-- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local ScrollingFrame = Instance.new("Frame") local UIGradient = Instance.new("UIGradient") local CtrlClickDelete = Instance.new("TextButton") local UIGradient_2 = Instance.new("UIGradient") local ShiftClickTP = Instance.new("TextButton") local UIGradient_3 = Instance.new("UIGradient") local InfJump = Instance.new("TextButton") local UIGradient_4 = Instance.new("UIGradient") local Esp = Instance.new("TextButton") local UIGradient_5 = Instance.new("UIGradient") local Pattern = Instance.new("ImageLabel") local UICorner = Instance.new("UICorner") local more_horiz = Instance.new("ImageButton") local UICorner_2 = Instance.new("UICorner") local TextLabel = Instance.new("TextLabel") local UIGradient_6 = Instance.new("UIGradient") local hakkimda = Instance.new("Frame") local UIGradient_7 = Instance.new("UIGradient") local guisilme = Instance.new("TextButton") local MM2 = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") local UIGradient_8 = Instance.new("UIGradient") local UICorner_3 = Instance.new("UICorner") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.ResetOnSpawn = false ScrollingFrame.Name = "ScrollingFrame" ScrollingFrame.Parent = ScreenGui ScrollingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ScrollingFrame.Position = UDim2.new(0.165380374, 0, 0.141052634, 0) ScrollingFrame.Size = UDim2.new(0, 606, 0, 340) ScrollingFrame.Visible = false ScrollingFrame.Active = true UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(57, 104, 252)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(51, 68, 175))} UIGradient.Parent = ScrollingFrame CtrlClickDelete.Name = "CtrlClickDelete" CtrlClickDelete.Parent = ScrollingFrame CtrlClickDelete.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CtrlClickDelete.Position = UDim2.new(0.0214521457, 0, 0.135294124, 0) CtrlClickDelete.Size = UDim2.new(0, 112, 0, 45) CtrlClickDelete.ZIndex = 2 CtrlClickDelete.Font = Enum.Font.SourceSans CtrlClickDelete.Text = "CtrlClickDelete" CtrlClickDelete.TextColor3 = Color3.fromRGB(0, 0, 0) CtrlClickDelete.TextSize = 14.000 CtrlClickDelete.MouseButton1Down:connect(function() local Plr = game:GetService("Players").LocalPlayer local Mouse = Plr:GetMouse() Mouse.Button1Down:connect(function() if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end if not Mouse.Target then return end Mouse.Target:Destroy() end) end) UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(57, 104, 252)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(51, 68, 175))} UIGradient_2.Parent = CtrlClickDelete ShiftClickTP.Name = "ShiftClickTP" ShiftClickTP.Parent = ScrollingFrame ShiftClickTP.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ShiftClickTP.Position = UDim2.new(0.272277206, 0, 0.135294124, 0) ShiftClickTP.Size = UDim2.new(0, 112, 0, 45) ShiftClickTP.ZIndex = 2 ShiftClickTP.Font = Enum.Font.SourceSans ShiftClickTP.Text = "ShiftClickTP" ShiftClickTP.TextColor3 = Color3.fromRGB(0, 0, 0) ShiftClickTP.TextSize = 14.000 ShiftClickTP.MouseButton1Down:connect(function() local Plr = game:GetService("Players").LocalPlayer local Mouse = Plr:GetMouse() Mouse.Button1Down:connect(function() if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftShift) then return end if not Mouse.Target then return end Plr.Character:MoveTo(Mouse.Hit.p) end) end) UIGradient_3.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(57, 104, 252)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(51, 68, 175))} UIGradient_3.Parent = ShiftClickTP InfJump.Name = "InfJump" InfJump.Parent = ScrollingFrame InfJump.BackgroundColor3 = Color3.fromRGB(255, 255, 255) InfJump.Position = UDim2.new(0.556105554, 0, 0.135294124, 0) InfJump.Size = UDim2.new(0, 112, 0, 45) InfJump.ZIndex = 2 InfJump.Font = Enum.Font.SourceSans InfJump.Text = "Infinite Jump" InfJump.TextColor3 = Color3.fromRGB(0, 0, 0) InfJump.TextSize = 14.000 InfJump.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://www.paste.tc/raw/infjump-61"))() end) UIGradient_4.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(57, 104, 252)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(51, 68, 175))} UIGradient_4.Parent = InfJump Esp.Name = "Esp" Esp.Parent = ScrollingFrame Esp.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Esp.Position = UDim2.new(0.788778841, 0, 0.135294124, 0) Esp.Size = UDim2.new(0, 112, 0, 45) Esp.ZIndex = 2 Esp.Font = Enum.Font.SourceSans Esp.Text = "Esp" Esp.TextColor3 = Color3.fromRGB(0, 0, 0) Esp.TextSize = 14.000 Esp.MouseButton1Down:connect(function() loadstring(game:HttpGet("https://cdn.wearedevs.net/scripts/WRD%20ESP.txt"))() end) UIGradient_5.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(57, 104, 252)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(51, 68, 175))} UIGradient_5.Parent = Esp Pattern.Name = "Pattern" Pattern.Parent = ScrollingFrame Pattern.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Pattern.BackgroundTransparency = 1.000 Pattern.Position = UDim2.new(-0.0005330001, 0, 0.0017647238, 0) Pattern.Size = UDim2.new(0, 605, 0, 339) Pattern.Image = "rbxassetid://300134974" Pattern.ImageTransparency = 0.600 Pattern.ScaleType = Enum.ScaleType.Tile Pattern.SliceCenter = Rect.new(0, 256, 0, 256) Pattern.TileSize = UDim2.new(0, 30, 0, 30) UICorner.CornerRadius = UDim.new(0, 4) UICorner.Parent = Pattern more_horiz.Name = "more_horiz" more_horiz.Parent = ScrollingFrame more_horiz.BackgroundColor3 = Color3.fromRGB(0, 0, 0) more_horiz.Position = UDim2.new(0.957765222, 0, -0.00117643178, 0) more_horiz.Size = UDim2.new(0, 25, 0, 25) more_horiz.ZIndex = 2 more_horiz.Image = "rbxassetid://3926305904" more_horiz.ImageRectOffset = Vector2.new(4, 804) more_horiz.ImageRectSize = Vector2.new(36, 36) UICorner_2.CornerRadius = UDim.new(0, 4) UICorner_2.Parent = ScrollingFrame TextLabel.Parent = ScrollingFrame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.Size = UDim2.new(0, 579, 0, 25) TextLabel.ZIndex = 3 TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "Rüzgar's Custom Exploit Gui" TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel.TextSize = 29.000 UIGradient_6.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(57, 104, 252)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(51, 68, 175))} UIGradient_6.Parent = TextLabel hakkimda.Name = "hakkimda" hakkimda.Parent = ScrollingFrame hakkimda.BackgroundColor3 = Color3.fromRGB(255, 255, 255) hakkimda.Position = UDim2.new(1.04205108, 0, -0.00306501985, 0) hakkimda.Size = UDim2.new(0, 100, 0, 338) hakkimda.Visible = false UIGradient_7.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(57, 104, 252)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(51, 68, 175))} UIGradient_7.Parent = hakkimda guisilme.Name = "gui silme" guisilme.Parent = hakkimda guisilme.BackgroundColor3 = Color3.fromRGB(255, 255, 255) guisilme.Position = UDim2.new(0, 0, -0.00295847654, 0) guisilme.Size = UDim2.new(0, 100, 0, 64) guisilme.Font = Enum.Font.SourceSans guisilme.Text = "Destroy Gui" guisilme.TextColor3 = Color3.fromRGB(0, 0, 0) guisilme.TextSize = 14.000 MM2.Name = "MM2" MM2.Parent = hakkimda MM2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) MM2.Position = UDim2.new(-0.00544555672, 0, 0.75598675, 0) MM2.Size = UDim2.new(0, 100, 0, 85) MM2.Font = Enum.Font.SourceSans MM2.Text = "MM2" MM2.TextColor3 = Color3.fromRGB(0, 0, 0) MM2.TextSize = 37.000 MM2.MouseButton1Down:connect(function() loadstring(game:GetObjects("rbxassetid://4001118261")[1].Source)() end) TextLabel_2.Parent = ScrollingFrame TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.Position = UDim2.new(0, 0, 1, 0) TextLabel_2.Size = UDim2.new(0, 200, 0, 50) TextLabel_2.Font = Enum.Font.FredokaOne TextLabel_2.Text = "Rüzgaar#8743" TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_2.TextSize = 29.000 TextButton.Parent = ScreenGui TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton.Position = UDim2.new(0, 0, 0.467368424, 0) TextButton.Size = UDim2.new(0, 105, 0, 50) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "Open/Close" TextButton.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton.TextSize = 14.000 TextButton.Draggable = true TextButton.Active = true UIGradient_8.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(57, 104, 252)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(51, 68, 175))} UIGradient_8.Parent = TextButton UICorner_3.CornerRadius = UDim.new(0, 4) UICorner_3.Parent = TextButton -- Scripts: local function KCOG_fake_script() -- more_horiz.LocalScript local script = Instance.new('LocalScript', more_horiz) -- Ackapat nesnenizin referansını buraya yerleştirin local ackapat = script.Parent -- Gui nesnenizin referansını buraya yerleştirin local settings = script.Parent.Parent.hakkimda -- Görünürlük durumunu takip etmek için bir değişken oluşturun local isOpen = false -- Aç/Kapat fonksiyonunu tanımlayın local function toggleGui() isOpen = not isOpen settings.Visible = isOpen end -- MouseButton1Click olayını dinleyin ve toggleGui fonksiyonunu çağırın ackapat.MouseButton1Click:Connect(toggleGui) end coroutine.wrap(KCOG_fake_script)() local function GCLYBBQ_fake_script() -- guisilme.Script local script = Instance.new('Script', guisilme) local button = script.Parent button.MouseButton1Click:Connect(function() -- GUI nesnesini bul local gui = script.Parent.Parent.Parent local dugme = script.Parent.Parent.Parent.Parent.TextButton -- GUI nesnesini yok et gui:Destroy() dugme:Destroy() end) end coroutine.wrap(GCLYBBQ_fake_script)() local function FWJL_fake_script() -- ScrollingFrame.Script local script = Instance.new('Script', ScrollingFrame) -- GUI objesini değişkene atayalım local myGui = script.Parent local myButton2 = script.Parent.Parent.TextButton -- karakter öldüğünde çağrılacak fonksiyon local function onCharacterDied() myGui.Visible = true myButton2.Visible = true end -- karakter öldüğünde tetiklenen event'i yakalayalım game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) character:WaitForChild("Humanoid").Died:Connect(onCharacterDied) end) end) end coroutine.wrap(FWJL_fake_script)() local function DYQUZR_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) -- Ackapat nesnenizin referansını buraya yerleştirin local ackapat = script.Parent -- Gui nesnenizin referansını buraya yerleştirin local gui = script.Parent.Parent.ScrollingFrame -- Görünürlük durumunu takip etmek için bir değişken oluşturun local isOpen = false -- Aç/Kapat fonksiyonunu tanımlayın local function toggleGui() isOpen = not isOpen gui.Visible = isOpen end -- MouseButton1Click olayını dinleyin ve toggleGui fonksiyonunu çağırın ackapat.MouseButton1Click:Connect(toggleGui) end coroutine.wrap(DYQUZR_fake_script)()