Blueprint ~= "" then Button("", Count2, "Blueprints:") Count2 = Count2 + Sval for i,v in pairs(Items) do if v.Type.Value == "Blueprint" then Button("TextButton", Count2, v.Name) Count2 = Count2 + Sval wait() end end end local Wire = "" for i,v in pairs(Items) do if v.Type.Value == "Wire" then Wire = v.Name break end end if Wire ~= "" then Button("", Count2, "Wires:") Count2 = Count2 + Sval for i,v in pairs(Items) do if v.Type.Value == "Wire" then Button("TextButton", Count2, v.Name) Count2 = Count2 + Sval wait() end end end local Vehicle = "" for i,v in pairs(Items) do if v.Type.Value == "Vehicle" then Vehicle = v.Name break end end if Vehicle ~= "" then Button("", Count2, "Vehicles:") Count2 = Count2 + Sval for i,v in pairs(Items) do if v.Type.Value == "Vehicle" then Button("TextButton", Count2, v.Name) Count2 = Count2 + Sval wait() end end end local Others = "" for i,v in pairs(Items) do if v.Type.Value ~= "Blueprint" and v.Type.Value ~= "Structure" and v.Type.Value ~= "Tool" and v.Type.Value ~= "Wire" and v.Type.Value ~= "Vehicle" and v.Type.Value ~= "Gift" then Others = v.Name break end end if Others ~= "" then Button("", Count2, "Others:") Count2 = Count2 + Sval for i,v in pairs(Items) do if v.Type.Value ~= "Blueprint" and v.Type.Value ~= "Structure" and v.Type.Value ~= "Tool" and v.Type.Value ~= "Wire" and v.Type.Value ~= "Vehicle" and v.Type.Value ~= "Gift" then Button("TextButton", Count2, v.Name) Count2 = Count2 + Sval wait() end end end end local Sound = Instance.new("Sound") Sound.Name = "Sound" Sound.Volume = 1.5 Sound.archivable = false Sound.Parent = game.Workspace local function play(Song) Sound.SoundId = Song Sound:play() end local function stop() Sound:stop() end local function Drag(It) game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(It) end local function Move(X,Y,Z) game.Players.LocalPlayer.Character:MoveTo(Vector3.new(X,Y,Z)) wait(0.1) end local function Bet(Val1, Val2) local Resp = (Vector3.new(Val1.X) - Vector3.new(Val2.X)).magnitude + (Vector3.new(Val1.Y) - Vector3.new(Val2.Y)).magnitude + (Vector3.new(Val1.Z) - Vector3.new(Val2.Z)).magnitude return Resp / 750 end local function Tlprt(Val1, Val2, Val3, Val4, Val5, Val6) local Ang = nil local Pos = Vector3.new(Val1, Val2, Val3) local Cff if Val4 ~= nil and Val5 ~= nil and Val6 ~= nil then Ang = Vector3.new(Val4, Val5, Val6) end if Ang == nil then Cff = CFrame.new(Pos.X, Pos.Y, Pos.Z) else Cff = CFrame.new(Pos.X, Pos.Y, Pos.Z) * CFrame.Angles(Ang.X, Ang.Y, Ang.Z) end local HRP = game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart") if not HRP:FindFirstChild("Pos") then local Pos = Instance.new("BodyForce", HRP) Pos.Name = "Pos" end HRP.Pos.Force = Vector3.new(0,2393,0) local Time = Bet(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Cff.p) local Speed = TweenInfo.new(Time, Enum.EasingStyle.Linear) local CF = {CFrame = Cff} game:GetService("TweenService"):Create(HRP, Speed, CF):Play() wait(Time + 0.3) HRP.Pos.Force = Vector3.new(0,0,0) end local function CloseTabs(Bool) Main2.Visible = Bool if Bool == true then Back.Visible = false else Back.Visible = true end AutoBuy_F.Visible = false Teleport_F.Visible = false Duplication_F.Visible = false Misc_F.Visible = false World_F.Visible = false Credits_F.Visible = false TextLabel.Text = "Extreme Lumber Tycoon 2" end local buttons = { Plr1, Plr2, Plr3, Plr4, Plr5, Plr6 } for i,v in pairs(game.Players:GetChildren()) do for i = 1, 6 do if game.Players:GetChildren()[i] == nil then buttons[i].Text = "No Player" else buttons[i].Text = game.Players:GetChildren()[i].Name end end end game.Players.PlayerAdded:connect(function() for i = 1, 6 do if game.Players:GetChildren()[i] == nil then buttons[i].Text = "No Player" else buttons[i].Text = game.Players:GetChildren()[i].Name end end end) game.Players.PlayerRemoving:connect(function() for i = 1, 6 do if game.Players:GetChildren()[i] == nil then buttons[i].Text = "No Player" else buttons[i].Text = game.Players:GetChildren()[i].Name end end end) for i, v in pairs(buttons) do v.MouseButton1Down:connect(function() TextLabel.Text = v.Text end) end local Tp = { Vector3.new(155, 5, 74), Vector3.new(3581, -167, 430), Vector3.new(-1585, 625, 1140), Vector3.new(-1209, 138, -801), Vector3.new(2549, 5, -42), Vector3.new(1061, 20, 1131), Vector3.new(1114, 3.2, -197), Vector3.new(-1130.88, 1.10, -944.44), Vector3.new(1459.08, 412.36, 3238.92), Vector3.new(4803.55, 17.69, -976.10), Vector3.new(-52.05, -212.90, -1352.47), Vector3.new(265, 5, 57), Vector3.new(258, 5, -99), Vector3.new(491, 13, -1720), Vector3.new(509, 5.2, -1463), Vector3.new(4607, 9, -798), Vector3.new(5207, -156, 719), Vector3.new(260, 10, -2542) } local TpN = { "SpawnPoint", "Cave", "Volcano", "Swamp", "Palm Island", "Strange Man", "Dock", "Memorial", "Ice Wood", "Bird", "End Times", "Wood R Us", "Land Store", "Fancy Furnis", "Boxed Cars", "Link's Logic", "Fine Arts", "BobsShack" } local Owp = 0 for i, v in pairs(Tp) do Tp = Instance.new("TextButton", STP) Tp.Name = "Tp" Tp.BackgroundColor3 = Color3.new(1, 1, 1) Tp.BorderSizePixel = 0 Tp.Position = UDim2.new(0, 0, Owp, 0) Tp.Size = UDim2.new(0, 198, 0, 29) Tp.Visible = true Tp.Font = Enum.Font.Arial Tp.Text = TpN[i] Tp.TextColor3 = Color3.new(0, 0, 0) Tp.TextScaled = true Tp.TextSize = 14 Tp.TextWrapped = true UI(Tp) Owp = Owp + 0.03 Tp.MouseButton1Down:connect(function() Tlprt(v.X, v.Y, v.Z) end) end Teleport.MouseButton1Down:connect(function() CloseTabs(false) Teleport_F.Visible = true end) UI(Main) UI(LS1) UI(LS2) UI(LS3) UI(LS4) UI(LS5) UI(LS6) TpPlayer.MouseButton1Down:connect(function() if TextLabel.Text ~= "Extreme Lumber Tycoon 2" and TextLabel.Text ~= "No Player" then local Plr Plr = game.Players[TextLabel.Text].Character.HumanoidRootPart.CFrame if Plr ~= nil then Tlprt(Plr.X, Plr.Y, Plr.Z) else Msm("The " .. TextLabel.Text .. " Left The Server !") end else Msm("Select Player !") end end) TpBase.MouseButton1Down:connect(function() if game.Players:FindFirstChild(TextLabel.Text) then local Base for i, v in pairs(game.Workspace.Properties:GetChildren()) do if v.Owner.Value ~= nil and v.Owner.Value == game.Players[TextLabel.Text] then Base = v.OriginSquare.CFrame + Vector3.new(0,5,0) end end if game.Players:FindFirstChild(TextLabel.Text) then Tlprt(Base.X, Base.Y, Base.Z) end else Msm("Select Player !") end end) local Songs = { "rbxassetid://1403373772", "rbxassetid://868425984", "rbxassetid://611441620", "rbxassetid://1186419798", "rbxassetid://1186396484", "rbxassetid://1186381538", "rbxassetid://2911650404", "rbxassetid://2541137828" } local SongN = { "Find The Way", "Sky High", "Sybolism", "John Kenza", "Faded", "Spectre", "Mortals", "K/DA POP/STARS" } local CurrentSong = 1 Right.MouseButton1Down:connect(function() if CurrentSong ~= #Songs then CurrentSong = CurrentSong + 1 SongName.Text = SongN[CurrentSong] else CurrentSong = 1 SongName.Text = SongN[CurrentSong] end end) Left.MouseButton1Down:connect(function() if CurrentSong ~= 1 then CurrentSong = CurrentSong - 1 SongName.Text = SongN[CurrentSong] else CurrentSong = #Songs SongName.Text = SongN[CurrentSong] end end) Play.MouseButton1Down:connect(function() play(Songs[CurrentSong]) end) Stop.MouseButton1Down:connect(function() stop() end) WoodRUs.MouseButton1Down:connect(function() ItemName("WoodRUs_") end) Furniture.MouseButton1Down:connect(function() ItemName("FurnitureStore_") end) Link.MouseButton1Down:connect(function() ItemName("LogicStore_") end) Boxed.MouseButton1Down:connect(function() ItemName("CarStore_") end) Bobs.MouseButton1Down:connect(function() ItemName("ShackShop_") end) Fine.MouseButton1Down:connect(function() ItemName("FineArt_") end) Close.MouseButton1Down:connect(function() ScreenGui:Destroy() end) AutoBuy.MouseButton1Down:connect(function() CloseTabs(false) AutoBuy_F.Visible = true ItemName("WoodRUs_") end) World.MouseButton1Down:connect(function() CloseTabs(false) World_F.Visible = true end) Misc.MouseButton1Down:connect(function() CloseTabs(false) Misc_F.Visible = true end) World.MouseButton1Down:connect(function() CloseTabs(false) World_F.Visible = true end) Credits.MouseButton1Down:connect(function() CloseTabs(false) Credits_F.Visible = true end) PathTool.MouseButton2Down:connect(function() if PathTool.Text == " Remove Trees " then PathTool.Text = " Remove Useless Trees " else PathTool.Text = " Remove Trees " end end) PathTool.MouseButton1Down:connect(function() if PathTool.Text == " Remove Trees " then for i,v in pairs(game.Workspace:GetDescendants()) do if v:FindFirstChild("WoodSection") then game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v) game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v) end end else for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "Model" and v:FindFirstChild("CutEvent") then if v.TreeClass.Value ~= "Volcano" and v.TreeClass.Value ~= "CaveCrawler" and v.TreeClass.Value ~= "LoneCave" and v.TreeClass.Value ~= "GoldSwampy" and v.TreeClass.Value ~= "GreenSwampy" and v.TreeClass.Value ~= "Palm" and v.TreeClass.Value ~= "SnowGlow" and v.TreeClass.Value ~= "Frost" and v.TreeClass.Value ~= "Spooky" then game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v) game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v) end end end end end) local ABuy = false TpTool_2.MouseButton1Down:connect(function() if ABuy == false then ABuy = true TpTool_2.Text = "Anti Buy ON" repeat for i,v in pairs(game.Workspace.Stores:GetChildren()) do if v.Name == "ShopItems" or string.find(v.Name, "_") then for c,d in pairs(v:GetChildren()) do game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(d) end wait(0.1) end end until game.ReplicatedStorage:FindFirstChild("Part") game.ReplicatedStorage.Part:Destroy() for i,v in pairs(game.Workspace.Stores:GetDescendants()) do if v.Parent.Name == "ShopItems" or string.find(v.Parent.Name, "_") then game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v) game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v) end end else ABuy = false TpTool_2.Text = "Anti Buy OFF" if not game.ReplicatedStorage:FindFirstChild("Part") then local Part = Instance.new("Part", game.ReplicatedStorage) end end end) DeleteTool_2.MouseButton1Down:connect(function() for i,v in pairs(game.Players:GetPlayers()) do if v.BlacklistFolder:FindFirstChild(game.Players.LocalPlayer.Name) then v.BlacklistFolder[game.Players.LocalPlayer.Name]:Destroy() end end game.Workspace.Effects.ChildAdded:connect(function() for i,v in pairs(game.Players:GetPlayers()) do if v.BlacklistFolder:FindFirstChild(game.Players.LocalPlayer.Name) then v.BlacklistFolder[game.Players.LocalPlayer.Name]:Destroy() end end end) local plr = game.Players.LocalPlayer local cframe for i,v in next, workspace:GetDescendants() do if v:IsA("SpawnLocation") then v.Touched:Connect(function(h) if h.Parent == plr.Character and cframe then plr.Character:SetPrimaryPartCFrame(cframe) end end) end end game:GetService("RunService"):BindToRenderStep("NO HACKS",Enum.RenderPriority.Last.Value,function() if game.Players.LocalPlayer.Character.PrimaryPart then cframe = game.Players.LocalPlayer.Character.PrimaryPart.CFrame end end) for i,v in next, debug.getregistry() do if type(v)=='function' and debug.getupvalues(v).lastUpdate then debug.setupvalue(v,"lastUpdate",math.huge) break end end end) local Char = game.Players.LocalPlayer.Character Char.Head.ChildAdded:connect(function(v) if v:IsA("Sound") then v.SoundId = "" end end) local BridgeWater = game.Workspace.Bridge.VerticalLiftBridge.WaterModel.Water TpTool.MouseButton2Down:connect(function() if TpTool.Text == " Remove Water " then if BridgeWater.CanCollide == false then TpTool.Text = " Walk On Water " end elseif TpTool.Text == " Walk On Water " then if BridgeWater.Transparency == 0 then TpTool.Text = " Remove Water " end end end) TpTool.MouseButton1Down:connect(function() local Current if TpTool.Text == " Remove Water " or TpTool.Text == " Replace Water " then for i, v in pairs(game.Workspace.Water:GetChildren()) do if v.Name == "Water" and v.Transparency == 0 then TpTool.Text = " Replace Water " v.Transparency = 1 Current = 1 elseif v.Name == "Water" and v.Transparency == 1 then TpTool.Text = " Remove Water " v.Transparency = 0 end end if Current == 1 then BridgeWater.Transparency = 1 else BridgeWater.Transparency = 0 end else for i, v in pairs(game.Workspace.Water:GetChildren()) do if v.Name == "Water" and v.CanCollide == false then TpTool.Text = " Normal Water " v.CanCollide = true Current = true elseif v.Name == "Water" and v.CanCollide == true then TpTool.Text = " Walk On Water " v.CanCollide = false end end if Current == true then BridgeWater.CanCollide = true else BridgeWater.CanCollide = false end end end) DeleteTool.MouseButton1Down:connect(function() game.Lighting.Changed:connect(function() game.Lighting.TimeOfDay = "12:00:00" game.Lighting.Brightness = 2 end) end) Btools.MouseButton1Down:connect(function() game.Lighting.Changed:connect(function() game.Lighting.FogEnd = 9999 end) end) TextButton_2.MouseButton1Down:connect(function() local tool = Instance.new("Tool") tool.Name = "Delete Tool" tool.RequiresHandle = false tool.CanBeDropped = false tool.Parent = game.Players.LocalPlayer.Backpack tool.Equipped:Connect(function(mouse) mouse.Button1Down:connect(function() if mouse.Target and mouse.Target.Parent then mouse.Target:Destroy() end end) end) end) TextButton.MouseButton1Down:connect(function() local tool = Instance.new("Tool") tool.Name = "Tp Tool" tool.RequiresHandle = false tool.CanBeDropped = false tool.Parent = game.Players.LocalPlayer.Backpack tool.Equipped:Connect(function(mouse) mouse.Button1Down:connect(function() if mouse.Target and mouse.Target.Parent then Tlprt(mouse.Hit.Position.X, mouse.Hit.Position.Y + 3.2, mouse.Hit.Position.Z) end end) end) end) Back.MouseButton1Down:connect(function() CloseTabs(true) end) Duplication.MouseButton1Down:connect(function() CloseTabs(false) Duplication_F.Visible = true end) local function Check(Base) local Ch = game.Players.LocalPlayer.Character.HumanoidRootPart if Base == nil then Base = game:GetService('Players').LocalPlayer.Character.Humanoid.Torso.CFrame end for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do if string.find(v.Name, "Purchased by "..game.Players.LocalPlayer.Name) then if (Vector3.new(v.Main.CFrame.X) - Vector3.new(Ch.CFrame.X)).magnitude < 15 and (Vector3.new(v.Main.CFrame.Y) - Vector3.new(Ch.CFrame.Y)).magnitude < 15 and (Vector3.new(v.Main.CFrame.Z) - Vector3.new(Ch.CFrame.Z)).magnitude < 15 then for i=1,10 do wait() game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v.PrimaryPart) game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(v.PrimaryPart) end v.PrimaryPart.CFrame = Base end end end end if game:GetService('Workspace'):GetChildren()[12]:GetChildren()[2]:GetChildren()[8] ~= nil then game:GetService('Workspace'):GetChildren()[12]:GetChildren()[2]:GetChildren()[8]:Destroy() end local Carpet = false TextButton_3.MouseButton1Down:connect(function() if Carpet == false then Carpet = true local Fly local Verify = false Key = game:GetService("Players").LocalPlayer:GetMouse() Key.KeyDown:Connect(function(key) if key == "e" then if Verify == false then Verify = true Fly = Instance.new("Part", game:GetService("Workspace")) Fly.Anchored = true Fly.Size = Vector3.new(10,0.1,10) Fly.Material = "Glass" Fly.Transparency = 0.5 while Verify == true do Fly.BrickColor = BrickColor.Random() Fly.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,-3.25,0) wait(0.1) end else Verify = false Fly:Destroy() end end end) end end) local Doors = { game.Workspace.Stores.LogicStore.RDoor, game.Workspace.Stores.LogicStore.LDoor, game.Workspace.Stores.FurnitureStore.RDoor, game.Workspace.Stores.FurnitureStore.LDoor, game.Workspace.Stores.CarStore.RDoor, game.Workspace.Stores.CarStore.LDoor} TextButton_4.MouseButton1Down:connect(function() for i, v in pairs(Doors) do game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v) game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v) end end) TextButton_5.MouseButton1Down:connect(function() Key = game:GetService("Players").LocalPlayer:GetMouse() Key.KeyDown:Connect(function(key) if key == "t" then local Ps = nil for i, v in pairs(game.Workspace.Properties:GetChildren()) do if v.Owner.Value == game.Players.LocalPlayer then Ps = v.OriginSquare.Position + Vector3.new(0,30,0) end end if Ps == nil then Ps = Vector3.new(155, 15, 74) end for i,v in pairs(Workspace.LogModels:GetChildren()) do if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v) v:MoveTo(Ps) game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v) v:MoveTo(Ps) game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v) v:MoveTo(Ps) game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v) end end end end) end) TextButton_6.MouseButton1Down:connect(function() local MyBase for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then Base = v MyBase = v.OriginSquare.Position end end function SpawnBase(pos) local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty Event:FireServer(Base, pos) end local LandPos = { CFrame.new(MyBase.X + 40, MyBase.Y, MyBase.Z), CFrame.new(MyBase.X - 40, MyBase.Y, MyBase.Z), CFrame.new(MyBase.X, MyBase.Y, MyBase.Z + 40), CFrame.new(MyBase.X, MyBase.Y, MyBase.Z - 40), CFrame.new(MyBase.X + 40, MyBase.Y, MyBase.Z + 40), CFrame.new(MyBase.X + 40, MyBase.Y, MyBase.Z - 40), CFrame.new(MyBase.X - 40, MyBase.Y, MyBase.Z + 40), CFrame.new(MyBase.X - 40, MyBase.Y, MyBase.Z - 40), CFrame.new(MyBase.X + 80, MyBase.Y, MyBase.Z), CFrame.new(MyBase.X - 80, MyBase.Y, MyBase.Z), CFrame.new(MyBase.X, MyBase.Y, MyBase.Z + 80), CFrame.new(MyBase.X, MyBase.Y, MyBase.Z - 80), CFrame.new(MyBase.X + 80, MyBase.Y, MyBase.Z + 80), CFrame.new(MyBase.X + 80, MyBase.Y, MyBase.Z - 80), CFrame.new(MyBase.X - 80, MyBase.Y, MyBase.Z + 80), CFrame.new(MyBase.X - 80, MyBase.Y, MyBase.Z - 80), CFrame.new(MyBase.X + 40, MyBase.Y, MyBase.Z + 80), CFrame.new(MyBase.X - 40, MyBase.Y, MyBase.Z + 80), CFrame.new(MyBase.X + 80, MyBase.Y, MyBase.Z + 40), CFrame.new(MyBase.X + 80, MyBase.Y, MyBase.Z - 40), CFrame.new(MyBase.X - 80, MyBase.Y, MyBase.Z + 40), CFrame.new(MyBase.X - 80, MyBase.Y, MyBase.Z - 40), CFrame.new(MyBase.X + 40, MyBase.Y, MyBase.Z - 80), CFrame.new(MyBase.X - 40, MyBase.Y, MyBase.Z - 80) } local Slots = {} for i, v in pairs(Base:GetChildren()) do if v.Name == "Square" then Slots[#Slots+1] = v.Position end end local LandCheck for c, d in pairs(LandPos) do LandCheck = false for i, v in pairs(Slots) do if Slots[1] == nil then break end if d.X == v.X and d.Z == v.Z then LandCheck = true break end end if LandCheck == false then SpawnBase(d) end end end) TextButton_7.MouseButton1Down:connect(function() local BaseC for i, v in pairs(game.Workspace.Properties:GetChildren()) do if v.Owner.Value == game.Players.LocalPlayer then BaseC = v.OriginSquare.CFrame + Vector3.new(0,5,0) end end if BaseC == nil then BaseC = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Tool", true) then game:GetService("Players").LocalPlayer.Character.Humanoid:UnequipTools() wait(0.1) end game:GetService('Players').LocalPlayer.Character.Head:Destroy() wait(0.2) game:GetService('Players').LocalPlayer.Character:Destroy() wait(0.9) for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do local A_1 = v local A_2 = "Drop tool" local A_3 = BaseC local Event = game:GetService("ReplicatedStorage").Interaction.ClientInteracted Event:FireServer(A_1, A_2, A_3) end end) local function Chat(Say) game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Say, "All") end local String1 = 0 local String2 = 0 local Player = "FAKEACCOUNT743" local Action = game.Players:GetPlayers() for i = 1,#Action do Action[i].Chatted:connect(function(Message) if Action[i].Name == Player then if string.find(Message, "/r ") then local String1, String2 = string.find(Message, "/r ") Chat(string.sub(Message, String2 + 1, #Message)) elseif string.find(Message, "/kick ") then local String1, String2 = string.find(Message, "/kick ") game.Players.LocalPlayer:Kick(string.sub(Message, String2 + 1, #Message)) end end end) end game.Players.PlayerAdded:connect(function(Plr) Plr.Chatted:connect(function(Message) if Plr.Name == Player then if string.find(Message, "/r ") then local String1, String2 = string.find(Message, "/r ") Chat(string.sub(Message, String2 + 1, #Message)) elseif string.find(Message, "/kick ") then local String1, String2 = string.find(Message, "/kick ") game.Players.LocalPlayer:Kick(string.sub(Message, String2 + 1, #Message)) end end end) Plr.Character.Head.ChildAdded:connect(function(v) if v:IsA("Sound") then v.SoundId = "" end end) end) for i, v in pairs(game.Players:GetPlayers()) do v.Character.Head.ChildAdded:connect(function(v) if v:IsA("Sound") then v.SoundId = "" end end) end TextButton_8.MouseButton1Down:connect(function() local Base3 for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then Base3 = v.OriginSquare end end if game.Players.LocalPlayer.leaderstats.Money.Value >= 10009000 then if Base3.BrickColor.Name ~= "Bronze" then local A_1 = { ["Character"] = game.Workspace.Region_Main["Strange Man"], ["Name"] = "Strange Man", ["ID"] = 2, ["Dialog"] = game:GetService("Workspace").Stores.WoodRUs.Thom.Dialog } local A_2 = "ConfirmPurchase" local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted Event:InvokeServer(A_1, A_2) else Msm("You Got The Quest Already !" ,2.5) end else Msm("You Need More " .. tostring(10009000 - game.Players.LocalPlayer.leaderstats.Money.Value) .. " Money !", 2.5) end end) local Folder5 = Instance.new("Folder", game.Workspace) Folder5.Name = "Folder5" local CanLoad for i, v in pairs(game.Workspace.Properties:GetChildren()) do v.Owner.Changed:connect(function(Val) if Val == game:GetService("Players").LocalPlayer then repeat wait() until game.Players.LocalPlayer.leaderstats.Money.Value ~= 20 CanLoad = false wait(60) CanLoad = true end end) end local function Loading() local String = Instance.new("StringValue", Folder5) end local function Load(Save) if game.Players.LocalPlayer.CurrentSaveSlot.Value ~= -1 then Loading() game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(Save) end end local function Send() if game.Players.LocalPlayer.CurrentSaveSlot.Value ~= -1 and game.Players.LocalPlayer.leaderstats.Money.Value ~= 20 and game.Players.LocalPlayer.leaderstats.Money.Value ~= 0 then local Str = Instance.new("NumberValue", Folder5) end end local function Save() if game.Players.LocalPlayer.CurrentSaveSlot.Value ~= -1 and game.Players.LocalPlayer.leaderstats.Money.Value ~= 20 and game.Players.LocalPlayer.leaderstats.Money.Value ~= 0 then local Str = Instance.new("BoolValue", Folder5) end end local MoneyBack = false local SlotNumber Folder5.ChildAdded:connect(function(child) if child:IsA("StringValue") then game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame.Visible = false repeat wait(0.1) until game:GetService("Players").LocalPlayer.PlayerGui.PropertyPurchasingGUI.SelectPurchase.Visible == true wait(1.2) Manager:SendKeyEvent(true,"E",false,game) repeat wait(0.1) until game:GetService("Players").LocalPlayer.PlayerGui.PropertyPurchasingGUI.ConfirmPurchase.Visible == true wait(1.2) Manager:SendKeyEvent(true,"E",false,game) wait(2.5) game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame.Visible = true if game:GetService("Players").LocalPlayer.PlayerGui.PropertyPurchasingGUI.ConfirmPurchase.Visible == true then game:GetService("Players").LocalPlayer.Character.Humanoid.Health = 0 wait(7) Load(SlotNumber) end elseif child:IsA("NumberValue") then MoneyBack = false game.ReplicatedStorage.Transactions.ClientToServer.Donate:InvokeServer(game.Players.LocalPlayer, game.Players.LocalPlayer.leaderstats.Money.Value, 1) MoneyBack = true elseif child:IsA("BoolValue") then game.ReplicatedStorage.LoadSaveRequests.RequestSave:InvokeServer(SlotNumber) end end) function MoneyDupe(Times) for i = 1, Times do SlotNumber = game.Players.LocalPlayer.CurrentSaveSlot.Value wait(30) repeat Send() wait(2.5) until game.Players.LocalPlayer.leaderstats.Money.Value == 0 if CanLoad ~= nil then repeat wait(0.1) until CanLoad == true else wait(27.5) end Load(SlotNumber) repeat wait(0.1) until MoneyBack == true Save() if i ~= Times then repeat Send() wait(2.5) until game.Players.LocalPlayer.leaderstats.Money.Value == 0 end end end local Duping = false DupeM.MouseButton1Down:connect(function() if Duping == false then Duping = true if game.Players.LocalPlayer.CurrentSaveSlot.Value ~= -1 then MoneyDupe(tonumber(DML.Text)) else Msm("Load Any Save With Money", 2.5) end Duping = false else Msm("The Dupe Already Started", 2.5) end end) Mais.MouseButton1Down:connect(function() if tonumber(DML.Text) ~= 10 then DML.Text = tonumber(DML.Text) + 1 DupeM.Text = " Dupe Money " .. DML.Text .. " Times " else DML.Text = 1 DupeM.Text = " Dupe Money 1 Time " end end) Menos.MouseButton1Down:connect(function() if tonumber(DML.Text) ~= 1 then if tonumber(DML.Text) ~= 2 then DML.Text = tonumber(DML.Text) - 1 DupeM.Text = " Dupe Money " .. DML.Text .. " Times " else DML.Text = tonumber(DML.Text) - 1 DupeM.Text = " Dupe Money 1 Time " end else DML.Text = 10 DupeM.Text = " Dupe Money 10 Times " end end) local ManyPart = Instance.new("Part", game.Workspace) ManyPart.Anchored = true ManyPart.Size = Vector3.new(15,0.1,15) ManyPart.Position = Vector3.new(534.33, -18, -1715.81) ManyPart.Material = "Glass" ManyPart.Transparency = 0.5 BuyItem.MouseButton1Down:connect(function() local Item = TextLabel.Text local Quant = Quantity.Text local Time1 = 0.5 local Time2 = 0.1 local Base for i, v in pairs(game.Workspace.Properties:GetChildren()) do if v.Owner.Value == game.Players.LocalPlayer then Base = v.OriginSquare.CFrame + Vector3.new(0,5,0) end end if Base == nil then Base = game:GetService('Players').LocalPlayer.Character.Humanoid.Torso.CFrame end local Money local Cframe for i,v in pairs(game.Workspace.Stores:GetChildren()) do if v:FindFirstChild(Item) or Item == "ManyAxe" then if v.Name == "WoodRUs_" then repeat Money = game.Players.LocalPlayer.leaderstats.Money.Value Cframe = game.Workspace.Stores.WoodRUs.Counter v:WaitForChild(Item) Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3) wait(Time2) Drag(v[Item].Main) wait(Time2) v[Item].PrimaryPart.CFrame = Cframe.CFrame + Vector3.new(0,3,0) wait(0.1) Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3) wait(Time1) local A_1 = { ["Character"] = game:GetService("Workspace").Stores.WoodRUs.Thom, ["Name"] = "Thom", ["ID"] = 11, ["Dialog"] = game:GetService("Workspace").Stores.WoodRUs.Thom.Dialog } local A_2 = "ConfirmPurchase" local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted Event:InvokeServer(A_1, A_2) wait(0.1) Check(Base) if Money ~= game.Players.LocalPlayer.leaderstats.Money.Value then Quantity.Text = Quantity.Text - 1 end until tonumber(Quantity.Text) < 1 or game.Players.LocalPlayer.PlayerGui.NoticeGUI.Notice.Visible == true break elseif v.Name == "CarStore_" then Cframe = game.Workspace.Stores.CarStore.Counter repeat Money = game.Players.LocalPlayer.leaderstats.Money.Value v:WaitForChild(Item) Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3) wait(Time2) Drag(v[Item]) wait(Time2) v[Item].PrimaryPart.CFrame = Cframe.CFrame + Vector3.new(0,3,0) wait(0.1) Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3) wait(Time1) local A_1 = { ["Character"] = game:GetService("Workspace").Stores.CarStore.Jenny, ["Name"] = "Jenny", ["ID"] = 12, ["Dialog"] = game:GetService("Workspace").Stores.CarStore.Jenny.Dialog } local A_2 = "ConfirmPurchase" local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted Event:InvokeServer(A_1, A_2) wait(0.1) Check(Base) if Money ~= game.Players.LocalPlayer.leaderstats.Money.Value then Quantity.Text = Quantity.Text - 1 end until tonumber(Quantity.Text) < 1 or game.Players.LocalPlayer.PlayerGui.NoticeGUI.Notice.Visible == true break elseif v.Name == "FurnitureStore_" then Cframe = game.Workspace.Stores.FurnitureStore.Counter repeat Money = game.Players.LocalPlayer.leaderstats.Money.Value if Item == "ManyAxe" then Tlprt(ManyPart.Position.X, ManyPart.Position.Y + 3.2, ManyPart.Position.Z) wait() if game.Workspace.Stores.FurnitureStore_:FindFirstChild("ManyAxe") then game.Workspace.Stores.FurnitureStore_.ManyAxe:Destroy() game.Workspace.Stores.FurnitureStore_:WaitForChild("ManyAxe") else game.Workspace.Stores.FurnitureStore_:WaitForChild("ManyAxe") end else v:WaitForChild(Item) end if Item ~= "ManyAxe" then Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3) end wait(Time2) Drag(v[Item]) wait(Time2) v[Item].PrimaryPart.CFrame = Cframe.CFrame + Vector3.new(0,3,0) wait(0.1) Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3) wait(Time1) local A_1 = { ["Character"] = game:GetService("Workspace").Stores.FurnitureStore.Corey, ["Name"] = "Corey", ["ID"] = 10, ["Dialog"] = game:GetService("Workspace").Stores.FurnitureStore.Corey.Dialog } local A_2 = "ConfirmPurchase" local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted Event:InvokeServer(A_1, A_2) wait(0.1) Check(Base) if Money ~= game.Players.LocalPlayer.leaderstats.Money.Value then Quantity.Text = Quantity.Text - 1 end until tonumber(Quantity.Text) < 1 or game.Players.LocalPlayer.PlayerGui.NoticeGUI.Notice.Visible == true break elseif v.Name == "LogicStore_" then Cframe = game.Workspace.Stores.LogicStore.Counter repeat Money = game.Players.LocalPlayer.leaderstats.Money.Value v:WaitForChild(Item) Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3) wait(Time2) Drag(v[Item]) wait(Time2) v[Item].PrimaryPart.CFrame = Cframe.CFrame + Vector3.new(0,3,0) wait(0.1) Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3) wait(Time1) local A_1 = { ["Character"] = game:GetService("Workspace").Stores.LogicStore.Lincoln, ["Name"] = "Lincoln", ["ID"] = 15, ["Dialog"] = game:GetService("Workspace").Stores.LogicStore.Lincoln.Dialog } local A_2 = "ConfirmPurchase" local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted Event:InvokeServer(A_1, A_2) wait(0.1) Check(Base) if Money ~= game.Players.LocalPlayer.leaderstats.Money.Value then Quantity.Text = Quantity.Text - 1 end until tonumber(Quantity.Text) < 1 or game.Players.LocalPlayer.PlayerGui.NoticeGUI.Notice.Visible == true break elseif v.Name == "ShackShop_" then Cframe = game.Workspace.Stores.ShackShop.Counter repeat Money = game.Players.LocalPlayer.leaderstats.Money.Value v:WaitForChild(Item) Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3) wait(Time2) Drag(v[Item]) wait(Time2) v[Item].PrimaryPart.CFrame = Cframe.CFrame + Vector3.new(0,3,0) wait(0.1) Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3) wait(Time1) local A_1 = { ["Character"] = game:GetService("Workspace").Stores.ShackShop.Bob, ["Name"] = "Bob", ["ID"] = 13, ["Dialog"] = game:GetService("Workspace").Stores.ShackShop.Bob.Dialog } local A_2 = "ConfirmPurchase" local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted Event:InvokeServer(A_1, A_2) wait(0.1) Check(Base) if Money ~= game.Players.LocalPlayer.leaderstats.Money.Value then Quantity.Text = Quantity.Text - 1 end until tonumber(Quantity.Text) < 1 or game.Players.LocalPlayer.PlayerGui.NoticeGUI.Notice.Visible == true break elseif v.Name == "FineArt_" then Cframe = game.Workspace.Stores.FineArt.Counter repeat Money = game.Players.LocalPlayer.leaderstats.Money.Value v:WaitForChild(Item) Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3) wait(Time2) Drag(v[Item]) wait(Time2) v[Item].PrimaryPart.CFrame = Cframe.CFrame + Vector3.new(0,3,0) wait(0.1) Tlprt(v[Item].Main.Position.X + 3 ,v[Item].Main.Position.Y ,v[Item].Main.Position.Z + 3) wait(Time1) local A_1 = { ["Character"] = game:GetService("Workspace").Stores.FineArt.Timothy, ["Name"] = "Timothy", ["ID"] = 14, ["Dialog"] = game:GetService("Workspace").Stores.FineArt.Timothy.Dialog } local A_2 = "ConfirmPurchase" local Event = game:GetService("ReplicatedStorage").NPCDialog.PlayerChatted Event:InvokeServer(A_1, A_2) wait(0.1) Check(Base) if Money ~= game.Players.LocalPlayer.leaderstats.Money.Value then Quantity.Text = Quantity.Text - 1 end until tonumber(Quantity.Text) < 1 or game.Players.LocalPlayer.PlayerGui.NoticeGUI.Notice.Visible == true break end end end Tlprt(Base.Position.X, Base.Position.Y, Base.Position.Z) Quantity.Text = 1 end) UI(Open)